GTAStunting

GTA Series => Grand Theft Auto - V => V Chat & Support => Topic started by: DeathCobra on November 02, 2013, 02:46:37 PM

Title: Enough of this slow-mo bullshit
Post by: DeathCobra on November 02, 2013, 02:46:37 PM
So bored of people whining over stunts done with slow mo. Here's some examples of tricks/methods that have been discovered over the years that have added new dimensions and possibilities to stunting (and as such were surrounded by a lot of controversy):

- RADs. Verrrry controversial. For a year or two this was literally a love/hate thing in the community.
- Taxi boosting
- BSMs
- FBI bumps
- Bicycle jump glitch in SA
- FPS Off. Lol I bet people still argue over this.
- Entirely new GTAs (especially SA). So many people getting butthurt by the new physics.

Despite the fact that most of these could be considered exploits, if we're talking in terms of what Rockstar intended to be possible in the game in the first place, they pretty much all eventually became recognised as legit methods and respected as such. This slow mo business is no different. Allow people to use it to land their stunts if they want. It's blatantly obvious when it is used (for now), so there's no issue of deceit. If you want to be the purest of purist stunters, then fine, don't used it. Just don't get pissed off when other people do.

Title: Re: Enough of this slow-mo bullshit
Post by: MxZz. on November 02, 2013, 03:12:28 PM
When used on the bump, it totally ruins the stunt. Except if its not possible to bump it without. Im part of the guys who hate that thing. You always get a bump and can do 500ft wallrides. Just no.. I hate when guys use it to ruin a possible stunt, otherwise, if someone land a 400ft building with it, why not.
Title: Re: Enough of this slow-mo bullshit
Post by: Daffy on November 02, 2013, 03:22:15 PM
- FPS Off. Lol I bet people still argue over this.
I'm gonna assume you mean FL off?
Anyway as long as it isn't used to make something already easy even easier I don't mind it.
No one is trying to stop anyone from using it, that doesn't mean that they have to like when it's used though.
This sounds like you're you're trying to make your taste into 'law' and shove your opinion down everyone's throats.
I use it myself on some stunts and/or on some run-ups, but I draw the line where the use becomes so dominant that tremendous feeling of accomplishment when you land a stunt fades away as the whole point of doing a stunt in the first place fades with it.
That said I'll express my subjective dislike of the use of it when I feel it's acceptable and I'm not crushing the spirit of any newcomer, but see a veteran who's just being lazy.
Title: Re: Enough of this slow-mo bullshit
Post by: DeathCobra on November 02, 2013, 03:31:36 PM
When used on the bump, it totally ruins the stunt. Except if its not possible to bump it without. Im part of the guys who hate that thing. You always get a bump and can do 500ft wallrides. Just no.. I hate when guys use it to ruin a possible stunt, otherwise, if someone land a 400ft building with it, why not.

You can still land it without the slow mo you know...

- FPS Off. Lol I bet people still argue over this.
I'm gonna assume you mean FL off?

Thats the one lol.

Quote
This sounds like you're you're trying to make your taste into 'law' and shove your opinion down everyone's throats.

You opted to click on this thread, and then read the content, so I fail to see how I'm shoving it down people's throats. If the thread title wasn't clear enough on what the thread was about then I apologise. The main point is not to write any 'law', but to show that pretty much any method that has been discovered in the past, and made stunts more accessible/possible, has always been controversial to begin with, but eventually becomes integrated into most peoples stunting toolkit, and appreciated within the context of the stunts that they are used. Therefore, all of the arguing that surrounds it boils down to nitpicking or hurt egos.
Title: Re: Enough of this slow-mo bullshit
Post by: Rainbow on November 02, 2013, 03:49:23 PM
When used on the bump, it totally ruins the stunt. Except if its not possible to bump it without. Im part of the guys who hate that thing. You always get a bump and can do 500ft wallrides. Just no.. I hate when guys use it to ruin a possible stunt, otherwise, if someone land a 400ft building with it, why not.
You can still land it without the slow mo you know...
Yes, after your motivation to land something has been crushed because it's now old. And seeing the engine is so new landing old stuff is not worth it. Would have loved if R* didn't implement this in the game. Landed a few stunts with it but maaaaan it's so cheap and easy. It's next level unrewarding. And I seriously doubt R* intended that this stuff was possible.. If it is absolutely necessary to use slow-motion then go ahead but otherwise please don't even think about using it people.

