GTAStunting

GTA Series => Grand Theft Auto - IV => IV Chat & Support => Topic started by: Sucker on August 24, 2008, 08:35:47 AM

Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Sucker on August 24, 2008, 08:35:47 AM
VC was okay. SA was also okay. But i can't understand why does the air moves in IV look fucked-up. It doesn't have any taste or stylishness. It's just awkward imo.


What do you think of this? Is there only me that blaming air moves in GTA IV?
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: ℛocky on August 24, 2008, 09:41:26 AM
Because they failed at trying to make the game SO realistic
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: varial on August 24, 2008, 09:54:12 AM
perhaps... its realistic =O
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: StunterPro on August 24, 2008, 01:03:27 PM
agree with you air move sucks but we can do some 150 ft heigh bump easily !
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Bixel on August 24, 2008, 01:42:48 PM
Quote from: RockyX
Because they failed at trying to make the game SO realistic
x2  
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Ralleee on August 24, 2008, 03:16:37 PM
I think the engine and physics are unique, but not realistic. The engine is fine for stunting, but it's hard to handle the vehicles because they act like they're heavy as fuck
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: RedX on August 24, 2008, 03:24:15 PM
Quote from: Sucker
VC is awesome, but SA is gay and now so is IV! Is there a connection here?

I dunno..
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: kr3mlin on August 24, 2008, 08:16:44 PM
Quote from: Sucker
VC was okay. SA was also okay. But i can't understand why does the air moves in IV look fucked-up. It doesn't have any taste or stylishness. It's just awkward imo.


What do you think of this? Is there only me that blaming air moves in GTA IV?
The physics engine is completely different to the one they created for SA / VC therefore the kind of air-control available will have different results. You must also understand that stunters are more likely to have motorbikes flying much higher than what would happen with the standard IV player and therefore have more time for the move to start looking weird etc
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Instel on August 24, 2008, 09:49:29 PM
Quote from: RockyX
Because they failed at trying to make the game SO realistic
x2

Phisicks engine sucks
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: FTO on August 24, 2008, 10:46:38 PM
i think the flips in IV look stylish and fresh
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Flat Face on August 24, 2008, 11:48:41 PM
maybe because they weren't trying to make a game where people could launch a moterbike hundreds of feet in the air?

everything else is realistic as fuck.. get over it.
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Cody on August 25, 2008, 07:22:21 AM
We stunt to do the impossible, things that wasn't ment to be done. GTA IV is no differen't. We will start doing methods and shit like you won't believe once it comes on PC. Like SA, people said it was impossible to stunt in, now look at it.

SA physics are fine. I prefer VC's cause it's less heavy felling yeah but still I crack open SAMP and can play for hours.
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: 灰野 敬二 on August 25, 2008, 08:24:04 AM
They don't give a shit for stunting so why they should make stuntable physics?  
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Mythic on August 25, 2008, 08:36:43 AM
Did someone said they're not stuntable...? They may just be a bit unrealistic.
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Pendji on August 25, 2008, 08:59:04 AM
Someone get Ben Buja here
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: WaDaFuG on August 25, 2008, 02:54:38 PM
well, it looks like you can get so much height and distance with such a small run-up imo

In other words, floaty shit lol
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: UtterGarbage on August 25, 2008, 04:05:21 PM
well maybe because this game wasnt designed to have motorbikes bump off a wall and fly 150ft....
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Trialz on August 25, 2008, 04:50:32 PM
Well, the PC version is coming soon. Maybe try to mod the physics to match either VC, or SA. It is worth a try definitely
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: UtterGarbage on August 25, 2008, 05:28:11 PM
why would they wanna do that? just to make styunters happy?
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Sucker on August 26, 2008, 03:21:19 AM
The air moves in IV is nearly imposs as i'm knowing real physics currently.
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Cody on August 26, 2008, 09:00:26 AM
Yes, cause we all know you can't do backflips in real life.
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: varial on August 26, 2008, 09:52:52 AM
you can
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Cody on August 26, 2008, 07:09:58 PM
sarcasm


Main Entry:
    sar·casm Listen to the pronunciation of sarcasm
Pronunciation:
    \ˈsär-ˌka-zəm\
Function:
    noun
Etymology:
    French or Late Latin; French sarcasme, from Late Latin sarcasmos, from Greek sarkasmos, from sarkazein to tear flesh, bite the lips in rage, sneer, from sark-, sarx flesh; probably akin to Avestan thwarəs- to cut
Date:
    1550

1: a sharp and often satirical or ironic utterance designed to cut or give pain2 a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual b: the use or language of sarcasm
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Brandon on August 26, 2008, 09:41:01 PM
I'm tired of people comparing VC and SA physics, which are unrealistic, to GTA 4 which tries to be more realistic, then they call GTA4 unrealistic and say it sucks.


Also tired of people complaining about the cars spinning out. The cars are fantastic if you dont suck at them.


Sucker: You're saying they're more realistic in fucking SA and VC? :|
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Blaze on August 27, 2008, 03:45:16 AM
Quote from: Flat Face
maybe because they weren't trying to make a game where people could launch a moterbike hundreds of feet in the air?

everything else is realistic as fuck.. get over it.

