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Messages - Jomra

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46
SA Chat & Support / Re: SA Grab Collab
« on: February 01, 2021, 12:24:38 PM »
 :wub:

47
SA Un-Modded Video Releases / Re: Breaktime
« on: January 24, 2021, 09:43:54 AM »
Thanks for the edit Joep =) it turned out to look really cool. Although I think doing 5x4 hours instead of 20 hours in one run would be the superior way of doing it ^^ doing a 20-hour session is not only bad for your health but probably also bad for your creative process :D

48
Grand Theft Auto - San Andreas / Re: don't even try this
« on: January 08, 2021, 03:35:44 PM »
I will not, but you should go for it :D

49
SA Un-Modded Video Releases / Re: Leo - Weltanschauung
« on: November 10, 2020, 07:39:59 AM »
 :wub:

50
WH Chat & News / Re: Parangon Exclusive Preview
« on: September 10, 2020, 07:30:19 AM »
 :jajaja:

51
SA Un-Modded Video Releases / Re: tomiboy - TERRAFORM
« on: September 03, 2020, 07:33:13 AM »
veryyy niiice

52
LLS Video Releases / Re: Best of Sport
« on: August 16, 2020, 08:08:23 AM »
The editing reminds me of cleandoggs best of ^^ Would be interesting to know what stunts you modded, tbh the only stunts that looked suspicious to me were your barrack bumps as your replays were always slow af, so yeah more information on that would be great. I'm sure for yourself the video is great as you have everything sorted and can look back on your whole stunting career but the editing and the constant switch between engines lowers the quality of the vid for sure. Also I'm not too big of a fan of the song :D but hey man I don't wanna spread too much negativity, wish you the best with whatever you spent your time with that used to spent stunting :D

53
Very cool video, my favorites were the triple grinds in sa, the first airgrab2grind was really cool, also 3:13. Some fillers here and there but not too big of a deal. Also after seeing the opener I was really hoping you'd do a grab from the police helicopter at 1:11 into the grind :D About the editing: that VHS look is a really cool theme and we can tell you really got that down. It definetly makes your work unique but it would be nice to see you experimenting with other looks too or trying new stuff with the vhs look^^ PS: I really enjoyed that cabbie boost :D PSS: killer soundtrack ngl, forgot to mention that :D reminds me of bonobo dial m for monkey album

54
SA Stunting Challenges / Re: Grenade Prakour Route
« on: August 03, 2020, 06:27:18 PM »
my favorite cowboy is back :)
very cool combo man, so can we expect a full video of mtb jumping and grenade parkouring in the future? :D

55
Introduce Yourself / Re: print("Hello, World!")
« on: July 02, 2020, 05:43:54 PM »
Hello World

56
VC Un-Modded Stunting Video Releases / Re: Finally its End
« on: June 21, 2020, 07:27:02 AM »
So this was the first time I actually fully watched a video of yours and to my surprise the stunts weren't that bad. At least not as bad as I expected them to be. I think people would react more to your stuff if you wouldn't produce so many videos. Also naming every video the same way isn't the best way of gathering attention either. The stunts were really good and looking at some of your other videos I can tell that you are not a bad stunter. But maybe try releasing one video in the time you release 4. Try coming up with a unique video name that gets the attention of people and try using only the stunts you are most proud of. So yeah that's pretty much all I wanted to say :)

57
Grand Theft Auto - San Andreas / Re: Possible spot? "The Big Ear"
« on: June 07, 2020, 09:17:07 PM »
you are really the cowboy man, I'm kinda missing your audio where we could hear all of your button spams :D good luck with that gap and keep us updated on your progress :D

58
SA Tutorials / Re: Complete San Andreas Racing Guide
« on: June 03, 2020, 07:42:07 AM »
Herrarge was my stunting tutor. It's so hard to wrap my head around the fact that a lot of people just learned from tutorials or stunting videos.

59
SA Un-Modded Video Releases / Re: Legend - Polarized
« on: May 28, 2020, 11:43:09 AM »
You did it again man, after watching Hope for the first time I remember saying to myself "damn this guy is amazing" and I remember hitting you up on discord shortly after. Can't describe how much I enjoyed talking about stunting with you over the past now almost 2 years. You always had that passion for stunting, damn I can't remember a time where you didn't stunt. While I always wasn't that invested in stunting you somehow kept grinding the shit out of this game. Seeing your bails on some spots was always so fucking mindblowing and it's kinda sad to see how fucking close you came to some spots which you never landed. Speaking of mindblows, wtf was this video. First of all I'm just clearing all the stuff out of the way I didn't enjoy :D soundtrack felt a little generic tbh but it works i guess, editing was awesome although it didn't surpass Hope imo, Hope was just something else editing wise at least. Now onto your crazy ass stunts :D I think I've seen about 40% or 50% of the stunts beforehand and I'm glad the percentage isn't higher^^ 1:11 was the first stunt where I was like "ok we are going somewhere" idk why but I just love the flow of that stunt and thats quite a distance to cover with that grind bump. 1:53 was amazing aswell, the idea behind it seems so obvious yet no one has landed it before and I just think it's a beautiful stunt. It might not be the most difficult but I think that just adds to the beauty of it. The combo after my guest stunt also felt super refreshing. I love how you spin in one direction and then spin into the other direction while approaching the curb. 2:38 has an unfortunate execution at the end but I still think it's a nice combo and a nice way of improving reynolds old p2b spot. That stunt of course gets overshadowed by that huuuge nat bump to the parkhouse. Seeing you landing it even felt like a relief to me, knowing how much you tried that spot and how close you came. This is also sort of an improvement of an older stunt since PM landed it from a bush bump on the left side but I think this one beats it by the complexity of the runup, the bump and just how you literally only have enough speed to barely reach that building and that that is pretty much the limit on that bump. After seeing your landing I was surprised because I honestly thought you would use that as a finisher as it was the best stunt I knew you had landed and I just started to get really hyped up to see what else you got up your sleeve. Overall the last minute and a half was the most enjoyable to me not only because of course the stunts were suuper clutch but just because all of the stuff I hadn't seen before that surprised me big time. The stucks weren't necessary imo, first one was hella lame :D and the pre finisher was ok I guess and I honestly think thats a difficult spot but it's just a unnatural method and I don't really like seeing it unless there's some inventive twist to it. Now wtf was that finisher. First burn pawns this building and now you. I knew you came close to this spot but I could have never imagined seeing anyone land that, also keeping in mind how much people tried that shit. From a theoretical standpoint your execution is also quite interesting. Your execution reminds me of burns execution where your nose drops sort of drops after you hit the bump, which resulted in some weird half front flip, side flip maneuver :D The power of that bump is just crazy and I'm just super glad you didn't slip off that shit lol
You  kicked gtastuntings ass with this one and you definetly left a mark. I just hope you keep stunting and maybe in a year or two or three I can see you kicking ass again :D

60
It helps a little with speed since the tire has some weight I suppose and therefore you may aim higher or further with it, but honestly in my opinion it doesn't make that much of a difference, but yes, if you pop the tire, it might help eventually
-just experiment on the spots taz used a popped tire on, if you use a speedometer you will clearly feel and see the difference between a popped front tire compared to a normal front tire on certain spots
-it also allows you to do crazy stuff with wallrides meaning they are much longer and sometimes you just stuck into a wall for a long amount of time(an example for that would be enfermo finisher)

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