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Messages - Smut

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16
VC Chat & Support / Re: NO-BIKE Collab Organization
« on: February 02, 2021, 04:59:35 AM »
We've collected 40 stunts so far.
Keep going, the deadline is getting closer!  :jajaja:

17
VC Chat & Support / NO-BIKE Collab Organization
« on: January 10, 2021, 07:51:35 AM »
I'm organizing a NO-BIKE collaboration!
Everything's allowed despite 2-wheeled vehicles.
There's no official deadline, editing will be initiated as soon as enough stunts have been landed.
Feel free to land something and send your stuff via PM (or hit me up on Discord: Smut#9632).

MAPS: Vice City, Liberty City
EDITOR: morbidxxx

Stunts counter: 54

Deadline: February 14th.




18
When Everything Dies - Full Review by Smut
 
Intro: Perfect attunement to the video, couldn't have been better. 10/10

- Part I -
Afterlife - MTB wallride to double grind: I still remember MMM doing a cool MTB grind combo here, with a wallride as a third element that is the most you can get out of this spot. Good job! 8/10
Biel - NRG grind to 90° backwards to grind: There's so many grind spots in that area, the challenge is to find a good looking combo here, so good job. Doesn't look that hard though. 7/10
Afterlife - FREEWAY ramp to double ledge grind: That has been done in SAiVC, as you may know. I'm pretty sure it is harder to do in SA, as the freeway doesn't stik to those thick ledged at all. The spins on the second ledge make it even better looking. 8/10
Erney - FCR fall grab to precision: Shouldn't be that hard, still this is a good looking stunt. 6/10
Kacknase - NRG smallbump to wallride to precision: One of the few possibilities to land that precision naturally. Didn't know you landed this one before already. 7/10
Biel - INFERNUS crane magnet to double chimney precision: Good job on landing both precisions in such a clean way. 8/10
UndeadX - NRG curb bump to fence bump to chimney precision: I still remember you showing me that spot almost a decade ago, honestly I did not think that you would ever land it. Awesome job! 10/10
Afterlife - NRG curb bump to 360 to bump to precision: Obviously it's not about landing the precision, it's about how. The way you did it may be the best looking way possible. 9/10
UndeadX - NRG polehit to breakable fence grind to grind: I do not know how hard it is to grind those breakable fences, since this spot is pretty obvious and hasn't been done yet, I assume this to be not that easy. 8/10
Kusiu - MTB skatepark combo to grind: I love the fact you did a stoppie on that roof before approaching the halfpipe. Until now I thought that every combo including the skate park has been landed. 9/10
Biel - NRG wallride to 360 to wallride to rock precision: I'm pretty sure you're not the first one who thought of a cool combo including this parking lot. This is an awesome looking and perfectly executed combo you got out of this spot. 9/10

- Part II -
Promagic - INFERNUS ramp to tree bump to circular roof: Hats off for still going natural ways to land buildings that have been landed dozens of times. 9/10
Biel - NRG packer to tree bump to roof: Yet another way to land that building using a packer. I liked Burn's P2B better tbh. 7/10
Mistake - NRG highbump to parking lot: Natbump that hasn't been done before and just waited all these years to be landed. Good job. 8/10
UndeadX - INFERNUS double bump to roof: Sweet little Curbbump there, for a second I thought you were going for the precision, then again the precision seems kinda impossible. 6/10
Minq - MONSTER leap to crane precision: You might be the first one to land a crane with this method if I'm not mistaken. 8/10
mqtH - INFERNUS smallbump to tree bump to zip building: Although you didn't land the top, this is an awesome stunt. ALl natural again. 9/10
Afterlife - NRG grind to bandito bump to grind/double grind: Another spot I thought everything has been done at. Sweet looking combos. 7/10
Mistake - NRG natbump to roof: I guess everyone has started stunting with at least trying this well-known natbump at first. Finally everything has been landed from it now. 8/10
Named - NRG packer to billboard bump to roof: Not the best stunt maybe, still fitting. 6/10
Biel - NRG highbump to come-a-lot: I did not think this would ever been landed. Popped front-tire makes it possible I guess. 9/10
UndeadX - NRG double bump to crane: This is sweet. 6/10
Promagic - NRG smallbump to high roller sign precision: Another natbump waiting all these years to finally being landed. Hats off! 9/10
Biel - NRG triple grind: Not the best approach maybe, the only possible one to go all the way to the third grind though. 6/10
Minq - CABBIE palm boost to antenna precision: Good job on finding a way to land this antenna. 9/10 (The cinematics here are simply out of this world)
UndeadX - INFERNUS double bump to LVPD roof: Perfect looking curbbump. Getting the direction right does not seem to be simple here. 9/10
Biel - NRG natbump to V Rock sign precision: I guess MMM's way to land this sign is still my favourite one. Good job anyways! 8/10
Mistake - INFERNUS ramp to bump to KACC precision: This was totally unexpected. I simply love the fact you landed this with an infernus. 10/10
 
