Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Rusch69

Pages: [1] 2 3 ... 142
1
WH Video Releases / Re: Burn - Valar Morghulis
« on: May 21, 2020, 07:44:33 AM »
Opener: Well MMM "landed" it before so it was no surprise and the execution isn't that great honestly. Nonetheless, it's a pretty difficult and all natural stunt, so props for the effort it must have taken.
Bump2palmbump2top: Nothing too crazy, but I like it. Straight forward and natural too.
Grab2grind: IIRC you've pretty much done the same in your duo video one building aheady. This does feel like a filler honestly, which could've used a twist.
Curb2doublegrind: This seems to be a filler too and the execution wasn't too great. I'm sure it's real fun to try.
P2b2walltap2roof: That's unfortunately just another reland of a previously modded stunt.
Sandking bump2doublegrind: I think these ledges didn't work too well for a double grind. The first was a lil short and the second one unfinished. I like your unusual thinking and willingness for something fresh regardless.
Car bump2bb: There's been too many car bumps to BB tops on the LV highway already to make this one stand out from the bunch. I like the fact that you didn't lame it by using the "peds drive sports cars only" cheat for easier car bumps tho.
Airport doublebump: No idea how hard it is to get the stats it takes, but it looks not too easy. Would've been crazy if you hit the crane more to the right and just straight up drove to the top.
Wallride2backstoppie2grind: Very nice technical combo. Sliding into a backwards stoppie was probably a first and nice to see.
Hotring barrackbump: I am not much a fan of barrack bumps - especially when the landing is something that's in reach from the ground. Seeing a hotring put to use in SA is nice to see tho.
P2b2grind: This is a spot I have tried time ago too, but I was always too stupid to get the required recoil from the hill. The execution looks really slick. Well done, certainly one of the best stunts of the video.
Infy barrackbump2prec: Now this is good use of baracks bumping! Very nice to see someone properly land on one of those domes.
Prog's top landing: Another spot I've tried tiiiiime ago too with Infernus & NRG without success. It bugged me for years that Makrame didn't bonk the edge to the rooftop in one of his solos. The execution was cool with the front flip inbetween.
Infy dropbump2prec: That's more of a filler too. grescha simply rocked that ship before. It does look fun to try nonetheless.
Raek's p2b2b2prec: Yet another stunt I've tried myself. Unfortunately this got modded years ago with FCR900 already (by Herrarge IIRC). The execution with the 360 looks really sweet! Props for the effort, I found the 1st P2B to be tedious.
3x grind: The stunt does flow due to the velocity, but the first two grinds are rather just sloppy slides. An all new and well executed triple grind really could've been something. It feels like the spot had way more potential to offer.
Threesixty2wallride2grind: This is another technical stunt I really like. The approach is sweet and the stunt was well executed with that lil bump at the bridge.
SF bump with grab: Were you aiming for this or was it just a fluke? Nonetheless, kinda cool to see a proper airgrab in SA, even though the landing was nothing special to aim for.
Infy barrackbump2prec: Probably the best one can make out of a baracks bump. Unfortunately you got a lil unlucky with the car sliding slightly over the edge at first, but that's fine, since you were able to correct it immidiately.
Prog's naval base landing: This is another spot I gave a few shots long ago. I don't really know what to think of it tho. Considering how closely you managed to land it, this is probably the most we're ever gonna get out of this spot. I have a hard time beliving someone's ever gonna get it naturally.
Finisher: Well deserved finisher in my opinion. Straight up natural stunt with big stats and a clean landing.

Editing: I think you've done a fine job considering the invested time Anton. Nonetheless I feel like there was a lot of potential left unused. That's probably because I always had a completely different vision in mind of how this song would work out in a video.

Overall: It's a pleaseure to see you still releasing stuff after such a long time. I gotta say the stunts in this video were either hit or miss to me kinda tho. The ones that hit, hit hard, while others were bummers. Anyways, big ups for the effort and for keeping it alive & real.

2
VC Stunting Challenges / Re: Post Mortem Krail2grind
« on: April 08, 2020, 08:18:42 AM »
Just WH things :euro:

I remember Daffy being all for allowing FL OFF in VC too, probably he's been fucking around with that - just a thought. I wouldn't expect him to intentionally mod a stunt, but who knows :lol:

3
SA Un-Modded Video Releases / Re: BlackTear - Unreleased Stuff + Fails
« on: April 08, 2020, 02:52:35 AM »
We're pointing at the clip in the video, not any other attempts - so focus on that and shove your newly made ones up your bum. How about you care to explain the difference Prog clearly showcased instead? Well you can't, that's why you ignore it. You never had clay feet, so fuck off! :lol:

Fun fact: Recording your monitor/keyboard additionally doesn't prove anything. The footage could be treated the same way I already described. Audio gets slowed down alongside game speed btw, so that's no indicator either. Apart from that you can't nearly provide the quality (mostly framerate) it'd take to clearly distinguish every single press of a button.

Calling a live video leftovers just shows once more how retarded you really are.

4
SA Un-Modded Video Releases / Re: BlackTear - Unreleased Stuff + Fails
« on: April 07, 2020, 02:24:12 PM »
You most likely just stunted at a reduced speed (SLOWITDOWN i.e. equals 50% game speed iirc) and sped up the footage in post to fake the default speed/look of the game. The excessive amount/speed of inputs while controlling the backwards stoppie is what Prog wanted to point out. If you compare the two, you can easily spot the difference in rate.

