GTAStunting

GTA Series => GTA Modding => Topic started by: DJS on January 15, 2013, 01:25:18 PM

Title: TXD Workshop alpha problem
Post by: DJS on January 15, 2013, 01:25:18 PM
So basically whenever I try import a alpha into txd workshop it doesn't work, it just replaces the "image" image instead of the "alpha" one.

Any help?

Cheers!
Title: Re: TXD Workshop alpha problem
Post by: Rusch69 on January 15, 2013, 01:27:30 PM
You probably didn't enable the alpha channel in the options. If I recall correctly it also doesn't allow all picture formats and bits, can't tell which though as I haven't skinned in ages.
Title: Re: TXD Workshop alpha problem
Post by: A maid on January 15, 2013, 01:29:34 PM
Check if you even imported it at the alpha tab. Also make sure, as Rusch said, you checked the alpha channel in the options/properties and also fill in the appropriate name of the body map part. Lastly, make sure you saved it as a 16 bit .bmp from paint which always ensures a working alpha. If it then doesn't work, you're fucked.
Title: Re: TXD Workshop alpha problem
Post by: DJS on January 15, 2013, 01:30:43 PM
Ah, 16 bit. Lets try that.
Title: Re: TXD Workshop alpha problem
Post by: DJS on January 15, 2013, 01:34:41 PM
NOPE. Still replaces the image instead of the alpha even when I have the alpha selected at the bottom.
Title: Re: TXD Workshop alpha problem
Post by: Rust on January 15, 2013, 02:35:08 PM
NOPE. Still replaces the image instead of the alpha even when I have the alpha selected at the bottom.
Happened to me also, try this.

- Save the image as .PNG format.
- Save the alpha as .BMP, 24bits
- Open the alpha with Paint, and save it as 24bits again.
Then, replace them. Replace the image first, then replace the alpha.

It worked for me.
Title: Re: TXD Workshop alpha problem
Post by: Art   on January 16, 2013, 03:02:07 AM
i think im the only one who is doing the alpha stuff (opacity or cuts) in ps/gimp, then just simply save it as .png, check alpha in txdworkshop and simply import it
Title: Re: TXD Workshop alpha problem
Post by: PM on January 16, 2013, 04:41:19 AM
Untick compression or wha, also make sure you're putting a 128, 256 and next resolutions multiplied with those numbers...
Title: Re: TXD Workshop alpha problem
Post by: DJS on January 16, 2013, 05:56:30 AM
I eventually got it working but what I had to do was revert back to an earlier version 4.5 instead of the latest version which is 5.

Thanks for your help though guys!
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