GTAStunting

GTA Series => Grand Theft Auto - V => V Chat & Support => Topic started by: RedX on April 16, 2015, 10:57:34 PM

Title: GTA V Stunting Tools
Post by: RedX on April 16, 2015, 10:57:34 PM
How likely is it we'll be seeing stunting tools soon?

If I had something like Dannye's main.scm I would definitely start stunting in GTAV :D
Title: Re: GTA V Stunting Tools
Post by: Joshua on April 16, 2015, 11:19:44 PM
I don't think we'll have any tool for a minute, but loading quicksaves is now a more viable option on pc since the loading times aren't AS atrocious as they were on consoles, especially if you lower your graphics
Title: Re: GTA V Stunting Tools
Post by: Simon on April 17, 2015, 12:32:27 AM
That's already a trainer out with teleport functions and infinite health, however I didn't get it to work. But the only stunts that really need to be in SP are the car stunts, the bike stunts can all be done just as easily in a race online like we did on console  :P
Title: Re: GTA V Stunting Tools
Post by: Rainbow on April 17, 2015, 04:06:54 AM
That's already a trainer out with teleport functions and infinite health, however I didn't get it to work. But the only stunts that really need to be in SP are the car stunts, the bike stunts can all be done just as easily in a race online like we did on console  :P
The loading times are minimal on PC when reloading but it still takes 5-6 seconds from pressing the respawn key (it has to complete the reload bar and respawn, plus you cannot move instantly), which is quite a lot if you are going for technical stunts with a run-up of 3ft.
Title: Re: GTA V Stunting Tools
Post by: Simon on April 17, 2015, 05:40:14 AM
It's not perfect, true. My point was mostly that there was nothing stopping him from stunting already  :P
Title: Re: GTA V Stunting Tools
Post by: VaNilla on April 17, 2015, 06:47:50 AM
We'll have a stunting trainer very soon (not necessarily for stunting specifically). Anything else will take a long time, as there's currently no way to import/edit files into GTA V's RPF's.
Title: Re: GTA V Stunting Tools
Post by: RedX on April 17, 2015, 07:03:26 AM
It's not perfect, true. My point was mostly that there was nothing stopping him from stunting already  :P

It's kind of a pain in the ass not to be able to ghosttown, tp and spawn whatever vehicles I feel like to be honest. Imagine how epic V stunting would be with a Dannye's :D

If anybody gets their hands on some useful stunting tools it would be GREATLY appreciated if it could be posted here!! :)
Title: Re: GTA V Stunting Tools
Post by: Rainbow on April 17, 2015, 07:33:10 AM
Well online race mode is not stopping you from stunting, and you can pick the vehicles you want  :ajaja:
Title: Re: GTA V Stunting Tools
Post by: MxZz. on April 17, 2015, 07:34:34 AM
http://www.gtamodding.fr/outils/313-openiv-25.html (http://www.gtamodding.fr/outils/313-openiv-25.html)

Latest update made it compatible with V, but still, the trainer + races in multiplayer is enough right now
Title: Re: GTA V Stunting Tools
Post by: Simon on April 17, 2015, 07:49:30 AM
It's not perfect, true. My point was mostly that there was nothing stopping him from stunting already  :P

It's kind of a pain in the ass not to be able to ghosttown, tp and spawn whatever vehicles I feel like to be honest. Imagine how epic V stunting would be with a Dannye's :D