Just do everyone a favor and uninstall this game already :)

5
SA Un-Modded Video Releases / Re: Repost Topic [SA]
« on: March 20, 2020, 12:48:42 PM »

6
Introduce Yourself / Re: SentitneS is back?
« on: March 20, 2020, 12:46:23 PM »
was geht

7
Aero Reapers General Discussion / Re: Ask the Reapers
« on: January 25, 2020, 02:08:55 AM »
Some of you have undoubtetly modded in the past. What's the sheer reason behind it? I'm questioning this for real since I'm curious about what modders have or had in mind. Were you trying to gather respect/reputation, were jealous of better stunters, just did it for fun and did you think you could really get away with it? Please be objective :P

8
SA Un-Modded Video Releases / Re: Mewka: Smokho
« on: January 18, 2020, 01:58:58 AM »
Appreciated for keeping it real - no tryhard stunting and a classic SA radio song used. While I liked the finisher most, I have a feeling it's been done several times before. The cyan/magenta'ish colors were a lil too dominant for my liking, but this was a chilled and fun watch nonetheless. :euro:

Edit: Thanks for correcting me below :P

9
SA Un-Modded Video Releases / Re: Beyond Driveshaft
« on: September 28, 2019, 02:06:06 AM »
The song and editing were too generic imo, but I guess ya couldn't go for much more than this - given the time you guys had.

That airgrab to grind by Herrarge looked really good! ARS' CSM was a great surprise and had a nice execution with that palmtree bonk. GDL's tank bump was another goodie. Props to Raek for landing that stunt to ledge - that's something I always wanted to do. :lol:

With all those grabs, stuckies and old names it rather felt like a video from the past.

10
Modus Operandi Public Section / Re: MtS - Generation Loss
« on: September 03, 2019, 08:48:51 AM »
In terms of the stunting level it was either hit or miss for me. Especially that opener was totally my cup of tea. The recoil tank bump at the dirt track, chimney kick to ship crane, air grab to palm grind, wallride inside the chimney to grind, Infernus drop bump in LC with the light post involved and the Rhino ship one were sweet as well. That Squalo to Reefer (?) hijacking was cool too and had a Just Cause touch to it. :P The others were just stunts to fill it up I guess. Song, editing and quality didn't appeal to me. :P Anyways, very nice to see you still kicking butt in 2019. :a-cheer:

11
SA Un-Modded Video Releases / Re: Rusch69 - Endlessity 5
« on: January 08, 2019, 04:05:48 PM »
@Biel: What am I supposed to be jealous of, your poor mods or disrespect/ignorance towards other people by stealing their stunts? :) I'm, unlike you, not the honorless asshole here trying to fool & screw people over for meaningless e-fame, so grow a brain and start making sense you peasant! :lol: I respect other people's effort very well, but only if it's honestly been invested & not faked by modding and/or stealing. I'm not biased towards anyone's videos, but you happen to ruin your own ones with such bullshit over and over again. It's also no coincidence that several people are independently naming & shaming some AR members. ;)

@Art: Apparently it seems like either you or your boyfriend Streem is butthurt about something, otherwise you kids wouldn't have wasted your time :'D

12
SA Un-Modded Video Releases / Re: Rusch69 - Endlessity 5
« on: January 08, 2019, 08:59:00 AM »
All the hate from the AR boys & their biased YouTube ratings made me grin a little - some of you surely are salty! :lol: I didn't even specify which stunts in Unease were modded and you just assume I meant that KACC P2B, which isn't even hard, but fine whatever.  Regardless of that, I left pretty much everything up to Artifex (soundtrack, editing, guest stunts, etc.), since this was just a lil meaningless video. Regardless of that, I like the way it turned out - nice pacing & progression throughout the video. there's a few lil issues, but who cares (typos & cam flaws i.e.)? Thank you once more for taking the time it took to put this together man! In case anyone wonders: Most of the stunts are from 2014 indeed and were released on my YouTube channel in lil clips, but never got used in a proper video. A few of these stunts are kinda recent tho (from 2018).

Thanks everyone for the feedback, much appreciated!

@ARS: Yea man, I totally get what you mean. These type of stunt videos kinda reflect what I'm up to in SA. I enjoy doing all sorts of things and have the courage of releasing them, regardless of how good or bad my ideas are. I can't stand tryharding all the time, doing fun stuff is a great relief at times. :lol:

@WaRoW: :wub: How's it going mate? Last time we heard from each other was when GTA V got released I think. :lol:

@Billy & Xaero: I'm sorry each of you lost a stunt to this video. If I had known you did/tried them, I'd have replaced them with other spare stunts. :euro:

@mehmet: I can't believe someone points out that garbage, but fun stunt in particular. :|

@art & Streem: You kids are just mentally retarded! :)

A new streaming is available on Dropbox, thanks to TurBo. :P

13
Aero Reapers Video Releases / Re: [SA]Aero Reapers - Disruptive
« on: November 11, 2018, 10:16:40 AM »
Cry me a river! :'D First of all, that's no bullshit. Secondly, the clowns of AR who mod & steal will feel adressed and are well aware of their guilt. Although modding and the like has no consequences these days, I'll keep mentioning it, whenever something's wrong. So if you have a clear conscience, don't even feel adressed ;)

14
Aero Reapers Video Releases / Re: [SA]Aero Reapers - Disruptive
« on: November 10, 2018, 01:01:06 AM »
That wasn't directed at you Erney, but the modding/stealing kids know they're meant. It's no coincidence one of them ironically responded already :'D
Just for your information, I am no longer part of SSU since mid 2014 already :P

15
Aero Reapers Video Releases / Re: [SA]Aero Reapers - Disruptive
« on: November 09, 2018, 06:41:03 AM »
Nice modding & stealing skills :)

Pages: [1] 2 3 ... 142
SimplePortal 2.3.7 © 2008-2020, SimplePortal