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Messages - Glen1992
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31
« on: July 23, 2013, 10:22:57 PM »
My bad haven't been around in a while im a little rusty shouldn't the appropriate forum be gta modding as this is technically a mod for SA anyways just thought id let people know about it. Hope they finish it would like to try and put a video together in this
32
« on: July 23, 2013, 01:37:14 AM »
Because this is the 1984 version of vice city with Vic Vance that was never released on the PC it also has a few missions and side missions
33
« on: July 23, 2013, 12:28:40 AM »
Hey Everyone i registered my account way back in 2005 and haven't been around in a few years so i doubt anyone remembers me but just thought i make a thread and say hi
34
« on: July 23, 2013, 12:14:10 AM »
Just wondering if anyone had this mod its currently in beta 3. Anyone that likes vice city and has san andreas installed id recommend it too. Sorry if there has already been a topic on this i did a quick search and couldn't find anything. if you haven't got it you can get it here http://vcspcedition.com/ if anyone does have this and has a way to spawn cars and bikes would you please let me know where i can get this
35
« on: July 23, 2013, 12:01:45 AM »
36
« on: July 22, 2013, 03:56:42 AM »
Any one got the last ATS Crew video Final Cut to upload for me ? thanks in advance
37
« on: March 30, 2011, 10:08:48 AM »
Going to send some stunts for this now hope i get accepted
38
« on: March 30, 2011, 04:06:59 AM »
Junior Senior - Move Your Feet
39
« on: March 30, 2011, 03:45:10 AM »
Well for the last couple of days ive been stunting and trying to learn how to edit for a come back video as i havent stunted in like 3 - 4 years i will be using the default tommy skins and bikes, this video is just for fun as i havent been on here for a long time really hope someone has some time for this thanks in advance glen
40
« on: March 30, 2011, 12:15:21 AM »
Cool video guys very enjoyable to watched and a great edit hope too see more from you too in the future
41
« on: March 29, 2011, 04:51:03 AM »
Jay and silent bob strike back How high Happy gilmore I love you man Van Wilder
Watch those there pretty awsome
42
« on: March 29, 2011, 04:44:46 AM »
Thanks guys my game no longer crashes, the timing just seems all wrong lol just needs tweaking now
43
« on: March 27, 2011, 03:01:48 PM »
Thanks i have spent the last few hours trying to sort it out i have made progress both my bike and player spawn but then before the character moves the game crashes this is the new code ; DEFINE VERSION VICE 0.22
0002: jump ££Label008620 DEFINE MEMORY 34329
:Label008620 0002: jump ££Label008644 DEFINE OBJECTS 1 DEFINE OBJECT DOOR \\ This is an unused object. You can put anything here.
:Label008644 0002: jump ££Label008658 DEFINE MISSIONS 0
;-------------MAIN---------------
:Label008658 03A4: name_thread "MAIN" 016A: fade 0? () 0? ms 01F0: set_max_wanted_level_to 0? 03AD: set_rubbish 0? (invisible) 03DE: set_pedestrians_density_multiplier_to 1? 01EB: set_car_density_to 1? 0111: set_wasted_busted_check_to 0? (disabled) 00C0: set_current_time 22? 0? 04E4: unknown_refresh_game_renderer_at 380.6! 253.15! 03CB: set_camera 380.6! 253.15! 15.43! 0053: $PLAYER_CHAR = create_player #NULL at -366.69! -534.406! 16.301! 01F5: $PLAYER_ACTOR = create_emulated_actor_from_player $PLAYER_CHAR 0330: set_player $PLAYER_CHAR infinite_run_to 1? (true) 0001: wait 0? ms 01B6: set_weather 5? 00D6: if 0? 8118: NOT actor $PLAYER_ACTOR dead 004D: jump_if_false ££Label0086FA 0352: set_actor $PLAYER_ACTOR skin_to "PLAYER" 038B: load_requested_models 0353: refresh_actor $PLAYER_ACTOR 0222: set_player 2228?? health_to 100!
