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Messages - Kingjad

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1
Modus Operandi Public Section / Re: Addicted [24hr]
« on: September 21, 2020, 04:35:17 PM »
Well that was bloody impressive.

2
VC Time Limit Videos / Re: New Stunt Video OMG! what?!
« on: September 18, 2020, 07:26:25 AM »
2:30 i was like damnnn, who did this?
It was me. Obviously old but I think I styled it pretty damn well, flirted with the edge a lot there on two wheels!

Aries cycled through different couple of finisher options but went for that. Rare for me getting a finisher, think he felt sorry for me. Nitz and Aries did some real nice stunts in this, and for a 24 hour vid some of my stuff wasn't bad either for a change (I'm known to kinda just stick to comfort zone usually for videos like this).

We've been out of the game for a while and still finding our feet again so a video like this helps us warm up for bigger things...maybe.

3
Modus Operandi Public Section / Re: I Haven't Seen The Sun in a Week
« on: September 18, 2020, 12:57:55 AM »
There's something very relaxing and soothing about this video.

Good job

4
VC Time Limit Videos / Re: New Stunt Video OMG! what?!
« on: September 16, 2020, 03:48:58 PM »
For clarification this video came about literally because Nitz asked if we wanted to - we said aye OK (well I did, Aries was more 'oh yes that'd be lovely) - and started immediately.

You just don't say no to bighead.

Aries hasn't edited in a long long time so he definitely done well considering the amount of rust he accrued over time! Intro idea by Nitz which Aries absolutely fuckin hated.

Pleasure stunting with you two gents again, for real. Sorry I lamed the BK drop bump from Aetas - I landed over there 20 times and each time I crashed into wall and bailed. Had to do the grab.

5
TMS Video Releases / Re: Kingjad Montage
« on: September 15, 2020, 12:54:07 PM »
A new tms video release? What year is this????:wacko: Good stuff KJ.
I had nowhere else to put it!

*ignores VC unmodded*

6
Modus Operandi Public Section / Re: Sorcery - Absinthe Vol. 3
« on: August 24, 2020, 06:38:30 AM »
Alright, I get it, you're hot shit.

Love the creative thinking, pushing every stunt to its limit for enhancing it.

7
VC Chat & Support / Re: VC Throwback Collab
« on: August 22, 2020, 06:49:04 AM »
Are we allowed to land our own old stunts for this video?

Because if so I have something else for you Lex.

8
VC Stunting Challenges / Re: Post Mortem Krail2grind
« on: August 16, 2020, 04:41:59 AM »
Apologies for the bump, but I felt I needed to give my input for what it is worth.

During my time before on GTAS Daffy was without a doubt one of the best stunters on here. We knew he dedicated a lot of time and effort to stunting, pushing for perfection, and knowing that dedication I am finding it difficult to just assume they resorted to what is simply cheating.

I have seen the points people have put forward in this topic, discussing their best attempts at replicating what Daffy done, and while I understand these concerns I still don't have it in me to just conclude like others have that Daffy must have cheated.

Blame the nostalgia if you wish but unless he admits it himself I'll believe he's clean.

9
GTA Modding / Re: Ultimate Stunters Main SCM
« on: August 10, 2020, 07:47:39 AM »
Hah thanks, I'm glad I randomly decided to check back here again and see your post only a week or so old! Great to hear that it works for ya, happy stunting!
A heluva lucky coincidence, really!

Loved yer wee best-of video, Rainbow sent me a huge list of the best stunt videos of the last decade since I missed most of it and that was included. Always appreciated your creative eye for spots to bring something different to videos.

Apologises for slightly de-railing the topic.

10
GTA Modding / Re: Ultimate Stunters Main SCM
« on: August 09, 2020, 06:54:04 AM »
Cheers, and nah not expecting any sort of proper return, though I did randomly jump into the game for a spot of stunting a couple months ago, which was a bit of fun. Muscle memory came back quickly, as did a serious question about why on earth I always did it with keyboard/mouse (and with arrow keys too, instead of WASD, yikes) - I think you have the right idea, haha!