EDIT://Apart from it being an easy escape it also looks so lame.  :unsure:
Title: Re: Enough of this slow-mo bullshit
Post by: DeathCobra on November 02, 2013, 04:02:33 PM
When used on the bump, it totally ruins the stunt. Except if its not possible to bump it without. Im part of the guys who hate that thing. You always get a bump and can do 500ft wallrides. Just no.. I hate when guys use it to ruin a possible stunt, otherwise, if someone land a 400ft building with it, why not.
You can still land it without the slow mo you know...
Yes, after your motivation to land something has been crushed because it's now old. And seeing the engine is so new landing old stuff is not worth it. Would have loved if R* didn't implement this in the game. Landed a few stunts with it but maaaaan it's so cheap and easy. It's next level unrewarding. And I seriously doubt R* intended that this stuff was possible.. If it is absolutely necessary to use slow-motion then go ahead but otherwise please don't even think about using it people.

EDIT://Apart from it being an easy escape it also looks so lame.  :unsure:

As you like, however it's most likely that in a years time, no one will give a shit whether you used it or not. The most important thing, then, will be the spectacle of the stunt. Might as well make it a more impressive spectacle than technically pure.

In fact, you might as well stop using invincibility cheats, modded bikes or a character with high skills.
Title: Re: Enough of this slow-mo bullshit
Post by: Cooper on November 02, 2013, 04:06:26 PM
Slowmo is for fags, and i speak for all games (example: NFS)
Title: Re: Enough of this slow-mo bullshit
Post by: DeathCobra on November 02, 2013, 04:07:20 PM
Slowmo is for fags, and i speak for all games (example: NFS)

Clearly never played Max Payne
Title: Re: Enough of this slow-mo bullshit
Post by: Cooper on November 02, 2013, 04:18:27 PM
Slowmo is for fags, and i speak for all games (example: NFS)

Clearly never played Max Payne
well i mean games that its not necesary
Title: Re: Enough of this slow-mo bullshit
Post by: Rainbow on November 02, 2013, 04:31:07 PM
When used on the bump, it totally ruins the stunt. Except if its not possible to bump it without. Im part of the guys who hate that thing. You always get a bump and can do 500ft wallrides. Just no.. I hate when guys use it to ruin a possible stunt, otherwise, if someone land a 400ft building with it, why not.
You can still land it without the slow mo you know...
Yes, after your motivation to land something has been crushed because it's now old. And seeing the engine is so new landing old stuff is not worth it. Would have loved if R* didn't implement this in the game. Landed a few stunts with it but maaaaan it's so cheap and easy. It's next level unrewarding. And I seriously doubt R* intended that this stuff was possible.. If it is absolutely necessary to use slow-motion then go ahead but otherwise please don't even think about using it people.

EDIT://Apart from it being an easy escape it also looks so lame.  :unsure:
In fact, you might as well stop using invincibility cheats, modded bikes or a character with high skills.
We'll see about the spectacle thing vs technically pure but as for now please don't use it. And about what I quoted from you, don't be silly. Invincibility has seen it's best time anyway (atleast for me). Online stunting is quicker unless you do a watergap. And for watergaps you need to reload your game everytime so why even bother entering that cheat. Not use bike customizations? Don't use skills which you barely have any control over? Are you just giving rather annoying arguments for the fun of it or something? Or are you really that black&white, either all or nothing?

