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Messages - Diaz

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Gaming Discussion / Re: Terminus - Just Cause 4 Stunt Montage
« on: May 13, 2022, 01:16:22 AM »
I watched the fails video first, then the outtakes and I was expecting a longer video as the main video, but it was so short  :(
Nice stuff anyway, those cars stunts looked good imo, seems like the cars have some ability for dropbumping as well  :P

LLS Video Releases / Re: Sport & Ars - Trashcity
« on: May 11, 2022, 07:56:02 AM »
Worth every second I spent watching this video.

Modus Operandi Public Section / Re: Sorcery - Untitled Vol. II
« on: May 11, 2022, 07:54:14 AM »
goddamn, every single stunt was shown perfectly. i loved how easy/plain spots were done properly and it looked dope bc of your view on stunts, you really know how to show your stunts and this always done stylish, probably scateboarding culture influenced on you, i think so. enjoyed so much and thanks for one more tasty piece!
My thoughts basically. Even the plainest spots are executed and shown perfectly, your videos are always eye candy.

Good video guys, props to everyone involved. The stunts were cool and so was the editing. My fav was the finisher precision landing.

Great stunts, some of these were really huge. I love this kind of videos because you can see some unusually big air stunts with so powerful bumps that is not possible with a normal bump. It's sad you guys won't make any other video like this!

SA Un-Modded Video Releases / Re: [SA]End of the Line
« on: May 02, 2022, 10:16:36 AM »
Belated comment as usual but guys this was purely amazing, one of the most enjoyable videos of all time. Truly showed the essence of SA stunting, these songs also accounted for creating the ultimate SA atmosphere and experience for me. Props to anyone for still pushing the boundaries of this overused game, I never get tired of watching quality stuff. Everyone did great and showed something 'new' but some of Bart's infy madness was beyond me. It's tight at the top between him and Grescha  :P

WH Video Releases / Re: NEM - OUT OF MANA
« on: April 10, 2022, 09:02:39 AM »
Sorry for the belated comment but here it is.
Some of my thoughts in no particular order:
It was heartwarming to see the WH logo in the beginning of a video once again, always a pleasure  :wub:
Great song, makes me feel that you have been enjoying what you have been doing but it's a farewell. Also great editing Legend, you managed to create a good atmopshere which is an integral part of a decent video.
Fav stunts:
- 0:50 treeprec, I tried it a bit as well years ago, annoying one, good to see it landed
- all grindcombos basically, but namely: 2:25 (really digged the transition and it was spectacular with that big airdrop); 2:55 another one to finally being landed, this was amazing; 3:35 freeway grindcombo (I always admire freeway ledgegrinds as they look so cool and not-so-usual for me)
- grab2prec at 3:05, that was precise
- Vrock landing, this was a shocker, can't believe there are still new ways to land that + bonus point for the natural way, should have easily been the finisher
- guest stunts were cool as well, so clean grindcombo Legend and nice to see that p2b finally landed PM
- bump2trainbump2roof - I always love seeing fix mission objects being used, great thinking

Thank for you coming out with this video and still giving something new even in 2022, your effort related to this community is not one to discount.

SA Un-Modded Video Releases / Re: [SA] Vacant
« on: March 27, 2022, 03:10:32 PM »
Great video, I believe the level of stunts was quite okay in this, I enjoyed them, even the old ones. Glad to see you editing one more time Omar, your work is like a promise to a decent video.

VC Un-Modded Stunting Video Releases / Re: VC Throwback 2
« on: March 27, 2022, 02:50:06 PM »
Such an enjoyable video! Cool stunts and as I'm not aware of that much VC stunts, some seemed even new to me  :lol:
About the editing, it was an exceptional one, great effort Dannye. You can always show something new and interesting, one could tell you really enjoy what you are doing. Creative ideas all around and showing stunts like nobody else does, it was truly unique, thanks for the experience!