If anybody gets their hands on some useful stunting tools it would be GREATLY appreciated if it could be posted here!! :)
That's my point though. If you make a race online, you can turn traffic off, if you bail you'll reload at the last checkpoint(or you can hold a button to respawn) and you can select what kind of vehicle you want to use. It's not as fast as dannyes, but it has the same functionality  :P You can even choose time of day, and weather.
Title: Re: GTA V Stunting Tools
Post by: Sasha Dotterkletch on April 17, 2015, 11:07:18 PM
Director mode it's pretty much Stunting mode.
You can save and load position, load cars from the garage, clear pedestrians and cars, making the clips weighing a lot less, god mode (for player not the vehicle)
https://www.youtube.com/watch?v=9ERkxVFxiXU (https://www.youtube.com/watch?v=9ERkxVFxiXU) shitty example
but there is a downside, the fall tollerance it's really high, going full force into a wall wont make you fall, your character have to touch like a wall or something to fall off, making stunting a little less, impressive.
take it however you want it
Title: Re: GTA V Stunting Tools
Post by: VaNilla on April 18, 2015, 02:15:47 AM
Director mode it's pretty much Stunting mode.
You can save and load position, load cars from the garage, clear pedestrians and cars, making the clips weighing a lot less, god mode (for player not the vehicle)
https://www.youtube.com/watch?v=9ERkxVFxiXU (https://www.youtube.com/watch?v=9ERkxVFxiXU) shitty example
but there is a downside, the fall tollerance it's really high, going full force into a wall wont make you fall, your character have to touch like a wall or something to fall off, making stunting a little less, impressive.
take it however you want it

Sounds like a big no-no, based on the bailing. Should probably stick to races.
Title: Re: GTA V Stunting Tools
Post by: Sajtos on April 20, 2015, 03:26:24 AM
As a total newbie playing on PC, could someone please explain how am I supposed to teleport?  :lol:
Title: Re: GTA V Stunting Tools
Post by: Simon on April 20, 2015, 04:18:19 AM
In single player you can open your phone and do a quick save, which saves your position and current vehicle. Alternatively you could make a race for the stunt you're trying in the content creator, by placing a checkpoint as the start of the run up and another one somewhere behind your landing so that if you fail you can just reload the checkpoint, this way you'll have to publish the race and play it online though which may be a good or bad thing depending on how you look at it.  :jajaja:

if you meant teleport in any other fashion I dunno  :|
Title: Re: GTA V Stunting Tools
Post by: Sajtos on April 20, 2015, 05:41:24 AM
In single player you can open your phone and do a quick save, which saves your position and current vehicle. Alternatively you could make a race for the stunt you're trying in the content creator, by placing a checkpoint as the start of the run up and another one somewhere behind your landing so that if you fail you can just reload the checkpoint, this way you'll have to publish the race and play it
 online though which may be a good or bad thing depending on how you look at it.  :jajaja:

if you meant teleport in any other fashion I dunno  :|

Thank you! :>
Title: Re: GTA V Stunting Tools
Post by: MxZz. on April 20, 2015, 05:57:04 AM
The best is to create a race with checkpoints at the run up, and one finish line far far far away

Do not forget to join Kaleidoscope 2 once you landed whatever stunt. I'll check it :ninja:

http://www.gtastunting.net/index.php?topic=67786.0 (http://www.gtastunting.net/index.php?topic=67786.0)
Title: Re: GTA V Stunting Tools
Post by: Sasha Dotterkletch on April 20, 2015, 01:48:34 PM
The best is to create a race with checkpoints at the run up, and one finish line far far far away

Do not forget to join Kaleidoscope 2 once you landed whatever stunt. I'll check it :ninja:

http://www.gtastunting.net/index.php?topic=67786.0 (http://www.gtastunting.net/index.php?topic=67786.0)
In story mode, if you are with the story character, and then go to director mode, and use the story character you are currently with, you will have the same fall tollerance as in normal mode, so, decide what's best, director mode now legit I guess
Title: Re: GTA V Stunting Tools
Post by: Simon on April 20, 2015, 02:28:40 PM
^online has your own character though  :happy:
Title: Re: GTA V Stunting Tools
Post by: Pendji on April 20, 2015, 04:06:04 PM
In single player you can open your phone and do a quick save, which saves your position and current vehicle. Alternatively you could make a race for the stunt you're trying in the content creator, by placing a checkpoint as the start of the run up and another one somewhere behind your landing so that if you fail you can just reload the checkpoint, this way you'll have to publish the race and play it online though which may be a good or bad thing depending on how you look at it.  :jajaja:

if you meant teleport in any other fashion I dunno  :|
You don't need to publish it. I accidentally did that, and out of the 3-4 races I've tried, only that one got published. Just save it and it still appears in 'my jobs'.
Title: Re: GTA V Stunting Tools
Post by: Simon on April 20, 2015, 05:43:29 PM
^You do, you didn't have to the first few months. Just saving them was enough, but from what I know you have to publish them now. Haven't checked in a while though, might have been changed.
Title: Re: GTA V Stunting Tools
Post by: MxZz. on April 21, 2015, 01:05:39 AM
The best is to create a race with checkpoints at the run up, and one finish line far far far away

