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Messages - Danger

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46
GTAStunting League - Vice City / VCSL 2014 Video
« on: July 28, 2014, 01:40:15 AM »
I have a desire to make GTAStunting League 2014 community video. I have almost all replays and now I have free time, so I can do editing. I asked Simon but he told me to ask the community. So I would like to know your opinion about this. Also, if someone wanted to do the same, please inform.

47
Video Editing/Compression / Re: Digital+ [Editing Crew]
« on: July 27, 2014, 05:53:09 AM »
I like it. I say yes :)

48
LLS Video Releases / Re: Duck Tales
« on: July 15, 2014, 10:11:37 PM »
Haha, nice :lol:

49
grind in lc landed :P

50
VC Chat & Support / Re: COLLAB[PLEASE JOIN]
« on: July 12, 2014, 11:51:20 PM »
Add me, I'll send something today.

51
VCSL 2014 / Re: Group 2: Syperdimon vs luli(Disqualified) vs EataB
« on: July 12, 2014, 11:41:27 PM »
EataB: really liked this one even thought you haven't flied much with rhino I thought it was a clever spot, nice found
It's very old stunt, even I've done it few times in 2012
http://youtu.be/QjOnvn-JYro

53
VCSL 2014 / Re: Group 1: Darkstar vs Max vs Danger
« on: June 29, 2014, 10:39:48 AM »
1. Can I bump about crane and not to land on it?
2. Can I drive or stoppie in gap?

55
SA Un-Modded Video Releases / Re: ARS - Usual Wednesday
« on: June 07, 2014, 03:35:15 AM »
It's pretty darn cool video. Good job :wub:

56
Video Editing/Compression / Re: Digital+ [Editing Crew]
« on: June 03, 2014, 09:01:53 AM »
Of course I say yes. You're a good editor and I'll be glad to see you here :)

57
VC Un-Modded Stunting Video Releases / Re: [VC] IHMaC
« on: June 02, 2014, 11:01:21 AM »
Finally its released. Very good collab. Some stunts and editing was great.

58
Gaming Discussion / Re: Watch Dogs stunts (SD) (1)
« on: June 02, 2014, 10:53:26 AM »
Good job. You made ​​a good solo in this new game so quickly.

59
LLS Video Releases / Re: AroX - Irtis
« on: June 02, 2014, 10:50:04 AM »
Good solo and very nice editing. Your editing becoming better and better :happy:

One question remains, did you use a col fix for the finisher bump? Never checked it myself but it looks kinda obvious.
I also thought about it and was surprised when checked, there really is default collisions.

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