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Messages - DeathCobra

Pages: [1] 2 3 ... 122
1
VC Un-Modded Stunting Video Releases / Re: CheS-Breakthrough
« on: June 18, 2022, 04:02:20 AM »
Friendly reminder that live recording is a good move.

2
VC Un-Modded Stunting Video Releases / Re: DATURA - Smut's Collab
« on: June 15, 2022, 10:42:15 AM »
dling... 5kbs  :(

Face reveal/reaction thing when I have the time later today

(here)

3
VC Un-Modded Stunting Video Releases / Re: VC Throwback 2
« on: May 12, 2022, 11:01:18 AM »
Cheers everyone for your comments on the video, I appreciate it! Thanks again to Skuller for taking care of this project, it was good to work together on this.

Now its BONUS FEATURES time!

Starting off simply, here's a couple (temporary) direct-download links of the main video that haven't been through the youtube ringer. I had one ready earlier but I wasn't too impressed with the excessive filesize, so with this extra time (apologies for the delay) I have finally gone and done some more efficient re-renders:

And there's NEW STUFF too - I've made a behind-the-scenes commentary video!
Not sure how interesting it will be to watch, but at least I've found making it to be a satisfying way to cap off the project, so I'm good with that. If anyone is keen, be warned that its just over 25min long (talking over the original video played back at roughly half speed; with on-screen text used to go into more detail or cover extra topics - and avoid making the whole thing hours long), and the audio is far from perfect (it was the first time I've done something like this, the room had background noise, and all the recordings were just talking into a phone, thus also probably a little inconsistent too). If I haven't talked you out of it, here's a link to check it out:

Thanks all!

It's actually incredible how much you've contributed to this community over the past two decades or so. And this is just another example of it. Mind blowing, thank you.

4
Modus Operandi Public Section / Re: Sorcery - Untitled Vol. II
« on: April 28, 2022, 04:00:16 AM »
Yes

5
SA Un-Modded Video Releases / Re: [SA]End of the Line
« on: March 27, 2022, 09:18:58 AM »
https://youtu.be/RnClmKff_OA

Scuffed reaction

Insane video though, great job. Artifex your editing is nuts.

E: Thx demon for yt upload

6
VC Un-Modded Stunting Video Releases / Re: Barney - The Finisher
« on: March 16, 2022, 04:30:30 PM »







Kinda seems like landing on top is going to require the same kind of trajectory you'd need to land the ledge. Landing on TOP of the spinning radar is gonna be like... 300ft at the least. Good luck with that!

...why did they not just make it a box?

7
Introduce Yourself / Re: Wilderness
« on: March 09, 2022, 01:05:50 PM »

8
VC Chat & Support / Re: The AllBeast Method.
« on: February 18, 2022, 08:16:26 AM »
fucking Nitzkit, but he also used virtual machine, but just for fun

ALLBEAST 06.06.2021
so, Aries thinked that i can use savestates
in solo
do you think it is possible to everytime save time in vmare?
because in virtual box it is takes forever
Nitzkit 06.06.2021
I dont understand the question
ALLBEAST 06.06.2021
he said virtual machine have save position function
does this function have vmare?
Nitzkit 06.06.2021
You can save the state in which the system was and come back later to it, but the entire OS is saved not just the game
ALLBEAST 06.06.2021
yeah, understandting
so it is possible in that way make stunts, like Aries thinks?
Nitzkit 06.06.2021
It is beyond my understanding, I doubt it it is possible, you would need to hack the memory states of not only the game but the OS from outside the VM which is just double the complexity

checkmate

So those two could have spotted this over a year ago  :lol:

Besides I was talking about Plethzorb not Nitz  :ninja:

9
VC Chat & Support / Re: The AllBeast Method.
« on: February 18, 2022, 08:03:11 AM »
Nver change GTAS, I can see and feel the anger you used to type this comment with all the inappropriate language you used, I mean its your nerves you are wasting not mine. I can tell you know nothing about me, and I dont care if you do nor you want to know. I am truly entertained and actually glad to see GTAS in its usual state.  :P

"You're not part of this! You went away for so long!"

