GTAStunting
GTA Series => GTA Modding => Topic started by: Trialz on August 30, 2010, 08:26:41 AM
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I am helping out somebody making a Chernobyl mod for GTASA. I joined in and said I can make a HAZMAT suit.
What I have planned out is:
Track Suit: Make it yellow with foreshadows and etc
Track Suit Pants: ''
Parachute: Make a CLEO so the parachute doesnt go off, and reskin it to resemble an air pack
Then, I have no idea what do do the the see through helmet.
http://www.globalnerdy.com/tag/terminated/ (http://www.globalnerdy.com/tag/terminated/)
I can only .txd mod, not .dff mod... I am not too sure if I can change the transpearancy of the dirtbike helmet to make it more see through.
Can someone help me through this?
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Then, I have no idea what do do the the see through helmet.
http://www.globalnerdy.com/tag/terminated/ (http://www.globalnerdy.com/tag/terminated/)
I can only .txd mod, not .dff mod... I am not too sure if I can change the transpearancy of the dirtbike helmet to make it more see through.
Can someone help me through this?
Try working with the alpha layers of the txd.
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Havent really worked with alpha layers for 2 years... =[
Could I have a small explanation on what that is again ?
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Alpha is the transparency of the object.
If alpha is white then it's 100% visible, if it's black, it's invisible, you can mess around with it, the darker the alpha, the more transparent the image.
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So its not like I press Ctrl+L for the transparencies, and save then import it?
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I guess so, if you're working with png's, I mainly work with bmps, so I use 2 different layers.
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Even when I cut it out, the whole image goes transparent.