Interlude: Entertaining interlude, I like the story! 10/10

- Part III -
Kusiu - BMX bunny hop to stoppie to wallhit to spinning grind: Very cool looking with all those spins. 8/10
Afterlife - NRG grind to stoppie to grind: Incredible combo with a clean stoppie inbetween. 9/10
UndeadX - NRG highbump to hospital top: Everyone tried to land that precision somehow I guess. Good job! 9/10
Plani - FREEWAY grind to bonk to grind: Smooth freeway combo with good use of the grindable roof. 7/10
Mistake - CABBIE mountain boost to tree precision: This has been done before I guess. Still good job, I tried tis myself years ago. 7/10
Afterlife - NRG wallride to rock precision: I've never noticed that little stone up there. Doesn't really seem to be that hard. 6/10
Biel - NRG highbump to sex shop sign precision: Finally done naturally! This road is a bitchy one... 9/10
Afterlife - NRG grind to backwheelie to spin to sign grind: I've never seen anyone going this far backwards on the back wheel. 9/10
Minq - MTB grab to fence grind: Awesome grap combo. Nothing more to say. 9/10
Biel - INFERNUS leviathan magnet to tower top: Still I do not know how hard this method is to use. You are the first one to land this with an infernus though. 8/10
Afterlife - MTB bridge combo to cork to grind: One of may favourites obviously. So many combos have been done on that bridge - this is without a doubt the best I've seen. 10/10
UndeadX - NRG highbump to makavelik roof: I never thought this to be possible. Thanks to popped tires again. 10/10
Afterlife - CABBIE boost combo to chilliad top: The ultimate cabbie boost. Let's be honest, everyone had that in mind once - landing Mount Chiliad to the very top. 10/10
 
Outro: Kinda sad outro, but 100% conform with the intro and the interlude. 10/10
 
Editing: One of my favourite edits of a stunting video so far. The cinematics on Minq's cabbie precision were probably the best I've seen, ever. 10/10
 
Overall: 10/10
 
This is a masterpiece in every aspect. Three years of work finally pays off. Good job everyone included.
 
10/10

19
SA Un-Modded Video Releases / Re: tomiboy - TERRAFORM
« on: September 03, 2020, 01:48:36 PM »
Review by Smut

0:13-0:26: Not my cup of tea tbh, I don't like the fact that you have to approach the bump by using a packer.
0:27-0:44: Tried that one myself for fun once. Good looking execution and clever use of the hydraulics.
0:44-0:54: Solid grind.
0:55-1:09: This one looks fun to try, I've always enjoyed this kind of precisions.
1:10-1:22: The camera perfectly fits the music here, unfortunately I couldn't quite comprehend what has happened here.
1:23-2:00: This grind combo is obviously alot better than the first one. I like it.
2:01-2:10: Easy infernus bump, good use of the hydraulics again.
2:11-2:23: Another packer approach natural bump.
2:23-2:34: This was awesome, good job.
2:35-2:48: Pretty obvious one, doesn't look that hard.
2:48-2:57: Great natbump, no packer this time, so GJ.
2:58-3:06: Solid natural bump.
3:07-3:20: That is a Balsam style grind, looks kinda random.
3:21-3:35: Obviously one of my favourites in the video. Great air you got here.
3:35-4:08: Well deserved finisher, I love it.

Editing:
You did very well on the editing, I know how much of a struggle it can be to edit on a machine like yours. Nontheless I've enjoyed the camera movements combined with the freeplay adjustments, which perfectly fitted the song.

GJ tomiboy, keep it up and all the best for your future!  :mellow:

20
VC Un-Modded Stunting Video Releases / Re: [VC/LC] Smut - Aconitum
« on: August 09, 2020, 01:24:45 AM »
Thanks for the kind replies, guys!

