Author Topic: [WIP] GTAStunting.com Multiplayer Mod  (Read 8094 times)

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Offline JayFoxRox

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[WIP] GTAStunting.com Multiplayer Mod
« on: January 14, 2006, 09:20:53 AM »
Actual project name: GTA: Multiplayer Stunting

When I fighted with gunner in the other topic  :D  i got the idea to create a Multiplayer mod for GTAStunting.com

It try to get it smooth as possible.

Features for first alpha should be:

Me:

+ 2 Players
+ Socket to socket
+ Smooth sync
+ Static wheater and time set by host
+ SA Support
- VC Support
* Stunts listed in log
* 3 little gamemode (Stunting)
* Cars and Onfoot (Basics)
* Jetpacks
* Passenger
* Skin select
- Steed

Community:

+ Full Skills
* Serverside map and defination files
* Pickups
* Teleporter
- unlimited Health
- weapons

Legend:

* Suggestion
+ Confirmed
- At least not in the alpha

-----------------------------------------

And it is named "GTAStunting.com Multiplayer mod" because U can make suggestions what i should put in the mod

FAQ:

Will there be weapons?
No maybe l8r

Is there a ded server?
Nope - its 2 player so socket to socket

What programming lang u use?
Visual basic 6

I want to join the team - is that possible?
ATM i need no programmer cuz most is allread finished

Programmer:

J-Fox


Tester:

RAD
Redfox92
Stapstah
« Last Edit: January 17, 2006, 11:35:34 AM by Fox »

Offline finallight

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #1 on: January 14, 2006, 09:27:42 AM »
Have some ramps, allow health and armor cheat, and have no weapons. Also have packers and PCJ's everywhere, or maybe build in a packer/pcj spawner.

Offline JayFoxRox

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #2 on: January 14, 2006, 09:34:01 AM »
i could add infinite health and armor.

Also a config file for cars and objects etc at host side

i just tested the netcode with madhacker and we got a ping of 85 - this is getting really gd

I will post sum screens when i got the first syncs ingame. so cya in about 1 hour if i m still at the pc then

//Edit:

What u think about Jetpacks?
« Last Edit: January 14, 2006, 10:10:57 AM by Fox »

Offline RAD

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #3 on: January 14, 2006, 10:22:38 AM »
This sounds like an awesome idea fox, but before i ask any more questions/comments, will this game be for vice city or san andreas?

 

Offline JayFoxRox

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #4 on: January 14, 2006, 10:23:45 AM »
Added it sum seconds ago to the suggestions box...

But due the memory and scm of the games it would be easily to create a multigame exe using arrays.  :D  

Offline Kenny

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #5 on: January 14, 2006, 10:25:33 AM »
Quote
This sounds like an awesome idea fox, but before i ask any more questions/comments, will this game be for vice city or san andreas?
The features clearly states that it is for both Vice City and San Andreas lol.

Offline JayFoxRox

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #6 on: January 14, 2006, 10:27:25 AM »
Not 100%ly.

I meant its 100%ly for SA but i still dunt know if i will create a VC one  :P

btw: i added the vc/sa support to the first post  when he posted his question  ;)
Sorry that i forgot to name the game  :unsure:  

Offline RAD

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #7 on: January 14, 2006, 10:54:51 AM »
Alright, here's a few things i've come up with, if they're dumb or impossible to do then just ignore me.

- Will this work over LAN and Internet?

- After stunting in other multiplayer mods (GTA Rumble), i noticed that replays are'nt too good when two people perform the same stunt one after another, as its difficult to get a good view of both people performing the same stunt. So i'm wondering, would it be possible to set up a bot third player or a camera for the replays, to either follow both players and keep them in the camera view, or in a fixed position? (if that makes sense at all)

- How will the vehichles spawn? will they be roaming the streets, or could they be spawned in areas around the cities, like grove st, airports etc?

- Would it be possible to have teleport locations to move players between the three main cities?

Offline gunner

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #8 on: January 14, 2006, 10:56:49 AM »
Might i point out that using gtastunting.com in the name is against the rules?

Offline JayFoxRox

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #9 on: January 14, 2006, 11:05:56 AM »
Quote
- Will this work over LAN and Internet?
Its TCP - so u can use on the internet and in lan.  :)
(Maybe i will add a serverbrowser for lan)

Quote
- After stunting in other multiplayer mods (GTA Rumble), i noticed that replays are'nt too good when two people perform the same stunt one after another, as its difficult to get a good view of both people performing the same stunt. So i'm wondering, would it be possible to set up a bot third player or a camera for the replays, to either follow both players and keep them in the camera view, or in a fixed position? (if that makes sense at all)
I thought about removing the original replay system and use a camera which can be controlled by switching to spectator mode. That would mean that u can c each other stunting in real time. The replay system would loop the players and the other person might get confused.

Quote
- How will the vehichles spawn? will they be roaming the streets, or could they be spawned in areas around the cities, like grove st, airports etc?
If i make the defination files server based u can spawn everywhere. I thought about adding a original parked cars file.
But if i use static points (like rumble and mta vc)  i would park sum cars near spawnpoints in first release until the community made a list of cars.

Quote
- Would it be possible to have teleport locations to move players between the three main cities?
I think i will create a marker at each spawnpoint where the player can walk in. that means that u can select a location where to teleport to. and if u die u see the same menu. (Spawnpoint selection)

Quote
  Might i point out that using gtastunting.com in the name is against the rules?
I dont know y that should be against the rules. Its a community project so its even better when its named like it is atm. Also the name isnt copyrighted so that shouldnt be a big problem

//Edit:

Forum rulez: http://www.gtastunting.com/forums/index.php?act=boardrules

//Edit2:

Screens r coming 2morrow hopefully  B)

 :: Correct me if i m wrong ::
« Last Edit: January 14, 2006, 11:15:07 AM by Fox »

Offline marklund

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #10 on: January 14, 2006, 11:21:30 AM »
Make the replay system work in multiplayer! :P

Offline JayFoxRox

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #11 on: January 14, 2006, 11:25:17 AM »
The only thing i could do is to try to make it save the replays in the replay directory using different files - then create a player to show u the whole multiplayer session in 30 second parts  :P

btw: this is a joke

But any other suggestions until i start syncing the rest (pos and car is synced so far)

Nitro?
Steed?
Skills?
Spawnpoints?
Skins?
...

Offline marklund

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #12 on: January 14, 2006, 11:32:58 AM »
Steed mod shouldn't be added, but nitro to cars who are supposed to be available to get nitro.

Skills should be at the highest rate. Spawnpoints should be customizable through a server client or something similar. :P

There could be some selectable skins, those who are in the game.


Edit:
Unlimited health On/Off
Allways Grenades (Used to stunt without vehicles)
Jetpack

Hmm...
« Last Edit: January 14, 2006, 11:34:09 AM by marklund »

Offline JayFoxRox

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #13 on: January 14, 2006, 11:39:59 AM »
THX alot for the nice feedback till now  :D

i wont do Unlimited health right now cuz i think its sumwhat better if there r health icons at sum points...

Grenades - no: becuz i wont add weapons rite now. This is still an early stage i started this about 4 - 5 hours ago (and worked about 2 lol)

Jetpack - i will work on it  :)

About skins: I was wondering which skins, which cars near their spawnpoint, where they r spawning.

btw: as mod u should know if the name is against the forum rulz.

Offline marklund

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[WIP] GTAStunting.com Multiplayer Mod
« Reply #14 on: January 14, 2006, 11:46:22 AM »
I really don't know, PM Andyroososoft about it (GTAStunting.com head admin)

 

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