Author Topic: Ultimate Stunters Main SCM  (Read 191490 times)

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Offline Dannye

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Ultimate Stunters Main SCM
« on: December 05, 2005, 08:54:12 PM »
2020 October
Vice City USCM, v7, released!
Includes USCM for VC, LC and SAiVC.

See post here: https://www.gtastunting.net/index.php?topic=9046.msg1369858#msg1369858
Download here: https://www.moddb.com/mods/ultimate-stunters-scm/downloads/vice-city-uscm-v7

(At some point I'll do an update of the rest of this original post)



2017

Here's a working link to the SCM's and more

http://gtasd.cba.pl/


---------------------------------------------
This is an old version of the 'first post' from quite a while ago.
Alot of the info here will have changed now - eg. v6b of VC/LC versions, and v3b of the SA versions, new features, and new control layouts, etc.
For links and stuff, just look here:
- VC v6b: http://www.gamefront.com/files/21416764
- LC v6b: http://www.gamefront.com/files/13903935
- SA v3b: http://www.gamefront.com/files/21416770
Still feel free to use the info below as a rough guide to what the mod has to offer, but be sure to read the readme included in the download for more (quantity and current) info.
Cheers,
Dannye

--------------------------------------------


Ultimate Stuner's Main.scm, By Dannye:
The main purpose of creating this main.scm is to be the ultimate stunter's companion. It includes a variety of numerous useful features that previously required many separate trainers/exes to be run. Now all of these features, plus a few more, have been enhanced, made better, and then combined into one giant stunter's main.scm. Enjoy!

Games Ultimate SCM's Have Been Made For:[/color]
  • Vice City
  • The Liberty City Mod For Vice City
  • San Andreas
Features Include:[/color]
  • Car Spawning, Car Flipping, Car Teleporting, Player Teleporting, Ghosttown Toggling, Wanted Level Changing, Jetpack Enabling, Weather Controlling, Car Remembering, Vulnerability Toggling, Water Respawning, Car Bringing, Time Freezing, Colour Changing, Player Ignored Toggling, Player Unjackable Toggling, Unlimited Running, Taxi Boosting Enabling, No Unique Jump Caming, Unlimited Health/Armour Toggling, Quick Reload Enabling, Fireproof Enabling, Rampage Removing, Hidden Package Removing, Statistic Maxing, and MORE.
  • Custom American.gxt to provide user feedback
  • 'Start Unlocked' feature - now you can stunt straight away.
Other Information:[/color]
  • If you find any bugs or problems, or have any questions. feel free to let me know.
  • Dont forget to read the readme/feature list included in the zip for a complete list of everything.
  • GTAS distinguishes between two different types of stunts/videos, Modded/Unmodded. Generally if you use this mod to do something that can already be done without it (Eg. teleporting to the start of a runnup, rather than having to drive all the way back) then its thought to fall into 'unmodded'. If you use this mod to do something that cannot already be done without it (Eg. teleporting a car onto a really tall building that [is yet to be proven that] you cannot otherwise get it on) then its thought to fall into 'modded'. That said, for one, its just a generalisation, and two, you are the stunter, you are free to use this mod in any way you wish to aid in your stunting - have fun!
Downloads:

Latest Versions Of The Ultimate SCMs :: Links as follows:
  • Main Game Versions
            
  • Other Total Converions/Map Mods: I didn't make many SCMs for these myself, because I don't care for any other TCs or Map Mods, but there should be some floating around converted by other people. Try this topic perhaps.
Hapy Stunting Dudes.

Acknowledgements:
  • Thanks to Kaneda,M3rrix,Nitzkit, bj070893, Turtle Dick, Buzzsaw, Xtramus, Aries, Psycho and Torque for all their help.
« Last Edit: October 03, 2020, 07:31:41 AM by Dannye »

Offline Nightkid

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« Reply #1 on: December 05, 2005, 09:09:08 PM »
THANK YOU! finally someone makes a great spawner thanks again Danyee <3 :P
« Last Edit: December 05, 2005, 09:09:38 PM by Nightkid »

Offline m3rrix

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« Reply #2 on: December 05, 2005, 09:23:25 PM »
Nice work man.
Everyone get this, it owns all.
The teleport function is great!!

Offline KiD A

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« Reply #3 on: December 05, 2005, 09:37:17 PM »
Really sweet scm

 
« Last Edit: December 05, 2005, 09:53:42 PM by KiD_A »

Offline Dannye

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« Reply #4 on: December 05, 2005, 09:38:30 PM »
^Ahem... look at the list again.

It not only spawns packers and pcj's, but also 14 other vehicles too. (In two seperate 8-way spawners).

Anyway, thanks for the comments so far ppl!  :)  
« Last Edit: December 05, 2005, 09:39:54 PM by Dannye »

Offline Laketown

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« Reply #5 on: December 05, 2005, 09:48:26 PM »
this is awesome. :D

Offline Akuma

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« Reply #6 on: December 05, 2005, 10:01:50 PM »
Yeah, I'm using it from now, most probably.

GJ.

Offline Dannye

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« Reply #7 on: December 05, 2005, 10:06:24 PM »
Quote
What do u mean "simple user feedback"

eg. OMFG U SUCK AT STUNTING KANEDA IS MUCH BETTER THAN U HE DID IT WITH A KRAIL
Ie. Jetpack Turned On, Jetpack Turned Off, Ghosttown Turned On, Ghosttown Turned Off, Teleport Location 1 Saved etc etc (text appears on screen when press the buttons).

Offline Bey0nd_doubt

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« Reply #8 on: December 05, 2005, 10:06:47 PM »
Quote
Quote
What do u mean "simple user feedback"

eg. OMFG U SUCK AT STUNTING KANEDA IS MUCH BETTER THAN U HE DID IT WITH A KRAIL
Don't be silly...
Everyone knows Kaneda can't krail. :P
Ok then

OMFG U SUCK AT STUNTING KANEDA IS MUCH BETTER THAN U HE DID IT WITH AN AG

EDIT: aha makes sense









Mine woulkd've been cooler though :P
« Last Edit: December 05, 2005, 10:07:44 PM by Saaaammmmyyyy! »

Offline Dannye

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« Reply #9 on: December 05, 2005, 10:10:00 PM »
Yeah true, perhaps Kaneda did put that in there as an easter egg and didnt tell anybody  :ph34r:   :P  

Offline bj070893

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« Reply #10 on: December 05, 2005, 11:25:34 PM »
But I wanted to test :( Oh well. GJ.

Offline GriMm

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« Reply #11 on: December 05, 2005, 11:44:35 PM »
i cant use it  ;)  
« Last Edit: December 06, 2005, 12:15:31 AM by -28- »

Offline Akuma

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« Reply #12 on: December 06, 2005, 12:22:06 AM »
Why not to both above?

Offline Dannye

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« Reply #13 on: December 06, 2005, 12:23:30 AM »
Sorry BJ but i just wanted to get this out, and m3rrix had managed to help me get rid of a fair few bugs, so i am hoping there aint many (if any) left. Thing of this as a public test, now everyone is a tester  :)


28: You cant because you tried it and it didnt work (i hope not), or for another reason?
« Last Edit: December 06, 2005, 12:24:53 AM by Dannye »

Offline Daffy

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« Reply #14 on: December 06, 2005, 12:26:47 AM »
Does it include a savefile so the city is open by default...?

 

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