Author Topic: Assassin's Creed Relevations -Trailer  (Read 589 times)

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Offline Dimension

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Assassin's Creed Relevations -Trailer
« on: July 03, 2011, 12:53:12 AM »
With Assassin's Creed: Revelations Ubisoft announced on Wednesday the fourth part of the series officially (as reported) and now have the following details about the game in Game Informer has appeared:

Revelations about his 50 years old: Ezio is in Assassin's Creed. He is looking for special "seal", which contain the memories of Altaïr. Thus Ezio can put yourself in his life. Altair will be playable. The main venue is Constantinople. The city is divided into four districts: Constantine, Bayezid, Imperial and Galata. A trip to Cappadocia is also planned. The new piece of equipment "Hookblade" can zip lines ("Ziplines") are in the city built or used, which should accelerate the movement in the city, according to publisher Ubisoft to around 30 percent. In addition, the "Hookblade" an opponent to be used in combat (plus combo).

From "Eagle Vision" is "Eagle Sense": This ability will be able to focus on one character and then sees a way to turn that person is possibly. Is for example a guard spied the way, you could quickly run ahead, set a trap, lay a bomb, or prepare an ambush. "You'll get an approximation of where he wants to go. If you're able to detect the path will take a guard, you can run ahead, set a bomb, and create a trap or ambush on." With the "crafting system" can be built over 300 different types of bomb.

At the same time, "Borgia towers" are picked up and expanded. Various hiding places in the city of the Knights Templar are distributed. These institutions can, by various missions or raids are over. They belong to the player and then can be upgraded to include with zip lines - at the same time will also change the attitude of the guards in the area (of "hostile" to "neutral"). Ubisoft also promises more variety in the attacks on the slip angle than the Borgia tower. It is possible to control the slip angle to lose again, just when the rising level of awareness. The building of the player is attacked by the Knights Templar, you must not be returned and beat the raid on their premises, but can send its own troops into battle - it must reach its only another of your hideout. It is also possible, a "Master Assassin," to use, your defense of the building particularly effective. The Aufstufen the Assassins was the way increased from level 10 to 15.

So the game world is vibrant and vivid, the side missions were canceled and replaced by random events. For example, you discover how a store owner is deprived or like a little girl asks for help.

Using a "Black Room" to the Animus (backup mode) can access Desmond lost memories. The game arcades with Desmond should be designed more on puzzles and important elements of the overall story (Desmond's subconscious) amount.

The multiplayer mode should be more involved in the story context. Appearance of the characters and weapons are to be individually adapted. It can be established guilds.

Ubisoft will use a new technique for the inclusion of faces and combine them with known forms of animation. The system is similar to the "scanning motion" method (LA Noire) be.

Assassin's Creed: Revelations is due in November 2011 for Xbox 360, PlayStation 3 and PC appear.
~4players.de

Assassin's Creed Relevations -Trailer

Offline A maid

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Re: Assassin's Creed Relevations -Trailer
« Reply #1 on: July 04, 2011, 12:59:07 AM »
Surprised no one replied at this yet.. Should be a pretty cool game, but I thought that they said Brotherhood was the last game. Oh well.

What I just don't like is how they're replacing sidemissions with minigames.. it kinda takes away the whole feeling of the game when you think of it.
I just hope this one will be better than Brotherhood because I haven't opened that in months. So boring..

Offline insLain

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Re: Assassin's Creed Relevations -Trailer
« Reply #2 on: July 04, 2011, 01:09:31 AM »
I watch this trailer atleast 2 times a day, same for Maro.

 

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