GTAStunting
GTA Series => Grand Theft Auto - IV => IV Chat & Support => Topic started by: Sucker on August 24, 2008, 08:35:47 AM
-
VC was okay. SA was also okay. But i can't understand why does the air moves in IV look fucked-up. It doesn't have any taste or stylishness. It's just awkward imo.
What do you think of this? Is there only me that blaming air moves in GTA IV?
-
Because they failed at trying to make the game SO realistic
-
perhaps... its realistic =O
-
agree with you air move sucks but we can do some 150 ft heigh bump easily !
-
Because they failed at trying to make the game SO realistic
x2
-
I think the engine and physics are unique, but not realistic. The engine is fine for stunting, but it's hard to handle the vehicles because they act like they're heavy as fuck
-
VC is awesome, but SA is gay and now so is IV! Is there a connection here?
I dunno..
-
VC was okay. SA was also okay. But i can't understand why does the air moves in IV look fucked-up. It doesn't have any taste or stylishness. It's just awkward imo.
What do you think of this? Is there only me that blaming air moves in GTA IV?
The physics engine is completely different to the one they created for SA / VC therefore the kind of air-control available will have different results. You must also understand that stunters are more likely to have motorbikes flying much higher than what would happen with the standard IV player and therefore have more time for the move to start looking weird etc
-
Because they failed at trying to make the game SO realistic
x2
Phisicks engine sucks
-
i think the flips in IV look stylish and fresh
-
maybe because they weren't trying to make a game where people could launch a moterbike hundreds of feet in the air?
everything else is realistic as fuck.. get over it.
-
We stunt to do the impossible, things that wasn't ment to be done. GTA IV is no differen't. We will start doing methods and shit like you won't believe once it comes on PC. Like SA, people said it was impossible to stunt in, now look at it.
SA physics are fine. I prefer VC's cause it's less heavy felling yeah but still I crack open SAMP and can play for hours.
-
They don't give a shit for stunting so why they should make stuntable physics?
-
Did someone said they're not stuntable...? They may just be a bit unrealistic.
-
Someone get Ben Buja here
-
well, it looks like you can get so much height and distance with such a small run-up imo
In other words, floaty shit lol
-
well maybe because this game wasnt designed to have motorbikes bump off a wall and fly 150ft....
-
Well, the PC version is coming soon. Maybe try to mod the physics to match either VC, or SA. It is worth a try definitely
-
why would they wanna do that? just to make styunters happy?
-
The air moves in IV is nearly imposs as i'm knowing real physics currently.
-
Yes, cause we all know you can't do backflips in real life.
-
you can
-
sarcasm
Main Entry:
sar·casm Listen to the pronunciation of sarcasm
Pronunciation:
\ˈsär-ˌka-zəm\
Function:
noun
Etymology:
French or Late Latin; French sarcasme, from Late Latin sarcasmos, from Greek sarkasmos, from sarkazein to tear flesh, bite the lips in rage, sneer, from sark-, sarx flesh; probably akin to Avestan thwarəs- to cut
Date:
1550
1: a sharp and often satirical or ironic utterance designed to cut or give pain2 a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual b: the use or language of sarcasm
-
I'm tired of people comparing VC and SA physics, which are unrealistic, to GTA 4 which tries to be more realistic, then they call GTA4 unrealistic and say it sucks.
Also tired of people complaining about the cars spinning out. The cars are fantastic if you dont suck at them.
Sucker: You're saying they're more realistic in fucking SA and VC? :|
-
maybe because they weren't trying to make a game where people could launch a moterbike hundreds of feet in the air?
everything else is realistic as fuck.. get over it.
That.
