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Messages - forzal

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GTA Modding / Re: GTA SA TXD alpha question
« on: December 18, 2014, 11:49:10 AM »
Its a normal DFF created by someone else in zmodeler. I dont understand how to set up a 3D model for GTA, so I dont want to mess with it in zmodeler. I thought my design can be done by editing the TXD only.  Thanks for help :)

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GTA Modding / Re: GTA SA TXD alpha question
« on: December 18, 2014, 10:20:51 AM »
Its not so simple, because the roof and pillars of the car has to be white, and there are many stickers on the car. I guess, new objects have to be made in zmodeler for the stickers, and the roof has to be separated from the car, to make it a different color from the body (white). And all the stickers and white pillars have to open together with the doors.... that will be too difficult for me  :P I think, I will get used to single color taxis :)

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GTA Modding / GTA SA TXD alpha question
« on: December 18, 2014, 09:58:42 AM »
Hello to everyone on this forum. I wanted to modify a texture to a car, so the car would keep its stickers (taxi cab), bit in the game the car would have different colors. I made an alpha, so the stickers were visible (white) and the rest of the car was transparent (black). Now the car indeed became transparent, only the stickers are visible and the inside of the car. Isnt there an option, so the "invisible" part of the alpha is shown painted in different colors, depending on carcols.dat?

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