> Defines me as 'GTAS'


10
VC Chat & Support / Re: The AllBeast Method.
« on: February 18, 2022, 08:00:01 AM »
can you rename yourself to DEAD Cobra?

Stick to the VM stunting I'm not sure your stand-up career is going to take flight.
did you read logo on last video? game over

I too can spam this topic with meaningless drivel.
good, when you will change your nickname i'm waiting

That'll be the day you realize I'm actually kinda on your side.

Might be a long wait.
on my side? ok, then we will have love and baby

There's hotter alien stunters on these forums sorry baby.

And they're not surrounded by sycophantic weirdos  :cheersad:

11
VC Chat & Support / Re: The AllBeast Method.
« on: February 18, 2022, 07:55:54 AM »
can you rename yourself to DEAD Cobra?

Stick to the VM stunting I'm not sure your stand-up career is going to take flight.
did you read logo on last video? game over

I too can spam this topic with meaningless drivel.
good, when you will change your nickname i'm waiting

That'll be the day you realize I'm actually kinda on your side.

Might be a long wait.

12
VC Chat & Support / Re: The AllBeast Method.
« on: February 18, 2022, 07:51:14 AM »
can you rename yourself to DEAD Cobra?

Stick to the VM stunting I'm not sure your stand-up career is going to take flight.
did you read logo on last video? game over

I too can spam this topic with meaningless drivel.

13
VC Chat & Support / Re: The AllBeast Method.
« on: February 18, 2022, 07:46:23 AM »
can you rename yourself to DEAD Cobra?

Stick to the VM stunting I'm not sure your stand-up career is going to take flight.

14
VC Chat & Support / Re: The AllBeast Method.
« on: February 18, 2022, 07:39:20 AM »

Would you be willing to invest 10000~ (and probably even more) hours on a single stunt that will be only seen and appreciated by a handful of people?

Maybe one day you'll grow up and appeciate hobbies for their own sake and not as a route to achieve a pitiful amount of internet fame.

Of course I appreaciate stunting (probably more than those pesky 05-06 vets that went inactive for more than a decade and returned only when corona hit  :ninja: ), I just see Beast's method as something like Dannye's SCM and other game enhancements (like no bush mod). It is genius, pushes the limits and cuts time spent on a stunt. This doesnt mean you are skipping "something important from your hobby", as you can see Beast also invested a huge amount of time into his solos.

E: It is still weird for me, that this produces so much hateful comments towards Beast's work, while obvious modders like fckr are being praised.

Well aren't you a lovely little cunt. Unsurprising of course you're on the extreme defensive considering you're a co-collaborator in this shit.

I don't even have any hate towards the videos you fucking melt. I have no idea how hard the spots were using VM savestates, nor do I particularly care. They're novelty videos at most and always have been for me.

And I have no fucking clue why you're constantly trying to redirect onto fckr as if it has any fucking relevance whatsoever in this conversation. I don't know the dude, I've barely watched his vids or tried his spots, and absolutely do not give a fuck whether he modded or not.

Some advice for the next decade of your 'activity' - instead of spending as much of it as possible figuring out how you can delve your nose 1 inch deeper into Allbeasts anal cavity, perhaps consider what you could create that actually has some value to the scene beyond that. Like I don't know, creating and hosting a full fledged database that holds literally all the videos this community has ever produced. Pesky fucking veterans amirite?

15
VC Chat & Support / Re: The AllBeast Method.
« on: February 18, 2022, 05:50:33 AM »
And I'm pretty sure this would be categorized as TAS. Segmented is usually done by playing a section in full, usually from one loading zone to another. And hide a cut in-between, I think a segmented stunt would be clip/replay splicing. Just taking the best part of multiple attempts and edit them together into what looks like one continuous clip. This clearly is tools used to create one continuous section of gameplay without any cuts.

Depends what you consider a 'section' I guess.

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