Do not forget to join Kaleidoscope 2 once you landed whatever stunt. I'll check it :ninja:

http://www.gtastunting.net/index.php?topic=67786.0 (http://www.gtastunting.net/index.php?topic=67786.0)
In story mode, if you are with the story character, and then go to director mode, and use the story character you are currently with, you will have the same fall tollerance as in normal mode, so, decide what's best, director mode now legit I guess
^online has your own character though  :happy:
You can take your online character in the director mode semen.

But still, I dont like stunting with the director mode. I feel the races are quite better. Can stunt with your teammates, and that, is something huge for your motivation. c:
Title: Re: GTA V Stunting Tools
Post by: VaNilla on April 21, 2015, 08:19:11 AM
Can stunt with your teammates, and that, is something huge for your motivation. c:

This, way more fun to stunt with people :D.
Title: Re: GTA V Stunting Tools
Post by: VaNilla on April 21, 2015, 11:26:17 AM
^You do, you didn't have to the first few months. Just saving them was enough, but from what I know you have to publish them now. Haven't checked in a while though, might have been changed.

Double post, sorry, but I've just checked this. You don't have to publish your races any more on PC, just have to test them and save them. AWYIS :D.
Title: Re: GTA V Stunting Tools
Post by: OrangeW on April 21, 2015, 12:37:15 PM
^You do, you didn't have to the first few months. Just saving them was enough, but from what I know you have to publish them now. Haven't checked in a while though, might have been changed.

Double post, sorry, but I've just checked this. You don't have to publish your races any more on PC, just have to test them and save them. AWYIS :D.

Aw shit so I've been flooding my Crew's status page with "Job published by OrangeW2"?
Title: Re: GTA V Stunting Tools
Post by: VaNilla on April 21, 2015, 12:50:58 PM
The best is to create a race with checkpoints at the run up, and one finish line far far far away

Do not forget to join Kaleidoscope 2 once you landed whatever stunt. I'll check it :ninja:

http://www.gtastunting.net/index.php?topic=67786.0 (http://www.gtastunting.net/index.php?topic=67786.0)
In story mode, if you are with the story character, and then go to director mode, and use the story character you are currently with, you will have the same fall tollerance as in normal mode, so, decide what's best, director mode now legit I guess

I've just tested this, here's how it is. No matter what character you use, you can barely bail while using invincibility mode in director mode. However, provided you turn invincibility off, director mode is exactly the same for stunting as SP/Online. You can't save replays in creator mode, which is nice since people can't use it for antifall stunts, but director mode effectively replaces that, since you can only bail when you hit something sideways (sliding position) or upside down :(. Word of caution - anyone who plans to use invincibility in director mode to avoid bailing will be caught. You can make it look just like GTA Online or single player, but everyone will be able to tell if you should have bailed. Just saying that before anyone does anything stupid :P.

UPDATE: There's only one exception to this rule. If you enter director mode from single player, and don't change character, invincibility won't prevent you from bailing. However, if you switch to another actor and then back to the single player character you entered director mode with, invincibility will prevent you from bailing. So, the idea that story characters are unaffected by this issue is false.
Title: Re: GTA V Stunting Tools
Post by: ShuffleCrown on April 21, 2015, 06:25:43 PM
Best is just to use Online races for now. But I really want to stunt with a trainer so I can change SPECIFIC weather and stuff while stunting without being in director mode since you can't do it during Online races (Weather in Online races are very limted unless you set them to 'current' but I wouldn't wanna keep stunting in an undesired weather just to keep waiting until the desired one comes out :P)
Title: Re: GTA V Stunting Tools
Post by: FTO on April 21, 2015, 06:36:21 PM
Any link to a trainer with loading/saving positions working? Tried one but didn't actually work.
Title: Re: GTA V Stunting Tools
Post by: OrangeW on April 22, 2015, 09:03:33 AM
https://www.youtube.com/watch?v=hoiR_Nv1zOw&app=desktop&hd=1 (https://www.youtube.com/watch?v=hoiR_Nv1zOw&app=desktop&hd=1)

