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Messages - Jomra

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Introduce Yourself / Re: print("Hello, World!")
« on: July 02, 2020, 05:43:54 PM »
Hello World

VC Un-Modded Stunting Video Releases / Re: Finally its End
« on: June 21, 2020, 07:27:02 AM »
So this was the first time I actually fully watched a video of yours and to my surprise the stunts weren't that bad. At least not as bad as I expected them to be. I think people would react more to your stuff if you wouldn't produce so many videos. Also naming every video the same way isn't the best way of gathering attention either. The stunts were really good and looking at some of your other videos I can tell that you are not a bad stunter. But maybe try releasing one video in the time you release 4. Try coming up with a unique video name that gets the attention of people and try using only the stunts you are most proud of. So yeah that's pretty much all I wanted to say :)

Grand Theft Auto - San Andreas / Re: Possible spot? "The Big Ear"
« on: June 07, 2020, 09:17:07 PM »
you are really the cowboy man, I'm kinda missing your audio where we could hear all of your button spams :D good luck with that gap and keep us updated on your progress :D

SA Tutorials / Re: Complete San Andreas Racing Guide
« on: June 03, 2020, 07:42:07 AM »
Herrarge was my stunting tutor. It's so hard to wrap my head around the fact that a lot of people just learned from tutorials or stunting videos.

SA Un-Modded Video Releases / Re: Legend - Polarized
« on: May 28, 2020, 11:43:09 AM »
You did it again man, after watching Hope for the first time I remember saying to myself "damn this guy is amazing" and I remember hitting you up on discord shortly after. Can't describe how much I enjoyed talking about stunting with you over the past now almost 2 years. You always had that passion for stunting, damn I can't remember a time where you didn't stunt. While I always wasn't that invested in stunting you somehow kept grinding the shit out of this game. Seeing your bails on some spots was always so fucking mindblowing and it's kinda sad to see how fucking close you came to some spots which you never landed. Speaking of mindblows, wtf was this video. First of all I'm just clearing all the stuff out of the way I didn't enjoy :D soundtrack felt a little generic tbh but it works i guess, editing was awesome although it didn't surpass Hope imo, Hope was just something else editing wise at least. Now onto your crazy ass stunts :D I think I've seen about 40% or 50% of the stunts beforehand and I'm glad the percentage isn't higher^^ 1:11 was the first stunt where I was like "ok we are going somewhere" idk why but I just love the flow of that stunt and thats quite a distance to cover with that grind bump. 1:53 was amazing aswell, the idea behind it seems so obvious yet no one has landed it before and I just think it's a beautiful stunt. It might not be the most difficult but I think that just adds to the beauty of it. The combo after my guest stunt also felt super refreshing. I love how you spin in one direction and then spin into the other direction while approaching the curb. 2:38 has an unfortunate execution at the end but I still think it's a nice combo and a nice way of improving reynolds old p2b spot. That stunt of course gets overshadowed by that huuuge nat bump to the parkhouse. Seeing you landing it even felt like a relief to me, knowing how much you tried that spot and how close you came. This is also sort of an improvement of an older stunt since PM landed it from a bush bump on the left side but I think this one beats it by the complexity of the runup, the bump and just how you literally only have enough speed to barely reach that building and that that is pretty much the limit on that bump. After seeing your landing I was surprised because I honestly thought you would use that as a finisher as it was the best stunt I knew you had landed and I just started to get really hyped up to see what else you got up your sleeve. Overall the last minute and a half was the most enjoyable to me not only because of course the stunts were suuper clutch but just because all of the stuff I hadn't seen before that surprised me big time. The stucks weren't necessary imo, first one was hella lame :D and the pre finisher was ok I guess and I honestly think thats a difficult spot but it's just a unnatural method and I don't really like seeing it unless there's some inventive twist to it. Now wtf was that finisher. First burn pawns this building and now you. I knew you came close to this spot but I could have never imagined seeing anyone land that, also keeping in mind how much people tried that shit. From a theoretical standpoint your execution is also quite interesting. Your execution reminds me of burns execution where your nose drops sort of drops after you hit the bump, which resulted in some weird half front flip, side flip maneuver :D The power of that bump is just crazy and I'm just super glad you didn't slip off that shit lol
You  kicked gtastuntings ass with this one and you definetly left a mark. I just hope you keep stunting and maybe in a year or two or three I can see you kicking ass again :D

