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Need Modellers for Game-Project
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Topic: Need Modellers for Game-Project (Read 3720 times)
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JayFoxRox
Posts: 2221
Need Modellers for Game-Project
«
on:
November 11, 2007, 07:19:43 AM »
Heya folks, I know we have (recently got) some talented modellers on the forums or people who think about learning. I started making a game which will be a clone of EA's Skate.
The engine is written (will be written) ontop of WinApi, DirectX8 (Visual Basic 6), PSP Firmware 2.00 and PSP GU (GNU GCC). (e.g: running on PC and PSP).
The map must be huge, so I spent the last 2 days on my tablet drawing a simple layout
Map Layout:
//PS: Oh yes, as usual, I can't promise that this game will be finished. I plan finishing it in March 2008 though.
//Edit: 12-11-07: Updated 3D Buildings, map layout changed again, most houses were split into a few smaller ones after testing first stuff with high-quality models.
//Edit: 17-11-07: Rewriting the render engine started, expect 3D Roadmaps soon!
Thanks to StuntKing! I can now give you up to 5000 per model!
//Edit: 23-11-07: Up to 10000 points per model.
«
Last Edit: November 23, 2007, 11:32:07 AM by Fox
»
Logged
GT-7
Posts: 3402
Old fart from the past
Need Modellers for Game-Project
«
Reply #1 on:
November 11, 2007, 07:26:59 AM »
Sounds cool
«
Last Edit: November 11, 2007, 07:33:14 AM by GT-7
»
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SnowMan
Veteran Member
Posts: 7125
Life is what you make it
Need Modellers for Game-Project
«
Reply #2 on:
November 12, 2007, 07:25:49 AM »
WoW awesome i hope it wont die like youre other project
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Slaughtered
Formerly 'StuntX'
Posts: 562
Good friends and a bottle of pills.
Need Modellers for Game-Project
«
Reply #3 on:
November 12, 2007, 08:08:32 AM »
I could do some skinning for you. (Skinning of buildings and misc. items.)
Psycadelic Movement.
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вαℓυ
Lord of The Underground
Veteran Member
Posts: 3662
Killerstunter
Need Modellers for Game-Project
«
Reply #4 on:
November 12, 2007, 08:59:34 AM »
wow that looks amazing!
hope u find some good skinners
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DeVil099
Guest
Need Modellers for Game-Project
«
Reply #5 on:
November 12, 2007, 09:54:07 AM »
WooW that just look pure AMAZING!!
Good luck with the MAP!!
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deVon
Posts: 141
Need Modellers for Game-Project
«
Reply #6 on:
November 12, 2007, 10:52:56 AM »
I may try to do a building, but certainly not today, I think I can the day after tomorrow, though. I'll choose the building then
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Paxton
Posts: 2140
Need Modellers for Game-Project
«
Reply #7 on:
November 12, 2007, 12:03:24 PM »
Looks interesting, i hope this will have a result.
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Flat Face
With power comes lulz
Administrator
Posts: 9243
Need Modellers for Game-Project
«
Reply #8 on:
November 12, 2007, 12:31:52 PM »
fuck
, what i want someone to do is make the engine of skate and map vc for it *nods!!!*
and 1 thing...WHY DIDNT ANY 1 OFFER TO HELP ME WITH NITZKIT WORLD!!!, you vultures just want want like a baby with a cocain addiction....YOUR EXACTLY LIKE A BABY WITH A COCAIN ADDICTION BITCH!
EDIT: ok i read the 1st post awsome idea man, if it works on psp's il be dling..but make sure it works on aus psp's otherwise YOUR JUST BABY WITH COCAIN ADDICTIONS!!!
«
Last Edit: November 12, 2007, 12:38:01 PM by Flat Face
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Rahi
Posts: 679
Need Modellers for Game-Project
«
Reply #9 on:
November 12, 2007, 12:51:26 PM »
When is your deadline? Because I have school so I won't be able to have a result as quickly. Alos, do accept SketchUp?
If so, I'll do the twin towers.
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Sucre
Posts: 1068
2007's craziest Israeli stunter.
Need Modellers for Game-Project
«
Reply #10 on:
November 13, 2007, 07:12:14 AM »
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JayFoxRox
Posts: 2221
Need Modellers for Game-Project
«
Reply #11 on:
November 13, 2007, 07:58:32 AM »
I have much time, earliest release date would be february. However, the ealier I get everything the better
Also, as I mentioned in the first post update allready: major parts of the map changed, the style for each area will be the same (downtown, beach area, opera island, ...) but I think its faster and better, if I just do some models now and once I get around 10 I place them.
Rahi: Shouldn't be a problem, I have Deep Exploration which works fine with these models
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Adonai
Posts: 1548
Need Modellers for Game-Project
«
Reply #12 on:
November 13, 2007, 09:11:32 AM »
If I will send you SketchUp model, will you be able to convert it to other formats? If not, look into Impakts modelling tutorial. It doesn't work for me, but it works for all of people I know...So I can help you...
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JayFoxRox
Posts: 2221
Need Modellers for Game-Project
«
Reply #13 on:
November 13, 2007, 09:52:56 AM »
the game has its own modelformat. But I have tools supporting more than 500 mesh and model formats - so i doubt I will have any problem getting a file to work
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Adonai
Posts: 1548
Need Modellers for Game-Project
«
Reply #14 on:
November 13, 2007, 10:41:41 AM »
OK, I will start maybe tomorrow
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