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Quote from: Kingjad on July 30, 2020, 12:26:01 PMApologies for the bump but anyone got this for SAiVC and LC maps for VC engine?I have the normal MAIN.SCM for them but I wish to use gamepad versions instead of keyboard, which I don't have for either map. Got it for VC though as it was included in the download I had for that.Cheers.I have packaged up my folder of my last versions of the LC USCM (includes 2 variations meant for gamepad use - hopefully consistent with whatever versions you had found for VC). No idea where to upload things to anymore, so I've just tried this for now: https://easyupload.io/yvls8y (it says it'll only stay up for 30 days). Hope that helps, and works, if you're still on the lookout for it.Re the SAiVC variants, looking through my old folders and unfortunately all I can find is one version of it, a keyboard-and-mouse focused version that I must have quickly hacked together for myself. I'm not even sure what SA-in-VC conversion mod it was made for... were there more than one? I got download folders for 'SAiVC' and 'Vice Andreas' - not sure what's what. I would've thought I had made a proper release for that, if not surely there must be some floating around, hopefully someone else has something?Oh and hi by the way, its cool to see ya around here KJ, and nice that the forum is still going strong!
Apologies for the bump but anyone got this for SAiVC and LC maps for VC engine?I have the normal MAIN.SCM for them but I wish to use gamepad versions instead of keyboard, which I don't have for either map. Got it for VC though as it was included in the download I had for that.Cheers.
Thanks Blaze for clearing that up! That stuff with Nitz being involved with VA definitely rings a bell now that you've mentioned it.For a starting point with the scm I could use either the one from that moddb link or the one you uploaded directly - they both do seem to be slightly different so I am not sure which would be best. Thoughts? Do either of those seem to match yours KJ?Other than that, there's a bit of a hurdle that they were all compiled using a different IDE/editor than I originally used (Sanny Builder, instead of the outdated [even back when I was last using it] VC Mission Builder). Not a deal-breaker, just means I can't simply copy/paste my usual plaintext code in there after decompiling the scm, as its the wrong syntax. But I should be able to make do, just might take a bit longer.
I have recently begun using AllBeast's version of SAiVC which fixed a bunch of texture issues but I still use your original MAIN.SCM for it. Notes say 'final beta 0.1'? Created 24th June 2008.
Quote from: Kingjad on August 08, 2020, 08:11:17 AMI have recently begun using AllBeast's version of SAiVC which fixed a bunch of texture issues but I still use your original MAIN.SCM for it. Notes say 'final beta 0.1'? Created 24th June 2008.Okay cool, that seems consistent with the one from the ModDB link, so perhaps I'll start with that one at least.
Cheers, and nah not expecting any sort of proper return, though I did randomly jump into the game for a spot of stunting a couple months ago, which was a bit of fun. Muscle memory came back quickly, as did a serious question about why on earth I always did it with keyboard/mouse (and with arrow keys too, instead of WASD, yikes) - I think you have the right idea, haha!Here's the files for the SAiVC-compatible USCM (using the latest code I have, and including all 4 variants): https://easyupload.io/dh1472Not sure which gamepad variant you go for, everything is there (both gamepad ones, and the two keyboard and mouse ones too), so hopefully something in there works for ya - or anyone else interested. Though that leads to the big question, whether it works AT ALL - since I don't have the mod installed I cannot test it to confirm. Fingers-crossed I guess! Let me know how it goes, and if no luck I'll see what I can do.
Hah thanks, I'm glad I randomly decided to check back here again and see your post only a week or so old! Great to hear that it works for ya, happy stunting!
A heluva lucky coincidence, really!Loved yer wee best-of video, Rainbow sent me a huge list of the best stunt videos of the last decade since I missed most of it and that was included. Always appreciated your creative eye for spots to bring something different to videos.Apologises for slightly de-railing the topic.
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Dannye, I have a big favour to ask. Is there a USCM that works with a map cleaned VC? The standard one doesn't work now that the map has nothing in it.EDIT: Nevermind! I found one in another map mod that works. But I may ask for a second favour eventually. Nothing extreme, just to change the spawn point.
Quote from: Kingjad on August 10, 2020, 07:47:39 AMA heluva lucky coincidence, really!Loved yer wee best-of video, Rainbow sent me a huge list of the best stunt videos of the last decade since I missed most of it and that was included. Always appreciated your creative eye for spots to bring something different to videos.Apologises for slightly de-railing the topic.All good KJ, I appreciate kind words, glad ya enjoyed the vid! I had a blast putting that one together, experimenting with the Freeplay stuff.---Quote from: ostin on August 12, 2020, 05:02:27 PM(image)Haha, thanks.---Quote from: Jason on August 15, 2020, 07:26:07 AMDannye, I have a big favour to ask. Is there a USCM that works with a map cleaned VC? The standard one doesn't work now that the map has nothing in it.EDIT: Nevermind! I found one in another map mod that works. But I may ask for a second favour eventually. Nothing extreme, just to change the spawn point.No problem, I should be able to do that for you. If you could upload the scm that you have found and want to use (perhaps via easyupload if thats okay? That's seemed to work well for me so far), then I'll download it and make the modifications. Then I'll just need the new spawn coordinates you would like, if you know them, or a description of the area in the map so I can try to figure them out.(I must admit I probably should've made the whole thing on a stripped/clean scm from the very beginning. That probably would've made things easier, and the only loss being that people couldn't play through the missions - but thats not what we do anyway so I doubt many would've minded, haha)
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