It helps a little with speed since the tire has some weight I suppose and therefore you may aim higher or further with it, but honestly in my opinion it doesn't make that much of a difference, but yes, if you pop the tire, it might help eventually
-just experiment on the spots taz used a popped tire on, if you use a speedometer you will clearly feel and see the difference between a popped front tire compared to a normal front tire on certain spots
-it also allows you to do crazy stuff with wallrides meaning they are much longer and sometimes you just stuck into a wall for a long amount of time(an example for that would be enfermo finisher)

SA Un-Modded Video Releases / Re: m i n d s c a p e
« on: December 31, 2019, 01:05:35 PM »

SA Un-Modded Video Releases / Re: Mellifluousity - Breyt new solo
« on: December 31, 2019, 03:15:08 AM »
Well first of all very nice vid,
the graphics mod is a little irritating at first and the render isn't too good. Just some things I've noticed from the start. Editing was very pleasing, maybe there could have been done more to fit the vibe of the song but it already was pretty good. About the stunting, after seeing 10 big jumps with a mtb the other stuff is of course very predictable :D I think you could have done more with grinds or grabs but of course the jumps, especially the super vertical ones were very nice. GJ guys

SA Chat & Support / Re: Throwback II
« on: December 19, 2019, 02:05:56 PM »
any preditcion if this will be done this year ? sorry if i'm too anxious

btw didn't know Jomra and Herrarge were the same guy. LMAO
didn't know that aswell

VC Stunting Challenges / Re: "The End Complete",for me as well.
« on: December 07, 2019, 03:32:31 AM »
Modders never change. They just get better and better at it. You dont deserve any respect. You never tryed to change, you made friends with the worst of gtas and continued being the ass you are today. You challenged me to a box fight in pms ? Are you insane, whats wrong with you? Delete VC, leave this place, get a job. Stop being a little attention whore, that shit is for 14 year olds, not grown ass dudes.
a box fight between two stunters sounds great, still don't really get the goal of fckr's post but I guess he is trying to defend luli? anyways why don't we just stop spreading hate and do or not do what fckr says and see if he has a point or not

SA Modded Video Releases / Re: CONTRA
« on: November 17, 2019, 02:52:23 PM »

1. ARTIFEX - rampobumpogrindo - unexpected but not the cleanest grind

2. TRACKER - sfstadiumcurbo - didn't anoobis try a similar spot? flowy, I like it

3. ART - pyramid dropbump - one of my favorites in this vid

4. ART - shotgun grab2double grind - cool idea, probably the best shotgun grab ever

5. KRUTH - infy lvairport2bilboard - clean, like it

6. ART - bmx trick -

7. TRACKER - mtb curbtecbump2crane - cool idea bumping the curb

8. ART - jizzy backbumpjump - not too big of a fan although I wonder how far you can stick to that wallride

9. TRACKER - freewayidiotlongestledgegrind - thats long!

10. AVI - p2b lvaptop - awesome stunt

11. VANILLA - naval combo - cool idea of combining 2 old stunts and topping it off with a great prec, sad that vanilla ain't here to watch it

12. TRACKER - lsbump - not the greatest height but good job sticking onto that thing

13. BURN - infy shipdropbump - have seen you try that a billion times on stream so gj on the final landing

14. ART - monster stuck bump - cool idea of stucking the monster like that

15. KRUTH - sf curbbump to pocket - also very flowy, like it

16. ART - infy curb2bump - gj relanding a stunt but not quite relanding it, not bad but not too mindblowing either

17. ART - nrg 206ft natbump to 196ft invisible barrier landing - gj on landing nothing

EDITING: great angles and cool ideas although it seems like you kind of rushed the editing towards the end of the vid
INTRO: like it a lot
OUTRO: like it a lot
SOUNDTRACK: like it a lot

SA Un-Modded Video Releases / Re: Streem - Bonzai 2
« on: November 13, 2019, 07:41:44 AM »
-great stunts but they would have deserved a better editing
-will definetly give that infernus tank bump a try, looks interesting

V Videos / Re: Evolve Stunting Teamtage #11
« on: November 04, 2019, 12:59:23 PM »

SA Un-Modded Video Releases / Re: BlackTear - Farewell (Live Stunting)
« on: November 04, 2019, 10:41:57 AM »
what a badass

SA Stunting Challenges / Re: Hoff's Easy Challenge Game
« on: November 01, 2019, 08:33:43 AM »
Give me replay of this 0:24 something wrong  :happy:
just some random zoom work I did because I can :ajaja:

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