Author Topic: Audio problem  (Read 1240 times)

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Offline Rust

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Audio problem
« on: March 29, 2013, 05:05:57 PM »
Okay, I'll tell you my history.

I was editing a vid, that includes audio and I've could listened to it while editing, I rendered the vid and now it has no audio and I can't listen the song in the .veg file, VLC, WMP, etc DDDDDDDDD:

Any solutions to it? :<

Offline Sheep

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Re: Audio problem
« Reply #1 on: March 29, 2013, 05:16:00 PM »

Offline Rust

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Re: Audio problem
« Reply #2 on: March 29, 2013, 05:28:50 PM »

Offline Rusch69

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Re: Audio problem
« Reply #3 on: March 29, 2013, 06:30:46 PM »
What's the encoding format & audio codec you're using?

Offline Rust

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Re: Audio problem
« Reply #4 on: March 29, 2013, 07:37:57 PM »
What's the encoding format & audio codec you're using?



Offline Rusch69

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Re: Audio problem
« Reply #5 on: March 30, 2013, 05:21:53 AM »
Afaik the WMA codec gets installed with WMP, which is a Windows software, so that should be installed by default already. Doesn't look like a decoding problem to me.

I assume there's something wrong within the project file. Here's just some quick things I could think of:
- Is the audio's path correct?
- Is the audio layer enabled?
- Wrong channel mode? e.g. 5.1
- Is the layer's volume set to 0,0 dB?
- Restored default audio templates of the audio track FX?

Offline Rust

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Re: Audio problem
« Reply #6 on: March 31, 2013, 05:08:37 PM »
Solved, Mugetsu helped me with it, thanks Rusch too.

 

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