GTAStunting

General => Community Council => The Polling Center => Topic started by: BurnoutLS13 on July 19, 2006, 09:14:37 PM

Title: .dff Modding
Post by: BurnoutLS13 on July 19, 2006, 09:14:37 PM
I say let .dff modding be "stunt legal" as long as it only changes .dff .txd and/or carcols.
Title: .dff Modding
Post by: Ferσή on July 19, 2006, 09:16:33 PM
Man why dont you guys drop this shit.
Title: .dff Modding
Post by: Eric on July 19, 2006, 09:17:28 PM
Because there are hard headed people around here that are opposed to it...and we wanna change them....this is not a democracy lol j/k. I say YES!
Title: .dff Modding
Post by: BurnoutLS13 on July 19, 2006, 09:17:33 PM
you know dff doesnt change shit in physics and performance so why not
Title: .dff Modding
Post by: Juan on July 19, 2006, 09:25:06 PM
Sure you can use it, but post your vid in the modded section. Simple as that.
Title: .dff Modding
Post by: Ferσή on July 19, 2006, 09:25:41 PM
Yes yes, we all know it dont effect the performance in anyway! But would you really trust EVERYONE to install the mods properly?

My anserw is still no until some one manages to disprove these 2 quotes:
"The problem is not the DFF its self, it the other things that come when installing the car. Say some noob installs a car thinking its ok, but he does not realize that he has edited the colision file and the handling. Its just bad grounds man. Leave it how it is, there is no need for a change that is going to cause more issues. And dont say "Well we can make a tutorial." The WHOLE point for not allowing DFF's is to somwhat eliminate that possbility and not complicate things."

"I rember the time when I showed my first video to a another online gta community, and they said it was modded, even with a stock bike. If we use modded DFF's people are gonna think the game is modded when they first see the stunt video. It will bring alot of negative attention. I know that DFF mods will never be allowed. The only reason im posting here is because im sick of the damn issue. Me and every other stunter on this forum can agree that its best that every one has the same DFF, its just better that way. And if you notice most more expericenced stunters have completly avoided this post because its been brought up so many damn times."
Title: .dff Modding
Post by: KiD A on July 19, 2006, 09:28:30 PM
MY answer is no even if you arnt changing he preformance of the vehicle your still modding
Title: .dff Modding
Post by: Nightkid on July 19, 2006, 09:36:25 PM
Call me an old timer but i still think if you change the origonal models its modding. Plus it looks pretty tacky to see some guy do a 130ft roof on a Yamaha R1.. lol. i like things the way they have been since the begining.
Title: .dff Modding
Post by: Valikai on July 19, 2006, 11:11:32 PM
Keepin' it oldschool m8! ^
Title: .dff Modding
Post by: USSRxScooby on July 19, 2006, 11:22:06 PM
My answer is no. Read Feron's quotes to see why.
Title: .dff Modding
Post by: Tackleberry on July 20, 2006, 01:06:27 AM
My answer is yes, but I can't see why you would like to use it. IMO .dff modding only makes a vid look weaker. It doesn't give the same wow-reaction if you stunt with a modded vehicle.
Title: .dff Modding
Post by: The Antidote on July 20, 2006, 09:42:58 AM
Whats .dff?
Title: .dff Modding
Post by: Cody on July 20, 2006, 09:49:31 AM
.dff is a model file for a car, bike, boat, basicly everything..i voted yes btw..
Title: .dff Modding
Post by: Brainkiller on July 20, 2006, 10:05:14 AM
I voted no... cause it's change the vehicles model.
Title: .dff Modding
Post by: Eric on July 20, 2006, 10:52:03 AM
Quote from: Tackleberry
My answer is yes, but I can't see why you would like to use it. IMO .dff modding only makes a vid look weaker. It doesn't give the same wow-reaction if you stunt with a modded vehicle.

I kinda agree with you but, since it's something different everytime you make a stunt video, so people dont know what to expect, take a look at THIS (http://www.thegtaplace.com/pafiledb.php?action=file&id=1441) for instance, this is an example of a great looking car, that could blend in San Andreas with the other cars and although it could be easily spotted, this car can still look good in San Andreas IMHO. THIS (http://www.grandtheftauto.fr/showimg.php?url=%2Fdownloads%2Fimages%2F0%2F1%2F0%2F3%2F4.jpg)could also be a great candidate for a Vice City vehicle replacement, as an intro vehicle for a stunt video or themed video. I know the textures look weird some times, but if you change a vehicles textures to be TOO high resolution, they look weird and stand out too much from any vice City vehicles, since you cant mod ALL the textures in the game to make the game high resolution. Also this (http://gta.gamigo.de/downloads/download2/Suzuki_GSX_R_1000.gif) This was my weapon of choice back when I started stunting, because it was such a nicer looking bike for Vice, it just lured me into it since I loved it so much, Imagine the car or bike you've always wanted in a game, just for you to make dangerous stunts you absolutely cant do in real life, so you have something to fall back on. Also i think stunt videos have become more about the custom textured vehicle than the stunts itself, I mean you wont be able to stand out if you dont have a custom flashy looking PCJ, but the model itself gets boring as hell, as a both NRG-500 and PCJ-600 Texturer...I cant help but feel...geez this shit is so boring now that all you have to do is Photoshop something and it will look really nice most of the time, what makes a truly custom designed vehicle is if you re-model some of the model then texture it and make it look like something that would stand out...that's a truly custom model. I say let people choose to replace the DFF model of the car, doesnt mean that YOU have to use it though...it's not like were forcing you to, but this is just a small suggestion in which you can participate to give us some of the 3D modelers in this site a bit of work to do wiht their modeling skills...it's just going to waste talent which only a few of us have, I say yes, again and again...those are my reasons..and there's more but eh...some of you wont listen so I'm not gonna bother writing stuff down if no one's gonna listen.  
Title: .dff Modding
Post by: finallight on July 20, 2006, 11:41:37 AM
Quote from: Eric240
...I say let people choose to replace the DFF model of the car, doesnt mean that YOU have to use it though...it's not like were forcing you to, but this is just a small suggestion in which you can participate to give us some of the 3D modelers in this site a bit of work to do wiht their modeling skills...it's just going to waste talent which only a few of us have, I say yes, again and again...those are my reasons...

