Author Topic: Ultimate Stunters Main SCM  (Read 277821 times)

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Offline bj070893

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« Reply #135 on: February 27, 2006, 02:19:04 AM »
Yeah, lol. I'm viewing the posts by looking at the last 10 posts whn I post a reply :P

Offline Daffy

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« Reply #136 on: May 02, 2006, 04:17:45 AM »
In the next version, add a feature that lets you disable/enable the Insane Stunt Bonus feature... it fucks with my attention on short run-ups.
I'll do a american.gtx without place,weapons and vehiclenames as thanks for you :P
« Last Edit: May 02, 2006, 04:19:49 AM by Daffy »

Offline Dannye

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« Reply #137 on: May 02, 2006, 04:39:17 AM »
Okey dokey, I'll add that to the list of stuff for next release (I'll either include it in the main release, or add it in to a custom version just for you, depends on how many other ppl want the feature too). NB. Currently, the next version is a minor update, which has: (i) fixed the bug that caused it to crash often, and (ii) Spoosh spawn of PCJ and Packer, that is all at the moment.

Offline bj070893

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« Reply #138 on: May 02, 2006, 05:31:44 AM »
I thought about "Stunting Modes", in which the .SCM would automatically adjust the enviroment around you to the stunt you're doing. For example, for a high p2b you'd need a good, uninterrupted run up, so, by pressing a few keys, the weather would be set to clear, the lonely mod activated, and, a PCJ, Freeway, Sanchez and Packer spawn.
« Last Edit: May 02, 2006, 05:32:07 AM by .::bj070893::. »

Offline Daffy

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« Reply #139 on: May 02, 2006, 06:20:36 AM »
I managed to remove the Insane Stunt Bonus in the LC american.gtx that came with v4.
I can send it to you so you can put it in the package as an alternative american.gtx?
I drove around a little in LC and saw that i missed some placenames so i'll get that done soon.

Offline bj070893

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« Reply #140 on: May 03, 2006, 07:55:09 AM »
Got another idea too. Maybe you could replace side missions like the PCJ Playground with stunting challenges, like p2bs, and on the building there is a marker where you have to drive into to finish the mission and gain a certain sum of money.

And also, I think it'd be cool not to start with the story missions, but be able to activate them if you don't like the alternative stuff, which I'll come onto now.

I may be getting a bit ambitious, but is it possible to play videos in game? If so, you could make the start at the mansion or somewhere, with a few markers, each of them is a different stunting tutorial, this is where Nitz and Aries come in with their tutorials :P

Offline Cody

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« Reply #141 on: May 06, 2006, 06:45:23 PM »
Ok now im really getting pissed.

Most of the time when i use jetpack and then spawn a car my game crashes. <_<  :angry:  

Offline Daffy

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« Reply #142 on: May 09, 2006, 08:39:10 AM »
An idea for the next version.
A feature that lets you change the time to dawn, day, evening, dusk and night quick.
The colours ingame at around 18:00 are beautiful :D

Offline Executioner

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« Reply #143 on: June 04, 2006, 04:28:07 AM »
The link is broken :S

Offline morbidxxx

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« Reply #144 on: June 05, 2006, 03:49:16 AM »
Plz someone who have this mod uploud it somewhere because I cant stunt with out it =[

Offline M!kE333

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« Reply #145 on: June 05, 2006, 07:29:24 AM »
« Last Edit: June 05, 2006, 07:30:28 AM by mike333 »

Offline morbidxxx

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« Reply #146 on: June 05, 2006, 07:58:11 AM »
THANK YOU!!!    

Offline Exploder

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« Reply #147 on: June 07, 2006, 09:43:31 AM »
Not sure if you know about this but you gotta fix the bug that doesn't let you zoom in using the sniper scope in the next version, thanks

Offline Eric

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« Reply #148 on: June 14, 2006, 08:37:33 AM »
Dannye, will you give me permission to upload a 100% Savegame made with your SCM next Saturday perhaps?

Serdaro

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« Reply #149 on: June 14, 2006, 09:49:48 AM »
Wow this mod rocks!  I don't normally stunt VC, but this thing really comes in handy when I do now.
« Last Edit: June 14, 2006, 09:50:18 AM by Serdaro »

 

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