-
actually according to my freind who tested the game cos he is a neek sed the realism and graphics are shit compared to what they were
-
oh yeah well my friends brothers uncles second cousins twice removed half brothers step uncle is a neek to!!!! stupid neeks lets kill all of the neeks that tested gtaiv. anyway. bullshit.bullshit.bullshit. rockstar does not release there games for public testers. (i dont mean releasing a demo i mean freelance testers). you must work FOR rockstar and have worked on making the game. the only other testers were people doing game previews. also. from a period of testing to release a physics engine cannot be comepletely swapped out and replaced. in conclusion. burn in hell
-
oh yeah well my friends brothers uncles second cousins twice removed half brothers step uncle is a neek to!!!! stupid neeks lets kill all of the neeks that tested gtaiv. anyway. bullshit.bullshit.bullshit. rockstar does not release there games for public testers. (i dont mean releasing a demo i mean freelance testers). you must work FOR rockstar and have worked on making the game. the only other testers were people doing game previews. also. from a period of testing to release a physics engine cannot be comepletely swapped out and replaced. in conclusion. burn in hell
hmm i thort u were ok UG,but like a lot if people say, your a noob! if you want to take this up,do it with my freind not me,maybe he is lying how the fuk wud i know i dont really give a shit tbh
-
actually according to my freind who tested the game cos he is a neek sed the realism and graphics are shit compared to what they were
your friend is a dumbshit.
-
oh yeah well my friends brothers uncles second cousins twice removed half brothers step uncle is a neek to!!!! stupid neeks lets kill all of the neeks that tested gtaiv. anyway. bullshit.bullshit.bullshit. rockstar does not release there games for public testers. (i dont mean releasing a demo i mean freelance testers). you must work FOR rockstar and have worked on making the game. the only other testers were people doing game previews. also. from a period of testing to release a physics engine cannot be comepletely swapped out and replaced. in conclusion. burn in hell
hmm i thort u were ok UG,but like a lot if people say, your a noob! if you want to take this up,do it with my freind not me,maybe he is lying how the fuk wud i know i dont really give a shit tbh
whaddya say we keep it to pm's hmm? not much or a fan of internet arguements im afraid of getting into a cyber fight and gettign a cyber black eye . honestly i don't give two shits what people on the internet think about me. oh. and what brandon said
-
dont waste your time on that queer, garb.
-
dont waste your time on that queer, garb.
meh,coming from a guy who said computers are his life
riiiite
-
I'm tired of people comparing VC and SA physics, which are unrealistic, to GTA 4 which tries to be more realistic, then they call GTA4 unrealistic and say it sucks.
Also tired of people complaining about the cars spinning out. The cars are fantastic if you dont suck at them.
Sucker: You're saying they're more realistic in fucking SA and VC? :|
No, most part of the physics engine in IV become much better that before. I'm just talking about the weird air moves with motos. In real world, i think you can't do like that in the air, although you can backflip.
-
I'm tired of people comparing VC and SA physics, which are unrealistic, to GTA 4 which tries to be more realistic, then they call GTA4 unrealistic and say it sucks.
Also tired of people complaining about the cars spinning out. The cars are fantastic if you dont suck at them.
Sucker: You're saying they're more realistic in fucking SA and VC? :|
[youtube]-0LFelrWAcE[/youtube]
-
question mark!
guys stop arguing... your all wrong...
Garb, there are some people that don't work for rockstar that played IV before it came out (opie and anthony for instance).. though i doubt his brother or friend or w/e was one.. GI.. don't tease people with a sig like that.. sucker.. this is more realistic.. but the airial moves are just as FAKE as they were in the other games.
-
I would say it is like this because they couldn't do it any better - whats the reason for the alpha bugs in VC?
In this GTA they didn't have renderware as backup and they started from nothing, tried to recreate renderware (LCS and VCS) and tried to modify that again to get a more heavy feeling I think - this is the result.
- Everyone claiming that they wanted it realistic: No way.. There is so much unrealistic stuff in the game, they wanted it action packed
- Everyone claiming that is not for our kind of stunting: This is even annoying when jumping over small hills or ramps placed everywhere in LC
UtterGarbage: R* has tons of QA people, you don't have to work on the title to test it..
-
I think ppl don't understand what i mean. I mean that IV's physics engine is better than any other GTA series, such as VC or SA. However, the air moves are lame, BK's clip for example. Maybe FF got the point.
-
They don't give a shit for stunting so why they should make stuntable physics?
This is my opinion, too.
-
I think the engine and physics are unique, but not realistic. The engine is fine for stunting, but it's hard to handle the vehicles because they act like they're heavy as fuck
Well,they would be heavy as fuck in real life.
And the bumps are fun,i landed the hanger building at the farthest side of the airport by bumping the red and white curbs around the heli's,easily.(on multi player )
Bumps are hella fun in GTA 4,but i get board with the normal multi compared to SA-mp.(off topic here)
And to the dude that thinks SA sucks,YOU suck.