Bottom line: just don't use it when you don't have to. It's as simple as that. By all means make a whole solo full of slow-mo when they are possible without but you are not going to get my like.
Title: Re: Enough of this slow-mo bullshit
Post by: DeathCobra on November 02, 2013, 04:46:44 PM
Are you just giving rather annoying arguments for the fun of it or something? Or are you really that black&white, either all or nothing?

Lol, no. I'm presenting you with a hyperbolic example of your own argument to highlight more vividly it's flaws. Like this:

Quote
Or are you really that black&white, either all or nothing?

Quote
Bottom line: just don't use it when you don't have to. It's as simple as that. By all means make a whole solo full of slow-mo when they are possible without but you are not going to get my like.

Any stunts you can do without a modding bike, should be done without a modded bike. Same for character skills, any cheats, online modes, etc. Otherwise you're ruining stunting.
Title: Re: Enough of this slow-mo bullshit
Post by: Daffy on November 02, 2013, 05:09:13 PM
Any stunts you can do without a modding bike, should be done without a modded bike. Same for character skills, any cheats, online modes, etc. Otherwise you're ruining stunting.
I get the point of the argument, but it's not one that takes into account that stunting is largely a visual thing and whilst performance upgrades for the bike does make the technical requirements for performing the stunts lower, it does not necessarily lower the eye-candy value of the same stunt unless the upgrades are on the exterior of course.

This whole thing though is a huge conflict of interests, as there's the people like me who'd rather spend a week to do something without slow-motion than a day to do it with, and then there's the people who doesn't necessarily have the same amount of free time to throw at this who just wants to do some quick stunts for the hell of it.
Neither side is in the wrong but it does create a clash, I think we just have to acknowledge each other and try to be mindful that our actions does affect one another and try to find some sort of compromise.

In all fairness there's no denying that it does take the wind out of my sails a bit to see something I've been working on doing my way, where an idea I had which was performed in a lesser way that does cancel the some of the purpose behind my effort out.
And when I comment on that I don't do it to put someone down but it's hard to be cheerful in the face of that, and to be looked upon as a harsh asshole doesn't make it one bit easier to be nice either.
I guess you could say that that's the other side of the medallion when it comes to stunting and harden the fuck up, but if we have to accept the high probability of our ideas been watered down and averaged out the point of stunting for me dies with it.
I don't have a solution, nor do I have a compromise for this, but I feel like it's important to express how it is to be a recipient of this resistance in a non aggressive way so that hopefully some of you can relate.
Title: Re: Enough of this slow-mo bullshit
Post by: Cookie on November 02, 2013, 05:11:52 PM
I don't see any problem using it, it is just a shame it's overused a little too much. By that I mean they use it until the bar runs out etc.
Title: Re: Enough of this slow-mo bullshit
Post by: RedX on November 02, 2013, 05:16:56 PM
My problem with it is regarding its aesthetics. A bump to me is supposed to be something powerful, like an explosion or something! with slowmo on it looks like you're... driving over an edge? lol

imo it can be lame as fuck, and I will express that opinion where I see fit
Title: Re: Enough of this slow-mo bullshit
Post by: Turtle Dick on November 02, 2013, 05:43:30 PM
TorqueV confirmed? :happy:
Title: Re: Enough of this slow-mo bullshit
Post by: DeathCobra on November 02, 2013, 06:17:48 PM
TorqueV confirmed? :happy:

Need to find a capture card that will work with my Mac before I can commit to that :)
Title: Re: Enough of this slow-mo bullshit
Post by: Simon on November 02, 2013, 10:08:48 PM
If it's only used on stunts that are impossible without I don't mind. But if you use it on every fucking stunt, then I will mind. And the reason I would mind more than if you modded your bike used your character skills or whatever you tried to argue, it ruins the flow of any stunt. "Oh shit here he comes I wonder what he is going to.. oh, just drive over that and land there, got it." and without it's like "WOAH what just happened?"

And not to mention that it makes a stunt 10x as easy. Sure modding your bike makes it easier too, but only on the fact that you can take a smaller run up. You still have to get the bump, you still have to do everything you would without it.

