GTAStunting

GTA Series => GTA Modding => Topic started by: Flat Face on October 22, 2008, 02:37:03 PM

Title: HD LC
Post by: Flat Face on October 22, 2008, 02:37:03 PM
Hey, i've been playing around with getting a bunch of HD gtaIII cars in the LC mod n stuck the HD roads neo made in n all that but its just not enough!

i made some new tree textures and they look good but aren't good enough.

what i want to do is go through the generic.col and find a bunch of the most used objects them re make them in HD (models and textures) like light poles, traffic lights, bins etc but i need someone to help me keep track of what im doing/help me decide what ones to redo.

anyone interested? and do you think its a good idea?

i doubt i'll start today cause im still doing more to my skateboarding mod so yeah but.. thoughts and helpers?
Title: HD LC
Post by: Jason on October 22, 2008, 03:15:43 PM
TBH the buildings need the most attention.
Title: HD LC
Post by: Flat Face on October 22, 2008, 03:24:34 PM
Quote from: Haywire
TBH the buildings need the most attention.

yeah but do you see anyone willing to put that amount of time in? lol
Title: HD LC
Post by: Jason on October 22, 2008, 04:00:15 PM
Uhhh... you. This is what you're doing isn't it?
Title: HD LC
Post by: WaDaFuG on October 22, 2008, 04:39:20 PM
great idea, I even put 16xq AA to make LC/VC look good
Title: HD LC
Post by: Flat Face on October 22, 2008, 07:57:25 PM
Quote from: Haywire
Uhhh... you. This is what you're doing isn't it?

not the buildings lol thats a mammoth task, little bits n pieces sure but the whole effing map?

and wada same
Title: HD LC
Post by: Jason on October 22, 2008, 10:35:04 PM
Doing this is the first place is a massive task.

Oh, and guess what Daffy's been working on since Ethereal?

(http://img508.imageshack.us/img508/7733/wmplayer200810231552450zd3.png)
Title: HD LC
Post by: Flat Face on October 23, 2008, 09:34:10 AM
oh lol sweet  maybe i should talk to him n see what he hasn't done
Title: HD LC
Post by: Stevex on October 23, 2008, 09:42:06 AM
Quote from: Haywire
Doing this is the first place is a massive task.

Oh, and guess what Daffy's been working on since Ethereal?
Looking sick  
Title: HD LC
Post by: morbidxxx on October 23, 2008, 09:50:22 AM
Quote from: Haywire
Doing this is the first place is a massive task.

Oh, and guess what Daffy's been working on since Ethereal?

Title: HD LC
Post by: Flat Face on October 23, 2008, 10:00:30 AM
Quote from: morbidxxx
Quote from: Haywire
Doing this is the first place is a massive task.

Oh, and guess what Daffy's been working on since Ethereal?



look at the building lol..

though the textures aren't great on the lower part.
Title: HD LC
Post by: Jason on October 23, 2008, 01:51:06 PM
Also look at teh grass.
Title: HD LC
Post by: Blaze on October 23, 2008, 01:57:46 PM
Aho.

(http://www.isarapix.org/pix83/1224795462.png)
Title: HD LC
Post by: Daffy on October 23, 2008, 02:08:18 PM
On the left is the original grass and sand, on the right are my new textures.
...i know the brightness of the grass needs to be toned down a bit by the way.


(http://img.photobucket.com/albums/v92/Indiana_Jonas/GrassandSand.jpg)
Title: HD LC
Post by: Stevex on October 23, 2008, 02:13:49 PM
Omg, it looks like grass now, and the sand look sandier
Title: HD LC
Post by: Kukiel on October 23, 2008, 02:16:21 PM
ohh thats the secret of good looking vids from Daffy

i thought is something with render, colors, HD frpasing and rendering only

havent thought you gonna sth like that, very massive
Title: HD LC
Post by: Jason on October 23, 2008, 02:29:07 PM
A good timecyc will make your vid look better than anything editing can do.
Title: HD LC
Post by: Daffy on October 24, 2008, 01:07:18 PM
Not necessarily if you can combine different filters but it can make easier for you
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