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Messages - AJ Collins

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211
Gaming Discussion / Re: Fallout 3
« on: January 04, 2010, 03:28:57 AM »
Got it yesterday and love it. However, the radio stations are very dull. There is a mod that adds to GNR. It includes 100 tracks that are now in public domain and add some removed ads. I haven't installed it yet as I haven't launched the game yet since downloading it, but I have a feeling it's going to be good. GNR-More where that came from or via torrent. What's great about the game is that it can be modded it your heart's content. People have listed tons of great mods over at this Steam topic.

212
Community Council / Re: GTAs.net Forum Awards 2009
« on: January 03, 2010, 05:25:03 PM »
Vote AJ for Jesus of 2009!

213
Gaming Discussion / Re: STEAM CHRISTMAS SALE
« on: January 03, 2010, 12:34:24 PM »
GTAIV is back on sale! GET IT NAWO!

214
Community Council / Re: mobile skin
« on: December 29, 2009, 11:50:26 PM »
http://www.gtastunting.net/forums/index.php?action=forum;wap2
SMF has a built in theme for mobiles, it's just that it doesn't redirect mobiles to it.

215
Gaming Discussion / Re: STEAM CHRISTMAS SALE
« on: December 22, 2009, 06:28:54 PM »
If you don't buy GTAIV, I will kill you.

216
Community Council / Re: The site
« on: December 22, 2009, 09:31:51 AM »
An x-mas banner with Tommy, CJ, and Claude wearing Santa Hats would be cool :wub:
If someone wants to put it together, I'll put it up.

217
Community Council / Re: Optional Christmas theme?
« on: December 21, 2009, 02:25:43 PM »
http://custom.simplemachines.org/themes/index.php?action=search;type[]=11;start=0

I'd pick one, but they all look cheesy to me.

219
Gaming Discussion / Re: Team Fortress 2 FREE WEEKEND!
« on: December 17, 2009, 06:49:37 PM »
Quote
A required update for Team Fortress 2 is now available.  Please run hldsupdatetool to receive the update.  The specific changes include:

New Content
 - Added new control point map Gorge
 - Added new capture the flag map Double Cross
 - Added item crafting
 - Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info)
 - Added headshot death animations
 - Added more backstab animations

Soldier
 - Added 35 new Soldier achievements
 - Added 4 new Soldier items
 - Added new Soldier Domination lines

Demoman
 - Added 35 new Demoman achievements
 - Added 3 new Demoman items
 - Added new Demoman Domination lines

Spy
 - Now pretends to be carrying the weapons & wearables of the target he's disguised as
 - Moved the Spy's camera-beard to the Misc loadout slot so he can equip it with a hat

Scout
 - The Sandman now only stuns on a max range hit (when you hear the cheering)
 - All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)

Minor changes
- Added new options to the Multiplayer->Advanced dialog:
       - Combat text, which displays damage amounts you do to enemies.
       - Medic auto caller, which automatically shows you nearby friends at low health.
       - Heal target marker, which better highlights the target your medigun is locked onto.
       - Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
 - Fixed being able to affect friendly pipes with airblast (they would unstick)
 - Added recharge sound to abilities with a recharge bar
 - Fixed attachable wearables not staying on ragdolls
 - Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches
 - Added jiggle bones for Pyro's chicken hat
 - Added 2 new game startup songs

Community Mapmaker requests:
 - Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)
 - Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)

Jason

I'll start you off with a blueprint.
Jarate + Jarate + Ambassador = "Crafting Failed: Craft Server is Unavailable."

220
Gaming Discussion / Re: Modern Warfare 2 fucked up
« on: December 16, 2009, 05:40:11 PM »
Big Rigs > MW2

221
Gaming Discussion / Re: The Saboteur
« on: December 13, 2009, 01:59:34 PM »
The reason it seems unfinished is because EA laid off the whole studio working on it so they had to rush to the release.

pandemic is horrible with bugs and shit anyways; see mercenaries 2 PC release
See EA acquisition of Pandemic.

222
Gaming Discussion / Re: The Saboteur
« on: December 13, 2009, 01:35:48 PM »
I seen the E3 trailer and it looked kinda cool. Was thinking about getting it until EA closed the studio. If the people who made it are not getting paid, why should I buy it?

223
Gaming Discussion / Re: The Screenshot Thread!
« on: December 08, 2009, 04:19:42 AM »
GTAIV





Mirror's Edge





224
Gaming Discussion / Continuity
« on: December 04, 2009, 08:41:37 PM »
One of the most addicting flash games ever.
http://www.continuitygame.com/

225
Community Council / Re: 2 Things
« on: December 03, 2009, 06:38:55 PM »
This all has changed with SMF 2.0 and mods should be theme independent. However before we move to it the theme needs to go under a big update to work correctly on 2.0. Flat said he was going to talk to Pitbull about it.

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