I'm sorry for boring you with some oldies, as far as I know now the following stunts have been landed before:
- The Dirtring precision: I did not know that this has been old by Kaneda, thanks for clearing that up for me, Rainbow (and you're completly right, this is one of the stunts that annoyed me the most, I've got a folder full of horrible bails)
- The Sunshine Autos grinds: I actually knew that those two stunts were not on the level of some of the other ones, I did not know that they were both old, though. It was fun landing them anyways.
- The Golf park ledgegrind: Well this one has been done by Sorcery, lately, I know that.

About the LC tunnel ledgegrind: I've figured out how Barney did the tunnel ledgegrind in Monolith, while I was trying it for the throwback collab. As Max still needed a stunt to fill up the video, I went for this one. It may be cheap, but still it's fun to try, as it completely differs from other grinds or ledgegrinds.

About the prefinisher double grind: It's funny to mention that this was done in under an hour. Thanks to Faiz for sharing this spot with me.


21
VC Un-Modded Stunting Video Releases / [VC/LC] Smut - Aconitum
« on: August 07, 2020, 04:34:04 AM »
The pandemic has forced me to reinstall this game and this is the result of a three month ride through Vice City and Liberty City.

A special thanks goes out to Max for doing an incredible job on the editing!
A big thanks goes out to AllBeast for helping me out with things, to Faiz and TBV for keeping me motivated and to Reaper and Blaze for giving me a bike and a face!

Download: https://www.dropbox.com/s/dmyg03iqecogw9w/Smut%20-%20Aconitum.mkv?dl=0
YouTube: https://www.youtube.com/watch?v=DRHoVTxdQu8

22
VC Chat & Support / Re: VC Throwback Collab
« on: July 30, 2020, 12:05:52 AM »
Gonna send something soon   ;D

23
SA Chat & Support / AC-MP
« on: April 02, 2020, 08:19:48 AM »
Hey there, I've recently downloaded AC and was wondering if there are still active servers within the multiplayer mod (SAMP 0.3e). Unfortunately I'm playing on Mac OS (Wineskin) and keep getting the following error when trying to join a server. Does anyone have a solution?
https://imgur.com/0hSXcD4

24
SA Chat & Support / U-MP problem
« on: February 25, 2015, 01:12:26 PM »
Hey guys,

I'm lots around in SA-MP and I thought of switching over to United-MP or even Anderius-MP.
I'm running United 1.2 with U-MP 0.3e installed, but when I wanna connect to a server I always get this error:



Has anyone experience with this one or any clue what it could be?

25
SA Un-Modded Video Releases / Re: Playboyz - Etymon
« on: February 09, 2015, 04:04:34 AM »
You actually pushed every method in multiplayer to the limits.  :ajaja:
I've lost that firetruck bump at 0:27, but there's still a firetruck bump which is new and unreleased.  :cc_detective:
Also, good job on landing all those chimneys.  :lol:

26
Computer Talk / Re: SA problem.
« on: August 12, 2014, 07:50:02 PM »
Turn off v-sync in Nvidia Control.
If you don't know how, ask Google.
V-sync prevents the fps go over 60fps.  :rolleyes:

If not check if you turned the frameliter on, haha  :lol:
I've always turned it off.  :sleep:

27
Computer Talk / Re: SA problem.
« on: August 11, 2014, 04:48:49 PM »
Got latest NVIDIA drivers?
Try setting the image settings to performance instead of quality in the NVIDIA control panel.
Tried this but nothing worked.

28
Computer Talk / SA problem.
« on: August 11, 2014, 01:55:39 PM »
Hey guys.
I got some weird problems with my laptop I just bought.
It's an Acer Aspire V7:

Windows 8
Core i7 - 4500U @1,80 GHz
NVIDIA GT 750M

Guess it's Windows which is making SA really crap.
I only get about 50 fps no matter what settings i play at and well it lags.

Any suggestions?  :euro:

29
V Chat & Support / Re: "Gliding" has been removed.
« on: March 07, 2014, 06:49:35 AM »
I always had fun with stunting in V so far but well this sucks. IMO such 'glitches' are just making a game a game.. Fixing such characteristic things lowers the quality of the game..

30
WH Video Releases / Re: SKY - Odd and Balsam Duo Best-Of
« on: December 30, 2013, 07:04:43 AM »
This editing really fits the title I guess. Awesome work.  :wub:

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