Slow mo is fine, if used in moderation.
Title: Re: Enough of this slow-mo bullshit
Post by: VaNilla on November 03, 2013, 02:35:58 AM
I know that everyone's entitled to their own opinion, but this whole argument is absolutely redundant. Use the ability as you personally see fit, and trust your own vision over other people. And don't pay attention to anyone who hasn't actually played the game, and seen what the ability does. For the millionth time, it's not just slow motion.
Title: Re: Enough of this slow-mo bullshit
Post by: Turtle Boy on November 04, 2013, 10:17:32 AM
Stunting is serious business.  :euro:
Title: Re: Enough of this slow-mo bullshit
Post by: Madmax on November 07, 2013, 04:04:54 PM
Used one in a video for a big stunt or even a sick finisher? Sure.

Used for every other stunt? I ain't watching it.
Title: Re: Enough of this slow-mo bullshit
Post by: DeathCobra on November 07, 2013, 06:36:03 PM
Stunting is serious business.  :euro:

This thread was made to point out the exact opposite lmao
Title: Re: Enough of this slow-mo bullshit
Post by: Noah on November 08, 2013, 12:37:32 AM
Comparing V's slowitdown with RADs and BSMs lol, stopped reading right there.

Fragmovies don't have slow-motion gameplay to make it 'easier' and neither should stunt videos.
Title: Re: Enough of this slow-mo bullshit
Post by: MxZz. on November 08, 2013, 05:59:08 AM
Comparing V's slowitdown with RADs and BSMs lol, stopped reading right there.

Fragmovies don't have slow-motion gameplay to make it 'easier' and neither should stunt videos.
This.

+ The fact I hate when I loose a spot to someone who just slowmo the entire bump.
Title: Re: Enough of this slow-mo bullshit
Post by: Asaaj on November 08, 2013, 08:44:26 AM
How does one determine when it's necessary and when it's not?
Title: Re: Enough of this slow-mo bullshit
Post by: Rainbow on November 08, 2013, 09:29:27 AM
How does one determine when it's necessary and when it's not?
By trying the stunt. Obviously  :rolleyes:
Title: Re: Enough of this slow-mo bullshit
Post by: Trialz on November 08, 2013, 10:17:42 AM
I have been watching a few videos, realHEDGEHOG's to be exact. To me, it seems like hitting curb bumps with it gives a lot more air, giving way to better double bumps. Or even hitting tall bumps or little poles that would normally fatally screw up your run.

Franklins perk is in the same suit as the taxi boost, riding up walls of a building to get on top of a building or your designated place of landing. Sure as hell we don't need to use it on EVERY stunt we do, especially if it would lower the viewer approval. (were in it to entice the viewer right)

Now thats coming from someone who hasn't even had a debut into captured stunting yet (me =[ )

Keep it for the impossible stuff, not the easy shit
Title: Re: Enough of this slow-mo bullshit
Post by: VaNilla on November 09, 2013, 11:18:08 AM
There's some serious misinformation being spread here, so let me clear some things up.

1. Slow motion doesn't make you lose acceleration in the air with a motorbike. This only applies to cars. The same applies to the speed boosting method.
2. 99% of the time, the slow motion ability is not being used for slow motion. As I've mentioned in many other threads, there are countless other reasons to be using it. Unless you've played the game, or have serious experience with stunting, please don't go on about how bad it is, because you probably don't have a clue about why it's been used.
3. Slow motion is totally comparable to the RAD method. Once again, it's not about the slow motion. It's about improving traction, speed, and much more.

All you do by banging on about the slow motion ability is make yourself look fucking ignorant. Many of the stunts you see with slow motion are possible without it, but the majority of them will not be as people learn more about the game. By respecting that the game is still just two months old, you can open your mind new ways of thinking.

