GTAStunting
GTA Series => GTA Modding => Tutorials => Topic started by: stuntman on January 28, 2006, 08:36:23 AM
-
Here is my first tut everyone hope it helps, enjoy, post comments so i can get some feedback
[img]http://img222.imageshack.us/img222/1131/skinningtut2qj.jpg\" border=\"0\" alt=\"IPB Image\" /]
-
Somethings not working.
These are the edited txds I made:
(http://img484.imageshack.us/img484/9052/punchbag4vz.png)
(http://img484.imageshack.us/img484/7431/blackhood8mk.png)
And this is how they turned out:
(http://img86.imageshack.us/img86/3593/punchbagscrewed2xr.png)
(http://img86.imageshack.us/img86/494/screweduphoody3xv.png)
What's wrong with them?
-
you either havent followed it correctly or u have replaced the wrong bitmap, try it again n post again to tell me if it worked
-
you either havent followed it correctly or u have replaced the wrong bitmap, try it again n post again to tell me if it worked
I've tried it atleast 3 times. I think it is because the bmp images don't have an alpha layer. Do I need one?
-
i said in my tut lt, save as png NOT bmp, it will work straghtaway mate
i wasnt wrong saying bitmap in my last post, coz it is bmps u are replacing, when u come to save it jsut save as png and your problems will dissapear :P
-
I did save as png. Still didn't work. Can you edit them for me? I forgot to back them up :D
-
yeah i will
-
I got it working on an nrg. I have to ask something. Where is the txd for the rims and wheels on the nrg?
-
i did exactly wot the tut said with the export stuff no i opend the body of the nrg i changed i had much work on it and i saved as .PNG but now i cant import it at txd workshop please answer quick
and i cant open it anymore i waste now 2 hours work
-
www.gtagaming.com
-
Nice bump
-
impakt maybe u can help me? i now remade the body quik an bit different but i now saved as .BMP and i try now to import at txd workshop like the tut says and it says something with stream.. i want this nrg so hard
-
I readed that tutorial, seems like if you follow it there can't be a problem.
-
but if i save as png i cant import it at txd workshop
cuz it says stream read error
can i just send my body/ and all the other stuff i edited to someone and he makes an nrg500.txd off it or something just something that works
edit:nicogamer helped me out and now it works fine thx nicogamer and stuntman for ya help and tut
-
nice guide. this is what i made. this is like my first hack for gta lol.
(http://i103.photobucket.com/albums/m124/chimpsinspace/gallery2.jpg)
-
yeah mods show up in samp
-
i have a problem i get an error and when i open up txt workshop after i closed it and i open up the texture i edited (didnt forgot a step!) i get a very weird body texture!!! look at the picture!
-
i have a problem i get an error and when i open up txt workshop after i closed it and i open up the texture i edited (didnt forgot a step!) i get a very weird body texture!!! look at the picture!
Did you changed 32 bit to 16 bit on your PC? This happens to me when I use 16 bit.
-
i have a problem i get an error and when i open up txt workshop after i closed it and i open up the texture i edited (didnt forgot a step!) i get a very weird body texture!!! look at the picture!
Did you changed 32 bit to 16 bit on your PC? This happens to me when I use 16 bit.
Thanks men!! it does work now!!!
thanks Herrage!
-
I still need to skin nrg, my bikes. can somebody help me
? plz
-
Uhm, read the tut?
-
i still not understand the TUT
and i sent the link to my friend and he said it was difficult explained and he knowd a method, and that mathod was much more easy
-
Sry for bumping this, but I needz0r some help.
Hw do I get high res on my NRG?
-
using photoshop or w/e change the resolution on the texture to 512x512 on w/e part your editing and for ones with alpha's change the alpha's too
-
Ok when i have edit files and save it as png, i can't save them as .txd I get an error says like : Tprogressbar property out of range. What should i do ?
-
cool tut! nice.