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Messages - Sasha Dotterkletch

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1
lol should've live reacted. that was awesome

2
SA Un-Modded Video Releases / Re: Time to do
« on: February 23, 2024, 07:07:08 PM »
Stunt piolas. Tell JustAdam to give your money back

3
Community Videos / Re: 2023/24 Vice City Community
« on: June 21, 2023, 05:52:26 PM »

Sasha, Argentina

4
V Chat & Support / Re: GTA V Stunting Tools
« on: April 22, 2015, 10:28:36 AM »
The best is to create a race with checkpoints at the run up, and one finish line far far far away

Do not forget to join Kaleidoscope 2 once you landed whatever stunt. I'll check it :ninja:

http://www.gtastunting.net/index.php?topic=67786.0
In story mode, if you are with the story character, and then go to director mode, and use the story character you are currently with, you will have the same fall tollerance as in normal mode, so, decide what's best, director mode now legit I guess

I've just tested this, here's how it is. No matter what character you use, you can barely bail while using invincibility mode in director mode. However, provided you turn invincibility off, director mode is exactly the same for stunting as SP/Online. You can't save replays in creator mode, which is nice since people can't use it for antifall stunts, but director mode effectively replaces that, since you can only bail when you hit something sideways (sliding position) or upside down :(. Word of caution - anyone who plans to use invincibility in director mode to avoid bailing will be caught. You can make it look just like GTA Online or single player, but everyone will be able to tell if you should have bailed. Just saying that before anyone does anything stupid :P.

UPDATE: There's only one exception to this rule. If you enter director mode from single player, and don't change character, invincibility won't prevent you from bailing. However, if you switch to another actor and then back to the single player character you entered director mode with, invincibility will prevent you from bailing. So, the idea that story characters are unaffected by this issue is false.
yeah, I tried that way, switching to director mode while I was with a character, not switching characters in director mode. Forgot to test that out

5
V Chat & Support / Re: GTA V Stunting Tools
« on: April 20, 2015, 01:48:34 PM »
The best is to create a race with checkpoints at the run up, and one finish line far far far away

Do not forget to join Kaleidoscope 2 once you landed whatever stunt. I'll check it :ninja:

http://www.gtastunting.net/index.php?topic=67786.0
In story mode, if you are with the story character, and then go to director mode, and use the story character you are currently with, you will have the same fall tollerance as in normal mode, so, decide what's best, director mode now legit I guess

6
V Chat & Support / Re: KALEIDOSCOPE 2 - SIGN UP!
« on: April 18, 2015, 05:09:00 PM »
I reccomend clearing the peds and the cars in director mode for a better rep size. 25 seconds for me it's 5mb
https://www.youtube.com/watch?v=vzYsTysC_WM&feature=youtu.be
A bit of explanation for those having a bit of a trouble trying to stunt, but there is a catch that I explain at the end of the video.
Hope it helps
Wasn't this letting you bail less often? If so please do not use it.
I explained that in the video...
still, I tried with the actors, maybe if I use the main characters might have different properties, gonna see.
Well atleast I tried to explain something, and you can use it for car stunting. Don't toss me stones :<

car damage it's still on, and you can respawn your garage car as many times as you want

Edit: yep, with main characters you have the normal fall tollerance, so, director mode legit I guess. gotta re-make my video

7
V Chat & Support / Re: KALEIDOSCOPE 2 - SIGN UP!
« on: April 18, 2015, 12:44:58 AM »
I reccomend clearing the peds and the cars in director mode for a better rep size. 25 seconds for me it's 5mb
https://www.youtube.com/watch?v=vzYsTysC_WM&feature=youtu.be
A bit of explanation for those having a bit of a trouble trying to stunt, but there is a catch that I explain at the end of the video.
Hope it helps

8
V Chat & Support / Re: GTA V Stunting Tools
« on: April 17, 2015, 11:07:18 PM »
Director mode it's pretty much Stunting mode.
You can save and load position, load cars from the garage, clear pedestrians and cars, making the clips weighing a lot less, god mode (for player not the vehicle)
https://www.youtube.com/watch?v=9ERkxVFxiXU shitty example
but there is a downside, the fall tollerance it's really high, going full force into a wall wont make you fall, your character have to touch like a wall or something to fall off, making stunting a little less, impressive.
take it however you want it

9
V Chat & Support / Re: Ho ho ho hoooly shit this is gonna be awesome
« on: November 05, 2014, 01:03:36 AM »
hope they add crouch functionality

10
Gaming Discussion / Re: The Screenshot Thread!
« on: April 02, 2014, 12:19:14 PM »
*pics*

i was playing too much games lately  :euro:

you seem to like fighting games

11
Computer Talk / Re: Post pictures of your computer area...
« on: January 26, 2014, 03:12:12 AM »
got new cpu case. I love it.







12
V Tutorials / Re: Tips, tricks, techniques...
« on: September 24, 2013, 07:59:18 PM »
i think doing grabs may be quite dangerous


13
V Videos / Re: First Motorbike Bump to Grind!
« on: September 17, 2013, 07:37:45 PM »
sheeit. try to find the packer, is long as fuck but i doesnt look like a ramp, i think there is something like the "changable roof" but with the packer slider.

14
V Chat & Support / Re: [GTAV] First Impressions
« on: September 16, 2013, 06:17:04 PM »
slayer... your stunter butt wont resist to crash onto a rock or something that looks bumpeable... IT WONT. also the cars take a lot less visual damage. so you wont be healing it all the time

15
V Chat & Support / Re: [GTAV] First Impressions
« on: September 16, 2013, 05:20:47 PM »
http://www.youtube.com/watch?feature=player_detailpage&v=LlVwzq9fJyI#t=298 look at 5:00. look at the collision how it bounces, as far as i can see, they improved 100% the handling, plus, it's still bouncy, so I believe that is stunteable.

damn I really want to see someone try something

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