That.
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: GI JOE on August 27, 2008, 11:33:52 AM
actually according to my freind who tested the game cos he is a neek sed the realism and graphics are shit compared to what they were
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: UtterGarbage on August 27, 2008, 12:54:24 PM
oh yeah well my friends brothers uncles second cousins twice removed half brothers step uncle is a neek to!!!! stupid neeks lets kill all of the neeks that tested gtaiv. anyway. bullshit.bullshit.bullshit. rockstar does not release there games for public testers. (i dont mean releasing a demo i mean freelance testers). you must work FOR rockstar and have worked on making the game. the only other testers were people doing game previews. also. from a period of testing to release a physics engine cannot be comepletely swapped out and replaced. in conclusion. burn in hell
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: GI JOE on August 27, 2008, 03:00:42 PM
Quote from: UtterGarbage
oh yeah well my friends brothers uncles second cousins twice removed half brothers step uncle is a neek to!!!! stupid neeks lets kill all of the neeks that tested gtaiv. anyway. bullshit.bullshit.bullshit. rockstar does not release there games for public testers. (i dont mean releasing a demo i mean freelance testers). you must work FOR rockstar and have worked on making the game. the only other testers were people doing game previews. also. from a period of testing to release a physics engine cannot be comepletely swapped out and replaced. in conclusion. burn in hell
hmm i thort u were ok UG,but like a lot if people say, your a noob! if you want to take this up,do it with my freind not me,maybe he is lying how the fuk wud i know i dont really give a shit tbh
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Brandon on August 27, 2008, 03:51:11 PM
Quote from: GI JOE
actually according to my freind who tested the game cos he is a neek sed the realism and graphics are shit compared to what they were
your friend is a dumbshit.
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: UtterGarbage on August 27, 2008, 06:28:58 PM
Quote from: GI JOE
Quote from: UtterGarbage
oh yeah well my friends brothers uncles second cousins twice removed half brothers step uncle is a neek to!!!! stupid neeks lets kill all of the neeks that tested gtaiv. anyway. bullshit.bullshit.bullshit. rockstar does not release there games for public testers. (i dont mean releasing a demo i mean freelance testers). you must work FOR rockstar and have worked on making the game. the only other testers were people doing game previews. also. from a period of testing to release a physics engine cannot be comepletely swapped out and replaced. in conclusion. burn in hell
hmm i thort u were ok UG,but like a lot if people say, your a noob! if you want to take this up,do it with my freind not me,maybe he is lying how the fuk wud i know i dont really give a shit tbh

whaddya say we keep it to pm's hmm? not much or a fan of internet arguements im afraid of getting into a cyber fight and gettign a cyber black eye   . honestly i don't give two shits what people on the internet think about me. oh. and what brandon said
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Brandon on August 27, 2008, 07:58:19 PM
dont waste your time on that queer, garb.
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: GI JOE on August 28, 2008, 04:28:59 AM
Quote from: Brandon
dont waste your time on that queer, garb.
meh,coming from a guy who said computers are his life


riiiite
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Sucker on August 28, 2008, 07:49:45 AM
Quote from: Brandon
I'm tired of people comparing VC and SA physics, which are unrealistic, to GTA 4 which tries to be more realistic, then they call GTA4 unrealistic and say it sucks.


Also tired of people complaining about the cars spinning out. The cars are fantastic if you dont suck at them.


Sucker: You're saying they're more realistic in fucking SA and VC? :|

No, most part of the physics engine in IV become much better that before. I'm just talking about the weird air moves with motos. In real world, i think you can't do like that in the air, although you can backflip.
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Brainkiller on August 28, 2008, 08:32:28 AM
Quote from: Brandon
I'm tired of people comparing VC and SA physics, which are unrealistic, to GTA 4 which tries to be more realistic, then they call GTA4 unrealistic and say it sucks.


Also tired of people complaining about the cars spinning out. The cars are fantastic if you dont suck at them.


Sucker: You're saying they're more realistic in fucking SA and VC? :|
[youtube]-0LFelrWAcE[/youtube]
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Flat Face on August 28, 2008, 08:43:24 AM
question mark!

guys stop arguing... your all wrong...

Garb, there are some people that don't work for rockstar that played IV before it came out (opie and anthony for instance).. though i doubt his brother or friend or w/e was one.. GI.. don't tease people with a sig like that.. sucker.. this is more realistic.. but the airial moves are just as FAKE as they were in the other games.
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: JayFoxRox on August 28, 2008, 08:46:48 AM
I would say it is like this because they couldn't do it any better - whats the reason for the alpha bugs in VC?
In this GTA they didn't have renderware as backup and they started from nothing, tried to recreate renderware (LCS and VCS) and tried to modify that again to get a more heavy feeling I think - this is the result.

- Everyone claiming that they wanted it realistic: No way.. There is so much unrealistic stuff in the game, they wanted it action packed
- Everyone claiming that is not for our kind of stunting: This is even annoying when jumping over small hills or ramps placed everywhere in LC

UtterGarbage: R* has tons of QA people, you don't have to work on the title to test it..
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: Sucker on August 29, 2008, 02:35:29 AM
I think ppl don't understand what i mean. I mean that IV's physics engine is better than any other GTA series, such as VC or SA. However, the air moves are lame, BK's clip for example. Maybe FF got the point.
Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: BumsNudl on August 30, 2008, 03:33:03 AM
Quote from: Baseline
They don't give a shit for stunting so why they should make stuntable physics?  

This is my opinion, too.

Title: Why did R* put weird physics engine that makes lame air moves with motos?
Post by: dirtybird78 on September 01, 2008, 10:06:25 PM
Quote from: Ralleee
I think the engine and physics are unique, but not realistic. The engine is fine for stunting, but it's hard to handle the vehicles because they act like they're heavy as fuck


Well,they would be heavy as fuck in real life.
And the bumps are fun,i landed the hanger building at the farthest side of the airport by bumping the red and white curbs around the heli's,easily.(on multi player )

Bumps are hella fun in GTA 4,but i get board with the normal multi compared to SA-mp.(off topic here)

And to the dude that thinks SA sucks,YOU suck.
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