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Messages - Max_

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Modus Operandi Public Section / Re: I Haven't Seen The Sun in a Week
« on: September 17, 2020, 06:06:21 PM »
Great to see this released :P
Always a pleasure

the wallrides per stunts ratio in this video is impressive
very true

VC Time Limit Videos / Re: New Stunt Video OMG! what?!
« on: September 16, 2020, 04:20:59 PM »
What a time to be alive
Great to see you guys kicking it together after a brief period of inactivity :jajaja:
Loved the vid, intro was amusing and the edit was enjoyable
stunts were good and it looks like you all had fun doing them

GTA Modding / Re: PowerSave
« on: September 16, 2020, 08:23:32 AM »
I wonder if this is transferable to vice city in any way, would make tank stunting a lot more convenient when there is no need to reset the packer every time :ninja:
I always make a savegame where the last vehicle I entered is the tank (and the packer is correctly placed). After each attempt just reload it, load location and turn on ghost town. Having to wait before you're able to get out of the tank, moving away a tiny bit, spawning a packer and loading the secondary location, then having to get back into the tank and reload is just ugh  :unsure: So much more effort than braindead clicking a few buttons for 2-3 seconds. Hopefully you were already doing this  :ninja:
I know you told me about that method before but I never sticked with it, especially because saivc doesn't allow for saving/loading savegames and the adjusting of the rhino pipe takes a couple of second as well which seemed to take as much time as the manual reset :ninja: but for vc/lc it's definitely a better method in the long run

GTA Modding / Re: PowerSave
« on: September 15, 2020, 11:50:08 PM »
I wonder if this is transferable to vice city in any way, would make tank stunting a lot more convenient when there is no need to reset the packer every time :ninja:
anyways great effort on this

WH Video Releases / Re: Parangon
« on: September 15, 2020, 11:44:24 PM »
Great stuff! taxi boost 2 grind, mtb wallride 2 prec and the finisher stood out most to me
Editing was a bit bland but didn't spoil the stunts in any way, very enjoyable overall
looking forward to the next act :P

Modus Operandi Public Section / Re: Sorcery - Absinthe Vol. 3
« on: August 24, 2020, 08:47:30 PM »
Nice totally fucked production, sweet recap of your stunts
edit was great and had some interesting timecyc choices :wacko: love

VC Un-Modded Stunting Video Releases / Re: [VC/LC] Uoosilver 17 - WviMis
« on: August 20, 2020, 09:38:46 PM »
That was a nice solo! the opener & lc construction side prec were my favorite although the the psm setup looked odd :ninja: and the finisher was a nice idea, maybe possible with a bsm? I also wonder how you set up some of those csm's on flat walls and palms like the prefinisher

I can see that Faiz put a lot of effort into the editing and that you used a lot of cinematic angles. 2:02 transition was a nice touch for example but in general I am not a fan of the over-edit, by that I mean the amount of effects in some parts where every drum hit triggered another effect which made the video feel very hectic in contrast to the feel of the song. But I can see how this is your preferred style of edit so keep it coming :P

Built 2 grind sorcerer back at it again
liked the heli touches, grab 2 grind combos and the pre finisher the most
vhs all day :mellow:

VC Chat & Support / Re: VC Throwback Collab
« on: July 29, 2020, 12:53:35 PM »
I'm in

VC Un-Modded Stunting Video Releases / Re: Skuller - Impervious
« on: June 02, 2020, 12:09:11 PM »
Awesome solo! A lot of stuck methods, it felt like every other stunt was either a csm or psm :D but the stunts were great nevertheless, standouts were the psm 2 grind in saivc, bsm 2 tree prec, skimmer bump and finisher
Editing was enjoyable too :P

Modus Operandi Public Section / Re: Uoosilver 16
« on: June 02, 2020, 11:58:35 AM »
Another nice addition to the series, chill song and edit
the stunts were cool too, some leftoverish stuff but the boosts and grinds were neat, also the pizzaboy grab :mellow:

VC Un-Modded Stunting Video Releases / Re: Krypton - Oceanview
« on: June 02, 2020, 11:39:57 AM »
This was amazing! Loved every single stunt in here, great executions and ideas, also the guest stunts were sick (although not sure why nem used his HOV2 stunt again)
Also good job on the editing, nice cam angles and effects that carried the song and made it interesting to watch, didn't want the video to end
All in all one of the best solos released this year!

e: might as well do a full review

Opener 0:10 : Awesome stunt and execution, very clean landing (sadly mateus lost this one)
Drop bump 2 prec 0:19 : this one took me by surprise, landing that prec looks tricky
PSM 2 grind 0:28 : I wonder if that is possible naturally, either way creative psm set up and good execution
Drop bump 2 gap 0:42 : HUGE dropbump, especially with the "wallride" leading up to it
Ramps 2 BB grind 0:52 : felt like one of the weaker stunts in the vid but still a creative stunt and run up
P2B 2 BB 1:05 : Sick!! one of my favorites
Freeway bump 2 crane 1:14 : I lost that one as a spot, good call using the freeway there
[MaCi]P2B 2 BB 1:24 : Sick! looks so obvious but not easy as the run-up seems very short
Backbump MAG 1:32 : Nice one
Bump 2 grind 1:41 : great execution, looks like you barely avoided that tree
[Nem]PSM 2 prec 1:56 : it's a good stunt but old
Bump 2:05 : Old by danger but still a worthy stunt to put in here
Boost 2 prec 2:18 : this looks tricky, props for staying up there and I like the rotation after the boost :wacko:
[Haywire]Drop PSM 2:33 : Another huge one! a lot pf psm stunts which I am not a fan of but at least they were put in good use
Bump wallhit 2 grind 2:44 : the idea is old by cooper (landing the red rail) but I liked your rotation after the wallride
CSM 2:53 : I don't like cars stuck in rails but it's still a great stunt, you gotta get creative landing overwhored buildings
Finisher 3:13 : amazing find and nice execution! this landing took me by surprise, glad to see the lighthouse landed in a new way
Also fitting finisher for the title of the solo :P

DSS Video Releases / Re: Turok - Annasthetic
« on: May 09, 2020, 09:24:39 AM »
This was awesome! I liked every stunt in here, a good amount of variation, taxi boosts, precs, grinds, big air.. you got it all
The editing, especially the CC reminded me of Mugetsu and the song of barney so I dig that combination :D Skilz did a good job too, nice camera angles and effects, although it could have benefited from some freeplay angles here and there to announce some stunts and show some variety in angles but that was still impressive
Well done boys

VC Un-Modded Stunting Video Releases / Re: SATAN EXTRA - VC COLLAB
« on: May 04, 2020, 11:24:53 AM »
This was fucking amazing! So many stunts blew me away, I will make a longer review if someone dares to create a template :euro:
The editing was on point, went great with the songs and I loved the intro sequence and small parts in between
Got a few HOV flashbacks with those chainsaw scenes
Also refreshing to see a cooper edit again, it was exactly how I imagined his part to be :D
Great job to everyone involved! Sick

VC Un-Modded Stunting Video Releases / Re: DYSTOPIA - VC COLLAB
« on: April 21, 2020, 11:13:20 AM »
Great video! Really liked most of the stunts but standouts were danger & OD's fbi bumps, fighter backbump, silw precision, mehmet combo, ars and krypton nat bump, sheeptea (too bad you bailed but still sick stunt) and wvimis finisher! also nice to see some old names in there which I wouldn't have expected to see again
The editing was nice although some run-ups and bumps were cut off making it a bit hard to see the stunts properly but overall it was a nice watch, considering the short time you took editing it
Keep it coming! :euro:

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