Just to add to that, come on, we're stunting on consoles. Unless you want people to sit in front of loading screens for 50 seconds at a time, and do that over the course of 10 hours for every mega hard stunt (and I've done this many times), you have to accept that people will try to reduce the difficulty of stunting on the Xbox 360 and Playstation 3.

Do what you think is right. Within reason, be mindful that people are trying to land stunts without the ability when it's possible. But don't stop yourself from using it on every stunt, just because someone told you they don't like it. If that's whats necessary, then that's what you've got to do. If you're going to land anything with true wow factor in GTA V, you can't be taking a 10 year old approach to stunting. Now is the time to innovate. :cc_detective:
Title: Re: Enough of this slow-mo bullshit
Post by: Daffy on November 09, 2013, 11:29:51 AM
The same applies to the speed boosting method.
In my experience this is wrong, further down you also say that it improves traction which also improves speed, especially for very short run-ups.

Slow motion is totally comparable to the RAD method. Once again, it's not about the slow motion. It's about improving traction, speed, and much more.
If it's used to improve speed or traction sure and this contradicts the statement above, but if it's used to make something hard easier, it's used to make something hard easier... for fucks sake lets call a shovel a shovel.

All you do by banging on about the slow motion ability is make yourself look fucking ignorant. Many of the stunts you see with slow motion are possible without it, but the majority of them will not be as people learn more about the game.
Making predictions? Put the crystal ball away son, most of the stunts done today with the slow-motion ability are possible without the slow-motion ability.

Just to add to that, come on, we're stunting on consoles. Unless you want people to sit in front of loading screens for 50 seconds at a time, and do that over the course of 10 hours for every mega hard stunt (and I've done this many times), you have to accept that people will try to reduce the difficulty of stunting on the Xbox 360 and Playstation 3.
Of course as this is not a dictatorship, but you and the others who use it during the executions of their stunts has to accept that I have a different perspective on it which I have the right to express too.

Do what you think is right. Within reason, be mindful that people are trying to land stunts without the ability when it's possible. But don't stop yourself from using it on every stunt, just because someone told you they don't like it. If that's whats necessary, then that's what you've got to do. If you're going to land anything with true wow factor in GTA V, you can't be taking a 10 year old approach to stunting. Now is the time to innovate. :cc_detective:
I couldn't agree more, as long as it's used to innovate and not as the crutch-like use you just defended.
Title: Re: Enough of this slow-mo bullshit
Post by: VaNilla on November 09, 2013, 11:44:44 AM
In my experience this is wrong, further down you also say that it improves traction which also improves speed, especially for very short run-ups.

Although traction does allow you to take different runups, or hug the road more closely down a drop, it doesn't inherently boost your speed on motorbikes as it does with cars.

If it's used to improve speed or traction sure and this contradicts the statement above, but if it's used to make something hard easier, it's used to make something hard easier... for fucks sake lets call a shovel a shovel.

Well, there's a difference. Sure, leaving slow motion on for the duration of a stunt is bad, but using it to say, avoid traffic, that's something else. Using it to gain more height off a bump for a nicer looking execution? Sure it's easier, but it looks a lot better at the end of the day. There's situations where it looks lame, and situations where it doesn't, but it's all highly subjective.

Making predictions? Put the crystal ball away son, most of the stunts done today with the slow-motion ability are possible without the slow-motion ability.

They are right now. But I don't think that will be the case in the coming months, not with high level stunting. As stunters begin to land better stunts, the competition must try to do better. When Unorthodox came out in Vice City, everyone took their game up to a whole other level. Would they have done that without Barney blowing them away?

When Beat started blowing people away with this editing, what did you see? People started to copy him. When AOA was released, SA stunting dramatically changed. When Grescha landed his opener to Arcane, what did I do? I tried to take his method and do something even better with it. By the nature of stunting, people blow the competition away, and it's a self repeating cycle.

Of course as this is not a dictatorship, but you and the others who use it during the executions of their stunts has to accept that I have a different perspective on it which I have the right to express too.