Actually, you kinda are forcing it upon us. This poll is trying to get us to make .DFF modding "stunt legal." You could just go ahead and mod the .DFF. The only thing is that you'd have to put it in the modded video section. We're not stopping you from modding the .DFF, we're just stopping you from posting it in the unmodded video section.
Title: .dff Modding
Post by: JayFoxRox on July 20, 2006, 11:54:13 AM
OlDsQl

Ppl will change col and distance betweens wheels without knowing that this changes the handling.

When using DFF mods they should post in modded section.

(Removing license plate or sthin in DFF sounds ok to me but i still dont like it)
Title: .dff Modding
Post by: Nitzkit on July 20, 2006, 11:55:20 AM
I have mixed feelings on this issue.

I know you can add a dff and have the vehicle behave the exact same way it did before (by not changing the dummies, col and handling), but I think people should stunt with the originals. I say it would be cool as hell to use a car like eric showed in his post (the lambo) for an intro, i know I used one for RP 14 (i think it was).

Well I say...let people use it for intros and such and allowing it to post it in the Unmodded section, but to actually stunt with them?....I don't think the community would like that very much, which is sad.
Title: .dff Modding
Post by: Neo Anderson on July 20, 2006, 11:59:58 AM
Gonna have to go with no also. Half the vehicle mods out there come with some type of handling lines you need to changes. Plus I'm a purist, I don't use a trainer, a teleporter or a stunter friendly SCM. If it wasn't for Spoosh to spawn vehicles I'd still have to run back to the garage all the time.  
Title: .dff Modding
Post by: Nitzkit on July 20, 2006, 12:25:29 PM
You are insane is what you are....
Title: .dff Modding
Post by: Torque on July 20, 2006, 12:33:23 PM
so everytime you fuck up a stunt you drive back to the run-up.....

may god have mercy on your soul
Title: .dff Modding
Post by: Ghost on July 20, 2006, 12:47:19 PM
I say yes. but under one condition, we be careful when we do it, I mean its only a game, if you can't be trusted at something as miniscule as that god knows what we can.
Title: .dff Modding
Post by: Eric on July 20, 2006, 01:02:08 PM
Quote from: Neo Anderson
Gonna have to go with no also. Half the vehicle mods out there come with some type of handling lines you need to changes. Plus I'm a purist, I don't use a trainer, a teleporter or a stunter friendly SCM. If it wasn't for Spoosh to spawn vehicles I'd still have to run back to the garage all the time.  

but the beautiful thing is....you dont need to, there's a million things you can do to a vehicle these days, keep it stunter friendly by just changing the way the car looks, the .dff plays a pretty big part in that, also all of the vehicles that you download have something to replace, which means the DFF has been modeled AFTER another car in Vice, S.A or whatever. so most of the time, the dummies arent changed at all...also people say the .col file changes some things, while that maybe true, car modelers out there are too lazy these days to make a col file...hell some of them are even too lazy to make some new carcols...so why should you really worry about this, It's because some people are so used to it, they think it's bad, it's just changing the way a car looks, the DFF plays a pretty big role on that as I said before. you dont have to change it's internals, all some people want is something that moves and acts like the original car right? the handling and everything else is pretty much optional. Besides this is just for fun right? why should we have rules on fun eh? it's not like were getting paid for this anyway, I think you should let people do whatever they want...it's just a hobby you know  Why not do it like it was before "Vice City Public Videos Releases" or "San Andreas Public Video Releases"...it's kinda like...video racism  Who cares if it's modded, as long as they tell in the end what mods they used, it shouldnt matter...like I said, it's just for fun right?
Title: .dff Modding
Post by: BurnoutLS13 on July 20, 2006, 06:50:00 PM
that was beautiful eric  
Title: .dff Modding
Post by: Eric on July 20, 2006, 07:37:35 PM
Thanks Edd...and now on other news, my wireless mouse and keyboard are broken! :yay!:.......not
Title: .dff Modding
Post by: BurnoutLS13 on July 20, 2006, 07:39:26 PM
that cant be good...get on AIM man im too lazy to click MSN (once you get it working that is)
Title: .dff Modding
Post by: Sabotage on July 20, 2006, 08:45:20 PM
huh?
Title: .dff Modding
Post by: Ferσή on July 20, 2006, 09:34:00 PM
Eric if you were more into stunting, like the rest of us, I think you would have a differnt perspective on what you say.
Title: .dff Modding
Post by: Eric on July 21, 2006, 10:25:33 AM
Quote from: Feron
Eric if you were more into stunting, like the rest of us, I think you would have a differnt perspective on what you say.

Well I guess i'm not since i'm the only one having fun with my game  
Title: .dff Modding
Post by: Der_Meister on July 21, 2006, 12:28:49 PM
I think yes and no lol .. but for the most part no ... I think that .dff modding should be left to the themed vids and stuff like them IMO
Title: .dff Modding
Post by: .Synergy on July 24, 2006, 11:57:11 AM
dont care
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