:Label0086FA 016A: fade 1? (back) 1000& ms 00D6: if 0? 0256: player $PLAYER_CHAR defined 004D: jump_if_false ££Label00871E 04BB: select_interiour 0? \\ select render area 01B4: set_player $PLAYER_CHAR frozen_state 1? (unfrozen) 01B7: release_weather
:Label00871E 0001: wait 1000& ms 0247: request_model #PCJ600 0247: request_model #BKA 00D6: if 0? 8248: NOT model #PCJ600 available 8248: NOT model #BKA available 004D: jump_if_false ££Label008658 0001: wait 1000& ms 0002: jump ££Label00874C
:Label00874C 038B: load_requested_models 0002: jump ££Label008755
:Label008755 0001: wait 1000& ms 00A5: 404?? = create_car #PCJ600 at -362.475! -526.456! 11.781! 0175: set_car 404?? z_angle_to 180! 00AD: set_car 404?? max_speed_to 10! 0002: jump ££Label00878C
:Label00878C 009A: 32?? = create_actor 4? #BKA at -378.323! -553.585! 18.593! 0211: actor 32?? walk_to -363.506! -526.355! 01D5: actor 32?? go_to_and_drive_car 404?? 0002: jump ££Label0087C2
:Label0087C2 0001: wait 8000& ms 02C2: car 404?? drive_to_point 85.249! -453.902! 10.497! 0002: jump ££Label0087E2
:Label0087E2 0002: jump ££Label0087E2
Any help would be much appreciated
44
« on: March 27, 2011, 07:33:11 AM »
Im making a new video and have been working on a script its very basic as its my first time but every time i try to use it my game crashes just wondering if someone could take a look and tell me whats wrong thanks
DEFINE VERSION VICE 0.22
0002: jump ££Label008620 DEFINE MEMORY 34329
:Label008620 0002: jump ££Label008644 DEFINE OBJECTS 1 DEFINE OBJECT DOOR \\ This is an unused object. You can put anything here.
:Label008644 0002: jump ££Label008658 DEFINE MISSIONS 0
;-------------MAIN---------------
:Label008658 03A4: name_thread "MAIN" 016A: fade 0? () 0? ms 01F0: set_max_wanted_level_to 0? 03AD: toggle_rubbish 0? 03DE: set_pedestrians_density_multiplier_to 0? 01EB: set_car_density_to 0? 0111: set_wasted_busted_check_to 0? (disabled) 00C0: set_current_time 10? 0? 04E4: unknown_refresh_game_renderer_at 380.60! 253.15! 03CB: set_camera 380.60! 253.15! 15.43! 0053: $PLAYER_CHAR = create_player #NULL at -366.690! -534.406! 16.301! 01F5: $PLAYER_ACTOR = create_emulated_actor_from_player $PLAYER_CHAR 0330: set_player $PLAYER_CHAR infinite_run_to 1? (true) 0001: wait 0? ms 01B6: set_weather 0? 00D6: if 0? 8118: NOT actor $PLAYER_ACTOR dead 004D: jump_if_false ££Label0086EF 0352: set_actor $PLAYER_ACTOR skin_to "PLAYER" 038B: load_requested_models 0353: refresh_actor $PLAYER_ACTOR 0222: set_player 2228?? health_to 100!
:Label0086EF 016A: fade 1? (back) 1000& ms 00D6: if 0? 0256: player $PLAYER_CHAR defined 004D: jump_if_false ££Label0086EF 04BB: select_interiour 0? \\ select render area 01B4: set_player $PLAYER_CHAR frozen_state 1? (unfrozen) 01B7: release_weather
:Label008700 0001: wait 1000& ms 0247: request_model #PCJ600 0247: request_model #MBA 00D6: if 0? 8248: NOT model #PCJ600 available 8248: NOT model #MBA available 004D: jump_if_false ££Label008706 0001: wait 1000& ms 0002: jump ££Label008700
:Label008706 038B: load_requested_models 0001: wait 1000& ms 0002: jump ££Label008717
:Label008717 0001: wait 1000& ms 00A5: 404?? = create_car #PCJ600 at -362.475! -526.456! 11.781! 0175: set_car 404?? z_angle_to 90! 00AE: unknown_set_car 404?? to_ignore_traffic_lights 1? 00AD: set_car 404?? max_speed_to 0! 02AC: set_car 404?? immunities 1? 1? 1? 1? 1? 0129: 32?? = create_actor 4? #MBA at -366.690! -534.406! 16.301! 0211: actor 32?? walk_to -363.506! -526.355! 11.781! 03E2: actor 32?? enter_car 0350: unknown_actor 32?? not_scared_flag 1? 0002: jump ££Label008722
:Label008722 0001: wait 2000& ms 02C2: car 404?? drive_to_point 85.249! -453.902! 10.497! 00AD: set_car 404?? max_speed_to 10!
45
« on: March 27, 2011, 06:58:30 AM »
Thanks just what i needed
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