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Topics - Reynard The Fox

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SA Tutorials / Stuck Methods
« on: May 30, 2020, 11:23:14 AM »
Some people were interested in seeing how to 'lnaturally' stuck some of the vehicles I used in many of my stunts. I decided to make a short video showcasing some of the methods. I'm not advocating for people to use these methods as they are quite lame, but still they can be used in some interesting settings.

You will need to press lean forward for the ZR-350 to slide on to the pole/tree and the cheats used to spawn the Hotring and Trashmaster are VROCKPOKEY and TRUEGRIME respectively.

GTA Modding / Replay
« on: May 03, 2020, 04:41:29 AM »
Hello Guys,

Lately, I have found some time again to work on the replay problem in San Andreas. I took the tools and databases created by the people from Plugin-SDK and used them to investigate how replays work. They have decompiled most of the san andreas source code and have labelled most of the functions and data structures. This allowed me to take a close look at the Replay mechanics.

As most of you know already, a replay is sequence of frames wherein in each frame records nearby positions of cars, peds, current time and weather. The game engine updates everything related to the game at 25 fps per second. This includes the playing and saving of frames in a replay when the frame limiter is turned on. However, when turning off the frame limiter, the saving of replay frames is determined by another clock. This prevents the replay from saving frames at a variable rate and ensures a somewhat steady rate of frames in the replay.

By manipulating this clock it is possible to make the game save more frames to the replay than the normal rate. I made a simple .asi script that you can use to toggle higher processing of frames. Then when replaying those higher fps replays they will be played back at a slower rate as the standard replay player of GTA:SA only still plays at 25 FPS. Still I thought some of you might be interested in this. You can record your replays at 25 and speed them up in your video editor and get nice and smooth playback.   

However, be warned, higher rate of frames in the replay might make it shorter than usual. A replay can only store limited data i.e. 782 kb of data. Turning on ghost-town improves the length of the replay. Naturally, this script does not work for replays you have already saved. I have not been able to get SA to play replays any faster than 30 fps per second by decreasing the game tick time. If you do decide to use this than I am not responsible for any loss of replays, stunts or sanity.

You can find the .asi script in the Github repository down below. You will need dinput8.dll to load the script


GTA Modding / Simple GTA V Stunting Script
« on: July 28, 2017, 12:44:22 PM »
Hey guys I had some time and made a simple trainer for GTA V because I hate making races just for a single stunt. It works much like the IV stunting script, but has less functionality at the moment. I uploaded it on GitHub as I hope that some of you will help me in improving this script. It might even be a nice opportunity for some of you guys to learn some coding and have some fun. Anyways, I'm using ScriptHookV by Alexander Blade which offers a C/C++ framework for accessing native functions of the game.

The code and script can be found on GitHub:

If you just want to use it. You can download scripto.asi from GitHub (under bin/Release/scripto.asi) and put in in your GTA V folder along with ScriptHookV which can be downloaded from here:

V Videos / Check this gril out!
« on: June 13, 2015, 07:42:49 AM »

Community Council / Hot Chicks
« on: November 26, 2014, 02:58:56 AM »
Is there a way the hot chicks(or any NSFW )-topic's post can be exempt from the recent post feed? I like to refresh this feed every now and then during studying at the university and I don't like to have half-naked ladies flash on my screen when someone could be looking in my general direction.


VC Chat & Support / Not asking for a certain link
« on: October 13, 2014, 03:12:24 AM »
Guys I'm totally not asking for those certain zipped and compressed version of the game a certain guy called (all)beast made.

If you do however have these please don't PM me them.

No Thanks.

 :neen: :neen: :neen: :neen: :neen: :neen: :wacko:

GTA Modding / ReplayReader [SA]
« on: July 17, 2014, 06:33:45 AM »

This all started out as a little project for me all the way back in 2008. I was determined to find a solution to the modding problem that plagues San Andreas. I tried all sorts of things like trying to make a replay speedometer, memory hacking and figuring out the replay format. A while back I found the replay template for 010editor made by Seemann. This really gave me a head start for reading out the replays. I'm not sure about the effectiveness of the program. For me it was just something I really wanted to make for a very long time follow your dreams.


The program is written in Java. There is a great open-source chart library, called JFreeChart, that I used for the drawing of the plots. Initially I wanted to make this program in C++, but due to time constraints, and no prior experience with the language except for regular C, I abolished this idea. The GUI is just regular Java-swing.
If there is enough interest I will make the source public (after I commented the code though).

Analyzing Replays

Before I actually jump into the analyzing I just wanted to mention that this program does not give ANY guarantee that you can spot possible modifications.
So the different things you can view plots of are the coordinates, velocity*, speeds and acceleration. This can be done for every vehicle that occurs in the replay. Note that the speeds and acceleration plots are calculated by the program itself based on the XYZ-coordinates and were not in the replay.

(* The velocity values are read directly from the replay, however I have no idea what they mean just that they fluctuate in a nonsensical way.)



