Author Topic: Alien City Stunting Friendly Release  (Read 21246 times)

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Offline VaNilla

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Alien City Stunting Friendly Release
« on: December 28, 2010, 07:49:57 PM »


Hey guys! I've noticed that a lot of people are having trouble getting Alien City to work with San Andreas, so I decided to make things a whole lot easier for everyone. Simply download the mod from the link below, and extract the 'GTA Alien City' folder to any location on your computer. Then, copy the audio folder from your existing San Andreas installation into the Alien City directory. To play the game, use the 'gta_sa' executable file to open Alien City, and then click on 'new game' to start playing. To play on San Andreas Multiplayer, use the 'a1_mp' executable file to open it up. All files are exactly the same as the default San Andreas versions (apart from the map of course), so there's no need to worry about custom vehicles or modified handling files.

This modification also includes Dannye's Ultimate SCM Mod for Alien City, but there's a problem. When you start the game, you will spawn in mid-air, and you won't be able to see the map until you die. The only way you can fix this is by committing suicide. You can easily do this by spawning a parachute (type "AIYPWZQP" ingame), enabling the jetpack by pressing 'C' on your keyboard, and then pressing the 'jump' key. This will kill your player, and respawn you in Alien City. Disable the jetpack by pressing 'C' again once you respawn. If that doesn't work, you'll have to parachute down to the bottom of Alien City, and die when you hit the ground. You can accelerate this process with a trainer by teleporting to the ground after spawning a parachute. Thanks to Nauthiluz for this trick. Another problem is that there are also one or two animation bugs in Alien City. For example, you start dancing when you enter a faggio/pizzaboy, which may be quite exciting, but can also be particularly annoying. Anyway, all that needs to be said has been said, so click the link below and enjoy!

Alien City Stunting Friendly Release - Mediafire Link (part 1)
Alien City Stunting Friendly Release - Mediafire Link (part 2)
Alien City Stunting Friendly Release - Mediafire Link (part 3)
Alien City Stunting Friendly Release - Mediafire Link (part 4)
« Last Edit: January 04, 2013, 07:03:41 AM by Shadowsniper »

Offline PM

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Re: Alien City Stunting Friendly Release
« Reply #1 on: December 29, 2010, 12:04:53 AM »
Thanks :wub:

Offline mqtH

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Re: Alien City Stunting Friendly Release
« Reply #2 on: December 29, 2010, 12:32:01 AM »
Thanks :)

" you start dancing when you enter a faggio/pizzaboy "
Sure I wanna try :lol:

edit/ what the hell ? I start the game and:
« Last Edit: December 29, 2010, 01:28:33 AM by MqtH »

Offline PM

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Re: Alien City Stunting Friendly Release
« Reply #3 on: December 29, 2010, 02:10:12 AM »
Works awesomely :cheernutz:

Offline AllBeast

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Re: Alien City Stunting Friendly Release
« Reply #4 on: December 29, 2010, 03:54:39 AM »
mod rocks
but this is peace of shit, i can do better
don't forget that alien city replace most of vehicles, handling and all other stuff

Offline TurBo

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Re: Alien City Stunting Friendly Release
« Reply #5 on: December 29, 2010, 05:06:47 AM »
Sorry beast but that is actually helpful so i dont see what was that "i can do better" thing for.

Offline STREEM

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Re: Alien City Stunting Friendly Release
« Reply #6 on: December 29, 2010, 06:03:05 AM »
Sorry beast but that is actually helpful so i dont see what was that "i can do better" thing for.
he can make it way lighter

Offline VaNilla

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Re: Alien City Stunting Friendly Release
« Reply #7 on: December 29, 2010, 06:04:37 AM »
mod rocks
but this is peace of shit, i can do better
don't forget that alien city replace most of vehicles, handling and all other stuff

Like I said, I've already fixed that, that's why it's called a 'stunting friendly release', and says that "all files are exactly the same as the default San Andreas versions (apart from the map of course), so there's no need to worry about custom vehicles or modified handling files".

EDIT: Looking for a solution to your problem MqtH.
EDIT 2: Temporarily, backup your 'StreamMemFix.asi' and move it, then try running the game with it and tell me if it works :)
« Last Edit: December 29, 2010, 06:32:37 AM by Shadowsniper »

Offline Syny

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Re: Alien City Stunting Friendly Release
« Reply #8 on: December 29, 2010, 07:19:14 AM »
thanks dude  :lol:

Offline ExRer

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Re: Alien City Stunting Friendly Release
« Reply #9 on: December 29, 2010, 12:32:23 PM »
still remembered car not working  :cheersad:

Offline Nauthiluz

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Re: Alien City Stunting Friendly Release
« Reply #10 on: January 01, 2011, 01:18:59 AM »
You didn't even name me Paul :P.

Offline VaNilla

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Re: Alien City Stunting Friendly Release
« Reply #11 on: January 01, 2011, 08:03:20 AM »
Well then Nauthiluz sent me the main.scm, and the method to get onto the map in single player :euro:

Offline Dimension

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Re: Alien City Stunting Friendly Release
« Reply #12 on: January 05, 2011, 06:23:53 AM »
one of the best sa mods ever :lol:

Offline Cookie

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Re: Alien City Stunting Friendly Release
« Reply #13 on: January 16, 2011, 07:53:10 AM »

Worked great, thanks.
Shame there are quite a few bugs. Just found out that the FCR is in fact a freeway   <_<

Offline __JREN

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Re: Alien City Stunting Friendly Release
« Reply #14 on: January 16, 2011, 12:18:41 PM »
wow! Thanks a lot! that's way more easier now :D

 

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