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Messages - Srcry
2
« on: March 18, 2025, 11:57:41 AM »
Let's just take what Nagash has to say with a grain of salt.  This forum isn't really the best place for discussion or feedback. Making a topic for a video release is more so done to fulfill the tradition.
3
« on: March 15, 2025, 10:39:24 AM »
It's the anonymous collab organized by Ltab. No more information is available.
4
« on: March 11, 2025, 12:02:58 AM »
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« on: January 04, 2025, 12:18:39 PM »
Nice to see a fun collab with plenty of grinds. My favorite stunts were Fighter's smooth 450 to grind, and boxXx with the 450 to double grind. My taxi boost to "secret hole" was cut early as it didn't get stuck on the hole. It goes through it a second later 
The way it was shown in the video was funny to me because it was a total fake out, I thought "taxi boost into the hole oh it's a precision!"
8
« on: December 30, 2024, 11:27:05 AM »
Bouncy! I think cats are the key to successful ledge grinds. Getting the most out of some of these spots can't be easy, but you made it happen. Song and edit made it feel like some sort of Club Malibu fever dream (with lots of sparks and cats).
9
« on: December 27, 2024, 12:40:37 PM »
It's nice to see a video jam packed with stunts. I have absolutely zero x-mas spirit, but I still love to see all the unique touches put into this. Combining all the game engines into one video provided the perfect amount of variety. As far as my favorite stunts, I'm gonna sound like a broken record and praise every grind in the video. Gotta love seeing sparks in SA replays. Also the boat, plane and helicopter stunts across all games were cool to see.
10
« on: December 02, 2024, 04:45:07 PM »
The panther never stops. I especially liked the grabs and grinds. My favorite was the downwards freeway grind to grab to dumpster. The edit was smooth and unobtrusive + I liked the midnight blue sky color. go get some sleep
I won't be at your office tomorrow, I've got stunting to do!
11
« on: November 30, 2024, 07:35:25 PM »
I never thought we would get so many stunts out of this map. A real good variety here, too many for me to choose from. I wish I landed something better, but it was cool to see these old reps put to good use in this amazing video. That finisher has to be as precise as it gets with the rhino considering the amount of distance traveled. Now for the editing and overall presentation: very classy and entertaining throughout. Cool to see the power of freeplay and replay manager put to good use with these smooth camera angles. Great job on expanding this series with 18 minutes worth of stoke.
12
« on: November 20, 2024, 10:04:16 PM »
Insane stunts and the edit looked nice. Some massive precisions landed + Cooper's crazy spin to grind. I don't think I have enough patience to land stunts like this with such big air.
13
« on: November 19, 2024, 01:08:32 PM »
Are you kidding me? A video with only ledge grinds? I loved every second of it. Just when I thought there was nothing new to grind, you managed to squeeze out new combos that I never would have thought to try. I quite liked the old school meets new school editing style as well.
14
« on: October 19, 2024, 10:37:58 AM »
Well that was amazing. I can appreciate the *every stunt has to be massive* motif. This will take a few more watches to totally process. With that being said, I did make a crappy reaction video: https://youtu.be/fy0j5MJYJ_AAnd Haywire, if this is truly the (second to) last massive project you work on, I can understand going out on a high note, but I would love to see another fun video edited by you with experimental editing.
15
« on: October 15, 2024, 09:39:18 AM »
DC and H Creations 'bout to drop a cinematic masterpiece on us. That slow mo in 60 fps looks nice.
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