Just extract where ever you like and run the executable file.


Open a replay and then select the vehicle for which you want to see the plots.


Report any bugs you encounter in this thread.

Rusch69, Artifex for sending me replays and helping out.

Have fun  :cc_detective:

SA Un-Modded Video Releases / some stunts
« on: January 23, 2012, 02:04:18 PM »

some last stunts/leftovers.

DV Video Releases / Teaser: 0582123618
« on: January 08, 2012, 05:52:23 AM »

Movies/TV / Inception: an interesting interpretation
« on: January 01, 2012, 06:25:21 AM »
[email protected]: Kyle Johnson 'Inception and Philosophy'

There are allot of people here who like Inception and some people who like to ponder over the meaning of certain movies. So I stumbled upon this google talk about inception that goes about 4 layers deep into the meaning of the movie.

DV General Discussion / Time
« on: December 25, 2011, 01:22:24 PM »
The time has come for DV to close, die whatever you want to call it. Thanks to the few current members and all the former members as well. And thanks to you for supporting DV for all this time. We're going to be moved to the hall in a short time.

God bless you all.

GTA Modding / Ultimate Stunt Script (IV)
« on: October 23, 2011, 07:59:31 AM »
Because I really hate stunting with the simple native trainer I decided to create my own script specialized for stunting.

Features Warping into last vehicle, changing color vehicle, load and save position (teleports you back on your bike with the correct rotation), changing weather, toggle police, toggle godmode, toggle time, toggle ghosttown, jetpack, flip current vehicle, remember up to 2 vehicles.

report any glitches or bugs you find during the usage of the script.

Thanks to SlayerUK, Promagic, Cookie, Shadowsniper and Xaero for testing.

simply extract all of the files into your GTAIV folder
Alexander blade's .asi loader is included
scripthook is included

Code: [Select]

Save position 1 - F7
Save Position 2 - F9

Load position 1 - F8
load position 2 - F10

Remember vehicle - I
toggle jetpack - L
- Forward jetpack - W
- down jetpack - shift
- up jetpack - space
Flip car - M
warp into last vehicle - 0
toggle ghosttown - 9
toggle time - 8 (Freeze-Unfreeze)
toggle police - 7
toggle godmode - 6
change color vehicle - minus (-)
Weapon menu - plus (+)
Repair Vehicle - K
Change weather - F6

Small spawner menu - F5
Big spawner menu - F11

Trouble shooting:
-If your GTAIV starts but there is no sign of a script starting please make sure you are running version of GTA IV or EFLC it might work
on older versions but I haven't tested that yet.
If that didn't work please install the following files:
      - .net framework 4.0
      - microsoft visual C++ redistributables 2010 (x86 if you have X64 please google it)

If have already done that and it's still not working please try another .asi loader.

Newest version:

-Added a gun selection menu, including weapons for TLAD and TBOGT with parachute.
-Did some fixes to police and stuntjump camera bugs
-deleted a black screen that occured at the loading of the script

IV Chat & Support / Testing trainer
« on: October 19, 2011, 02:24:33 PM »
Due to lack of friends I decided to post this here

I've made a script for GTA IV that has some of the same functions Dannye's USCM has. And I first want it to be tested before I officially release it to the public. If you want to test it please private message me.

Quick sneakpeek

Testing out trainer_720p.wmv

DV Video Releases / dv - Mantra
« on: September 25, 2011, 11:06:07 AM »
dv - Mantra

First of all I want to thank everyone in dv for staying in the crew when the future for it didn't seem very bright. I'd also like to welcome FloW back, who left the crew for a very brief moment. many changes to the member-list have been made, so be sure to check it out.

Now for the video, this has been one of the first videos I've edited in a long time and I think I did a great job. I wanted to go all flashy on it, but I stayed with a clean style.

The voyagers have done their best to land their most-awesome spots for this video. Sick combos, big-air and slick grinds, we've got them all. This is the first time Balsam, Delfy and RyDeR star in a dv video. Also shout-out to former dv-member PtRvY for guesting, thanks!

I won't hold you up longer (if you were reading)







DV - Mantra

Enjoy and thanks for watching.

Code: [Select]
Full review by:
Stunts overal -/10
editing -/10
music -/10
video overal -/10

precision    Flow:
inf-grind  Balsam:
Cork2grind  RyDeR:
precision   PtRvY:
2x grind    Delfy:
p2b2grind    Flow:
2x grind   Balsam:
spin2grind  RyDeR:
inf-dropbump  krs:
double bump   krs:
crash2spin  delfy:
combo    Reynolds:
wheel2combo  Flow:
stoppiecombo Flow:
2x grind    Delfy:
spin2grind  RyDeR:
combo2bb Reynolds:
p2b2prec    RyDeR:

Thanks for the review!

Movies/TV / Here Is Wisdom
« on: July 01, 2011, 07:44:06 AM »
I stumbled on this a while ago, Enjoy
Code: [Select]
Had to post these into the code bracket because it was impossible for me to post otherwise.

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