Right, but I don't see anyone disrespecting the lack of slow motion in people's stunts. The intentions of avoiding the method are worthy of admiration, but what you'll find is that most of the hardest stunts in this game are possible  impossible without it (corrected). And that's not because of the "slow motion", it's because of everything else.

I couldn't agree more, as long as it's used to innovate and not as the crutch-like use you just defended.

And so we agree :euro:
Title: Re: Enough of this slow-mo bullshit
Post by: Daffy on November 09, 2013, 11:59:05 AM
Although traction does allow you to take different runups, or hug the road more closely down a drop, it doesn't inherently boost your speed on motorbikes as it does with cars.
Indeed, and though we have no scientific way of measuring if a speed-boost really occurs, there is a place where I'm able to complete a tiny gap from a tiny run-up with the slow-motion on where I'm not able to without to cut down the distance I have to drive back to the beginning of my run-up.
This could be attributed to the fact that the slow-mo ability gives me more time to react, but until we can know for sure I think it we should refrain from making matter-of-fact statements like that.

Well, there's a difference. Sure, leaving slow motion on for the duration of a stunt is bad, but using it to say, avoid traffic, that's something else. Using it to gain more height off a bump for a nicer looking execution? Sure it's easier, but it looks a lot better at the end of the day. There's situations where it looks lame, and situations where it doesn't, but it's all highly subjective.
And therein lies my point, that we shouldn't make matter-of-fact statements like that because it is like you said, all highly subjective.

They are right now. But I don't think that will be the case in the coming months, not with high level stunting. As stunters begin to land better stunts, the competition must try to do better. When Unorthodox came out in Vice City, everyone took their game up to a whole other level. Would they have done that without Barney blowing them away?

When Beat started blowing people away with this editing, what did you see? People started to copy him. When AOA was released, SA stunting dramatically changed. When Grescha landed his opener to Arcane, what did I do? I tried to take his method and do something even better with it. By the nature of stunting, people blow the competition away, and it's a self repeating cycle.
Of course stunting progresses, it (hopefully) always will, but your examples are all from the highest level of it and of those who raise the bar, not the average regular stunter.
We sometimes need people like that who pushes the limits and shows us what's possible (which is why you need to release your fucking IV solo because it's some godly shit), but without that people are usually lazy and look for the path of least resistance.
The problem is we don't remember them, because they're not memorable and all we remember are the highlights so why not all try to aspire to something worthwhile then?



Right, but I don't see anyone disrespecting the lack of slow motion in people's stunts. The intentions of avoiding the method are worthy of admiration, but what you'll find is that most of the hardest stunts in this game are possible without it. And that's not because of the "slow motion", it's because of everything else.
I'm not saying anyone is disrespecting the lack, because there is no lack of slow-motion, it's considered an improvement which is why nobody complains.
The complaints comes in form of people having a problem with people who have a problem with the excessive use of the slow-motion ability and how criticizing someone taken the path of least resistance is seen as a harsh and cruel thing to do, when it's just someone expressing an opinion that promotes more effort for what they consider to be better executions.

And so we agree :euro:
:cc_detective:
Title: Re: Enough of this slow-mo bullshit
Post by: VaNilla on November 09, 2013, 12:08:35 PM
I find myself in agreement with everything you said :mellow:. But I'm not talking about the common denominator. In all my years of stunting, the average player has never been the one to push forward new mindsets and/or methods into action. My problem right now (and as you rightly said, it's all subjective), is that people paint every stunt with the same kind of brush.

It doesn't matter if your stunt is impossible without slow motion, or if the stunt would take 30 hours of quick loading to land without the ability. You still have people saying it's "lame", or that they "wont watch it". If these people had played with the ability as much as I have, I highly doubt that they would be saying these things. There are bumps, grinds, wallrides and car bumps that are completely impossible without the method. And this extends across the board.