This just came out. Teleporting to marker is there, so set your runup as marker, and I guess. I haven't tried it yet

// Not uploaded yet - so patiently wait. I suggest noit using it online.
Title: Re: GTA V Stunting Tools
Post by: Sasha Dotterkletch on April 22, 2015, 10:28:36 AM
The best is to create a race with checkpoints at the run up, and one finish line far far far away

Do not forget to join Kaleidoscope 2 once you landed whatever stunt. I'll check it :ninja:

http://www.gtastunting.net/index.php?topic=67786.0 (http://www.gtastunting.net/index.php?topic=67786.0)
In story mode, if you are with the story character, and then go to director mode, and use the story character you are currently with, you will have the same fall tollerance as in normal mode, so, decide what's best, director mode now legit I guess

I've just tested this, here's how it is. No matter what character you use, you can barely bail while using invincibility mode in director mode. However, provided you turn invincibility off, director mode is exactly the same for stunting as SP/Online. You can't save replays in creator mode, which is nice since people can't use it for antifall stunts, but director mode effectively replaces that, since you can only bail when you hit something sideways (sliding position) or upside down :(. Word of caution - anyone who plans to use invincibility in director mode to avoid bailing will be caught. You can make it look just like GTA Online or single player, but everyone will be able to tell if you should have bailed. Just saying that before anyone does anything stupid :P.

UPDATE: There's only one exception to this rule. If you enter director mode from single player, and don't change character, invincibility won't prevent you from bailing. However, if you switch to another actor and then back to the single player character you entered director mode with, invincibility will prevent you from bailing. So, the idea that story characters are unaffected by this issue is false.
yeah, I tried that way, switching to director mode while I was with a character, not switching characters in director mode. Forgot to test that out
Title: Re: GTA V Stunting Tools
Post by: plumpegg on April 22, 2015, 10:36:33 AM
will wait till dannys main scm :)
Title: Re: GTA V Stunting Tools
Post by: RedX on April 22, 2015, 10:45:28 AM
Who says Dannye will make one? :P There isn't one for IV afaik
Title: Re: GTA V Stunting Tools
Post by: Pendji on April 22, 2015, 02:39:44 PM
Who says Dannye will make one? :P There isn't one for IV afaik
IV didn't attract people as cool as Daffy either, let alone anyones attention.
Title: Re: GTA V Stunting Tools
Post by: Simon on April 22, 2015, 03:43:15 PM
Reynolds made one for IV, he said he'd try to make one for V as well.
Title: Re: GTA V Stunting Tools
Post by: Sajtos on April 23, 2015, 12:03:55 AM
http://www.dev-c.com/gtav/scripthookv/ (http://www.dev-c.com/gtav/scripthookv/)
The one that darkpwn posted just came out, testing it right now  :happy:
Title: Re: GTA V Stunting Tools
Post by: OrangeW on April 23, 2015, 12:56:17 AM
http://www.dev-c.com/gtav/scripthookv/ (http://www.dev-c.com/gtav/scripthookv/)
The one that darkpwn posted just came out, testing it right now  :happy:

Get hype! Update us on how it is, when you can :P
Title: Re: GTA V Stunting Tools
Post by: Sajtos on April 23, 2015, 01:42:09 AM
http://www.dev-c.com/gtav/scripthookv/ (http://www.dev-c.com/gtav/scripthookv/)
The one that darkpwn posted just came out, testing it right now  :happy:

Get hype! Update us on how it is, when you can :P
Doesn't seem to work for me, anyone else?  :unsure:
Title: Re: GTA V Stunting Tools
Post by: Joshua on April 23, 2015, 01:48:03 AM
Who says Dannye will make one? :P There isn't one for IV afaik
IV didn't attract people as cool as Daffy either, let alone anyones attention.
reynolds is pretty cool :( http://www.gtastunting.net/index.php?topic=57413.0 (http://www.gtastunting.net/index.php?topic=57413.0)
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