Here's the files for the SAiVC-compatible USCM (using the latest code I have, and including all 4 variants):
https://easyupload.io/dh1472

Not sure which gamepad variant you go for, everything is there (both gamepad ones, and the two keyboard and mouse ones too), so hopefully something in there works for ya - or anyone else interested. Though that leads to the big question, whether it works AT ALL - since I don't have the mod installed I cannot test it to confirm. Fingers-crossed I guess! Let me know how it goes, and if no luck I'll see what I can do.
It works.

I had to reinstall SAiVC cos I broke mine haha, but clean fresh install, with your MAIN.SCM, works like a dream.

Gamepad wouldn't even respond using AllBeast's version of SAiVC though so may have to stick to the original version. Outstanding effort though Dannye, decade on and yer still a bloody hero to stunters haha.

11
GTA Modding / Re: Ultimate Stunters Main SCM
« on: August 08, 2020, 08:15:46 AM »
I have recently begun using AllBeast's version of SAiVC which fixed a bunch of texture issues but I still use your original MAIN.SCM for it. Notes say 'final beta 0.1'? Created 24th June 2008.
Okay cool, that seems consistent with the one from the ModDB link, so perhaps I'll start with that one at least.
Thanks bud, appreciate your efforts, know lots of others will to.

You considering a possible comeback? ;D

12
GTA Modding / Re: Ultimate Stunters Main SCM
« on: August 08, 2020, 08:11:17 AM »
Thanks Blaze for clearing that up! That stuff with Nitz being involved with VA definitely rings a bell now that you've mentioned it.

For a starting point with the scm I could use either the one from that moddb link or the one you uploaded directly - they both do seem to be slightly different so I am not sure which would be best. Thoughts? Do either of those seem to match yours KJ?

Other than that, there's a bit of a hurdle that they were all compiled using a different IDE/editor than I originally used (Sanny Builder, instead of the outdated [even back when I was last using it] VC Mission Builder). Not a deal-breaker, just means I can't simply copy/paste my usual plaintext code in there after decompiling the scm, as its the wrong syntax. But I should be able to make do, just might take a bit longer.
I have recently begun using AllBeast's version of SAiVC which fixed a bunch of texture issues but I still use your original MAIN.SCM for it. Notes say 'final beta 0.1'? Created 24th June 2008.

13
GTA Modding / Re: Ultimate Stunters Main SCM
« on: August 08, 2020, 03:44:02 AM »
Apologies for the bump but anyone got this for SAiVC and LC maps for VC engine?

I have the normal MAIN.SCM for them but I wish to use gamepad versions instead of keyboard, which I don't have for either map. Got it for VC though as it was included in the download I had for that.

Cheers.

I have packaged up my folder of my last versions of the LC USCM (includes 2 variations meant for gamepad use - hopefully consistent with whatever versions you had found for VC). No idea where to upload things to anymore, so I've just tried this for now: https://easyupload.io/yvls8y (it says it'll only stay up for 30 days). Hope that helps, and works, if you're still on the lookout for it.

Re the SAiVC variants, looking through my old folders and unfortunately all I can find is one version of it, a keyboard-and-mouse focused version that I must have quickly hacked together for myself. I'm not even sure what SA-in-VC conversion mod it was made for... were there more than one? I got download folders for 'SAiVC' and 'Vice Andreas' - not sure what's what. I would've thought I had made a proper release for that, if not surely there must be some floating around, hopefully someone else has something?

Oh and hi by the way, its cool to see ya around here KJ, and nice that the forum is still going strong!
As far as I remember, Vice Andreas was the Vice City map in the San Andreas engine? I might be ridiculously wrong here but I think SAiVC has always been known as that, even though others have worked on modifications to the mod to tweak things and improve it.

Thanks for the updates, hope you're doing well, if I was smart enough I'd try to mock up my own gamepad version of SAiVC - keyboard stunting is fine in small doses but I had forgotten how sore it gets on the wrists after a while!

14
VC Chat & Support / Re: VC Throwback Collab
« on: August 04, 2020, 02:05:25 AM »
Imagine if Lex had it so every replay had the flashing 'REPLAY' text in the top corner, except he made it every stunter's name instead of the clip. That'd be a really big throw-back to how folk used to edit their videos.

15
Cool wee video, can tell you had a lot of fun with the editing.

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