My point is this. Wait until you see what people can really do with the ability, and then maybe you'll change your mind. And if you don't, try landing those top level stunts on consoles without the ability. Only then will you truly put your line of thinking to the test.
Title: Re: Enough of this slow-mo bullshit
Post by: Simon on November 09, 2013, 12:14:25 PM
^or you can stop commenting on how everyone should "wait and see", and just show us already?  :cc_detective:
Title: Re: Enough of this slow-mo bullshit
Post by: Daffy on November 09, 2013, 12:16:03 PM
I find myself in agreement with everything you said :mellow:. But I'm not talking about the common denominator. In all my years of stunting, the average player has never been the one to push forward new mindsets and/or methods into action. My problem right now (and as you rightly said, it's all subjective), is that people paint every stunt with the same kind of brush.

It doesn't matter if your stunt is impossible without slow motion, or if the stunt would take 30 hours of quick loading to land without the ability. You still have people saying it's "lame", or that they "wont watch it". If these people had played with the ability as much as I have, I highly doubt that they would be saying these things. There are bumps, grinds, wallrides and car bumps that are completely impossible without the method. And this extends across the board.

My point is this. Wait until you see what people can really do with the ability, and then maybe you'll change your mind. And if you don't, try landing those top level stunts on consoles without the ability. Only then will you truly put your line of thinking to the test.
That is the responsibility of the people who chooses to use the slow-motion ability and making the viewer swallow something they don't like the taste of is a way of forcing ones opinion, even if it's coming from a place of kindness.
And so far, there's been few stunts that have been far between that has made an appealing non-crutch-like use of the ability.

I hope you can the one to open our eyes to it as actions does speak louder than words.
And I know you have done some godly shit, I just hope you bring yourself to release it this time and not get caught in the presentation as I think the content speaks for itself.
Title: Re: Enough of this slow-mo bullshit
Post by: VaNilla on November 09, 2013, 12:16:18 PM
^or you can stop commenting on how everyone should "wait and see", and just show us already?  :cc_detective:

I'm not writing monologues here. I'm talking about the community as a whole. But you already know that :happy:.

EDIT: Frankly Daffy, I'd have this GTA V video out right now, if not for some real life events. But I'm not making any promises, just know that what I have done is worthy of my motivation. I haven't played the game in about 3 weeks, but I'm going to get back into it shortly :ajaja:.
Title: Re: Enough of this slow-mo bullshit
Post by: RedX on November 09, 2013, 02:16:14 PM
All you do by banging on about the slow motion ability is make yourself look fucking ignorant.

Pfffff fuck that elitist bullshit

I can say that I think a stunt looks like shit simply on the basis that it was slowmo'd almost the entire time, that doesn't make me ignorant. How visually appealing a stunt is varies depending on personal taste, you don't need to be an expert to have an opinion on slowmo.
Title: Re: Enough of this slow-mo bullshit
Post by: VaNilla on November 09, 2013, 02:25:59 PM
All you do by banging on about the slow motion ability is make yourself look fucking ignorant.

Pfffff fuck that elitist bullshit

I can say that I think a stunt looks like shit simply on the basis that it was slowmo'd almost the entire time, that doesn't make me ignorant. How visually appealing a stunt is varies depending on personal taste, you don't need to be an expert to have an opinion on slowmo.

I also think it looks bad if something was slow motioned for the majority of the stunt. What I'm saying is that if you paint every slow motioned stunt with the same brush, being that it's lame because of the slow motion, then I think that's ignorant towards the purpose of the slow motion ability. You might dislike it, but it's well within the rights of a stunter to use it as necessary, without being chastised on the basis that it slows everything down.

That's hardly an elitist viewpoint. I'd argue that it's the opposite.
Title: Re: Enough of this slow-mo bullshit
Post by: Turtle Boy on November 09, 2013, 10:48:05 PM
Stunting is serious business.  :euro:

This thread was made to point out the exact opposite lmao

I was being sarcastic...
SimplePortal 2.3.7 © 2008-2024, SimplePortal