SA Un-Modded Video Releases / Re: Esfuerzo
« on: March 27, 2022, 02:32:21 PM »
Amazing solo. A breath of fresh air in the SA scene. You have a good eye for spots and the most important thing: You have style. Loved the car stunts and the grinds! That hotring one was neat. Keep it up. The editing was really great and pleasant to watch too.

My words exactly + I really liked the prefinisher, too. Good job dude, keep it up!

Introduce Yourself / Re: Wilderness
« on: March 14, 2022, 08:50:37 AM »
Good to hear from you again, I remember there were lot of speculation about your disappearance. Also respect for admitting all these stuff, better late than never. But you really shouldn't feel this bad about this, it's just a game after all and I know (and just read) how much it has meant to you, but it's just a hobby at the end of the day. What we think about you and you modding should not be important to you, there are much more significant things in life to concentrate on. I personally never had such mental problems, but if I had ever had, I would not have hesitated for a minute to stop doing this. So being healthy should be your top priority and coming back to stunting and to the forum is of less importance. As others already said, just take your time, this forum and we will be here whenever you are ready, we don't seem to leave anytime soon  :lol:

VC Un-Modded Stunting Video Releases / Re: Barney - The Finisher
« on: February 27, 2022, 11:41:50 AM »
That was a great insight of the making of arguably the best bigair stunt in VC history. Unreal dedication, also it would have been so cool if he managed to land the very top, he had all the 'chances'. I never touched that surface, how much solid place does it have due to that spinning radar anyway?

VC Un-Modded Stunting Video Releases / Re: FROSTBITE III
« on: February 19, 2022, 10:18:36 AM »
Fantastic video guys, Frostbite level of stunting! Amazing grindcombos combined with huge bigairs. Ches' upside down boost 2 prec was one to remember. As were Ruiner's recoil stunts, I have a weakness for those. Also, it was good to see Demon, I remember he was a beast in WH videos as well.
Also the editing was quite great, good job FTO! I wonder if I ever see you stunting again, not just editing  :P

SA Un-Modded Video Releases / Re: [SOLO] "Swing"
« on: February 19, 2022, 10:00:40 AM »
This was actually enjoyable, I liked the music and that retro looking in the video. Also the hustler stuff was somewhat interesting  :lol:

VC Chat & Support / Re: The AllBeast Method.
« on: February 19, 2022, 09:51:20 AM »
Very interesting method and topic. I have read thru all pages and I believe everyone is partially right. It's another step in the evolution of stunting, like in sport they always find out something that makes the athletes more effective, a new shoe, a new swimming dress and so on, it's about getting closer and closer to reach what is potentially possible. I respect Beast for putting in the hours to land absurdly hard stunts. Let's say a hard stunt takes 1000 hours to land, now he landed a VERY hard stunt that would normally take 10000 hours, but with this method he managed to land it in 1000 hours. The outcome: he landed a better stunt but with the same effort and time wasted (sorry for using this word but I feel it at this point in my life). So from this side, I cannot blame Beast for pushing the boundaries in a new, different way.

But as a man of traditions, I also think it's a grey area and I feel discomfort about these stuff. Completely opposite of what I elaborated earlier, I want to see stunts that are being done the 'classic' way. Using the same example: if you are willing to put those 10000 hours into that very hard stunt, you can reap the rewards, but don't find a shortcut and make that 10000 hours only 1000 and then feel the same satisfaction after landing it. USCM and other mods can be called similar in certain aspects, but not this one. Traditionally, a stunt should be done in one motion including all the reactions you take while doing the stunt. Cutting it to smaller parts just feels different to me.

I could go on debating about this and saying pros and cons but it doesn't lead anywhere. To sum it up, I still appreciate the effort you have put into this Beast, I'm happy that I could see some of the best grindcombos ever, I'm happy that these stunts are at least possible, but I cannot respect or love these stunts as much as the 'normal' ones.

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