Author Topic: [SA]End of the Line  (Read 5222 times)

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Offline JustCaus3

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Re: [SA]End of the Line
« Reply #30 on: March 28, 2022, 09:00:43 AM »
Looks like any other SA video.. jokes aside for a moment.

------------

One of the best videos i've ever seen. Honestly can you get a better start to a video with the intro and other cutscenes to set the stage. Pair that up with the feeling of nostalgia that comes with the choice of music. All the small details, unusual but satisfying camera angles and with a live footage twist every now and then. Absolute architectural masterpiece in editing, Anton and the supporting crew.

Stunts are light years ahead what I can comprehend. It would be a disservice to pick standouts but I'm fairly certain I could've landed Andre's river gap on infernus before him if we raced for it.. :ajaja:

Thanks what you guys have done for this community and every each one of you have a peaceful and prosperous year 2022 and heading on :cc_detective:

Offline PrzemOO

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Re: [SA]End of the Line
« Reply #31 on: March 28, 2022, 09:27:01 AM »
Exceptional work on the editing Anton, you really nailed the feel we wanted to go for. I know you were not a huge fan of the in-game soundtrack, but you made it work. Also kudos for not going insane by just reading through our constant suggestions thrown at you. Thanks to MtS and Reynolds for the blur/nitro script as well, worked great at some shots. Also shout-out to Kacknase for contributing some ideas that we ended up incorporating.

Glad we managed to wrap it up eventually guys, and the stunting package we ended up combines both the competitive- and the fun- side of stunting. Bart, your infernus stunts are just something else, tremendous work. Also gotta mention Ktulu's finisher, I really did not think this would happen but here it is lol. Other stunts that stand out to me are Jeff's SF Construction NRG dropbump and Rusch69's LS tower landing, wp.

To be completely transparent about the opener - I used Prog's Powersave to spawn an empty FBI Rancher on the slope and timed it rolling down the hill with me reaching the end of the rail.
Thanks again to all the good people of GTAStunting, we appreciate the overwhelmingly positive feedback  :ajaja:

Offline Jomra

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Re: [SA]End of the Line
« Reply #32 on: March 28, 2022, 09:36:52 AM »
time to hang in the towel
just a great experience in all aspects, mad respects and congrats on dropping such a project

Offline FELIX

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Re: [SA]End of the Line
« Reply #33 on: March 28, 2022, 01:49:26 PM »
thank you for this masterpiece :wub:

Offline UndeadX

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Re: [SA]End of the Line
« Reply #34 on: March 28, 2022, 02:31:08 PM »
I believe this is as close to perfection we will ever get in a stunting video, extraordinary work everyone! Full review is coming at some point, I just want to say now that all of you landed some really sick stuff and I can really respect that you took your time to create this amazing piece of work.

Offline Lex

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Re: [SA]End of the Line
« Reply #35 on: March 28, 2022, 05:09:08 PM »
Lost 6 stunt, Bart and Jeff stood out!

Artifex really did the a nostalgic memorable edit! Its sad that few only got the time to bang some stunts, atleast these bois are giants!

Offline MtS

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Re: [SA]End of the Line
« Reply #36 on: March 28, 2022, 10:03:17 PM »
This gotta be my favorite SA stunt video since AOA.

I'm glad I somehow managed to contribute to it a bit, even though I wish I had done more, but life got in the way sadly.

I wont even bother pointing out favorites because everyone just pulled out so many incredible stunts through the whole goddamn video.

I'm speechless!

Offline legendz

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Re: [SA]End of the Line
« Reply #37 on: March 29, 2022, 12:46:09 AM »
Ah fuck, where to begin? Okay so, first of all, thank you for this experience guys, the editing by Arti as always very fucking satisfying(I will annoy you for some tools as I did back then & explanation dont worry, sorry in advance :rolleyes: ) Typical Sa interludes, loved them, the stunts were so dope jesus, it's hard to accept that I lost two spots that I really wanted to land xd. However, full review time!

End of the Line - Full Review by Legend
 
Intro:
 
typical sa elements, dope
 
Part 1:

1:22-1:41 - PrzemOO's Nrg500 grind to FBI Rancher bounce to grind: Creative af, 8/10
1:41-1:54 - Ktulu's Mtb reverse Tec9 bump to palm precision: Ktulu style, tight prec for sure 8/10
1:55-2:07 - PrzemOO's Nrg500 ramp to gap to bump to grind: kkk what a spot lol, I thought about doing something inside but never really managed to find an actual spot, very nice 8.5/10
2:07-2:20 - Bart's Infernus packer to jump to dropbump to roof: Burn lost it I guess? Very cool 7.5/10
2:20-2:30 - Jeff's Bmx throw to satchel charge explosion to grab: Creativeee, noice 7.5/10
2:30-2:40 - Artifex's Nrg500 bump to wallride to tree precision: Nice to see it landed, gj 7.5/10
2:40-2:53 - Bart's Infernus drop bump to SF ZIP building: how many times, really?xd bravo 8/10
2:53-3:06 - Ktulu's Nrg500 vertical p2b to roof: Jesus, didnt think it's poss, how many ft was that? 9.5/10
3:06-3:16 - Jeff's Nrg500 curb bump to 360° to bump to Pizza Stacked precision: After seeing Afterlife, I guess everybody is thinking about finding something similar hmmm. Or maybe it's just me hehe. However, very stylish 8/10
3:16-3:28 - Ktulu's Infernus packer to bump to roof: Noice, still not a fan of p2b with infy but I always admire the height. 7.5/10
3:28-3:40 - Jeff's Nrg500 bump to bump to Ammunation BB: Cool dropbump, first I didnt expect 8/10
3:40-3:58 - Ktulu's Cabbie boost to palm recoil to antenna precision: Very coooool, loved the spins + the plane that is passing by is just bonusss 8/10
3:58-4:04 - Bart's Infernus tree dropbump to roof: I feel like I have seen that spot from somebody, somewhere? idk honestly, nice to see this landed 8/10
4:04-4:24 - Rusch69's Nrg500 packer to bump to bump to chimney precision: Going for the chimney is always delicious 8.5/10
4:24-4:37 - Ktulu's Taxi boost to boost to chimney precision: Loveee multiple boosts, and with this taxi? I will just give fucking 9/10
4:37-4:52 - Rusch69's Infernus double bump to watergap to bridge dropbump: Cool, but probably the weakest stunt in the vid. Still good looking 7/10
4:52-5:10 - Jeff's Bmx and Monster Truck catapult to LS airport tower: Jeff ofc, nothing else to say. Love your mindset 9/10
5:10-5:30 - Bart's Infernus vertical double bump to The Pink Swan roof: Go and stunt with NRG please :angry:
Lost it as a spot, trying since 2019 and Im not the only one. Fucking beautiful Bart, best infy stunt probably :o

Interlude:

cool cool

Part 2:
 
5:48-6:14 - Jeff's Vortex helimagnet backflip to grind: Creative as always 8/10
6:14-6:23 - Bart's Infernus bump to SFPD roof: Nice to see it landed 8.5/10
6:23-6:37 - PrzemOO's Bmx stoppie to explosion bounce to grab to grind: So many creative ideas lol 8/10
6:37-6:45 - Jeff's Nrg500 curb bump to grind to explosion bounce to grind: Again, creative, come on xd 8/10
6:45-6:51 - Ktulu's Nrg500 lateral packer to bump to wallride to crane top: Packer is necessary right? Idk shit about this spot so I wont judge. 8.5/10
6:51-6:58 - PrzemOO's Nrg500 krail to bounce to grind (FL-ON): very stylish, lovely rotations 8.5/10
6:58-7:11 - Bart's Infernus drop bump to LS ZIP building: fuck off, really xd looks a bit weird tho. Landing this building with infy is always nice to see. 9.5/10
7:11-7:24 - PrzemOO's Nrg500 grind to wallkick to double grind: Cool, nothing mindblowing tho. Still solid 7/10
7:24-7:36 - Bart's Infernus BB bump to roof: Good stuff, doesnt look that high but stillll 7.5/10
7:36-7:44 - Jeff's Nrg500 dropbump to SF ZIP building: Great stunt, nice to see this landed too 9/10
7:44-7:54 - Rusch69's Nrg500 packer to bump to parking lot precision: Awesomeee, looks fucking hard 9.5/10
7:54-8:02 - Artifex's Nrg500 roadsign bounce to roadsign precision: What a find damn, 8.5/10
8:02-8:10 - PrzemOO's Nrg500 bridge bump to backflip to grind: Creative, creative and creative 8/10
8:11-8:16 - Jeff's Bump 2 Bridge: idk if it's old, looks huge 8/10
8:16-8:28 - Ktulu's Nrg500 lateral packer to bump to 4dragons top: pffffff soooo huge damn 10/10
8:28-8:42 - Rusch69's Nrg500 ramp to bump to tower precision: Was trying it with infy, but with nrg it's maybe even better 9.5/10
8:42-8:56 - Bart's Infernus double bump to The High Roller roof: Lost this too, Im glad I didnt really try it tho hehe 9/10
8:56-9:06 - Ktulu's Nrg500 double bump to wallride to antenna precision: Finally, just congratz 10/10

Overall: Stunting level was high mostly, sometimes ridiculously high. Loved it, it's very close to perfection, can't really complain. 9.5/10 Thank you guys :wub:

Offline PM

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Re: [SA]End of the Line
« Reply #38 on: March 29, 2022, 02:11:14 AM »
First of all, a huge thank you guys for making this happen and I'm glad I could be a part of this video. :wub:
Shoutout to Artifex for the epic edit, you truly managed to recreate the amazing ps2 athmosphere.

Also I would like to thank everyone for the kind words, it feels awesome to hear you guys like the results after the work we put in! :happy:

Bart's Infernus double bump to The High Roller roof - It will leave a huge mark, and it changes a lot of people, I hope you have it recorded live.
Unfortunately not, I haven't recorded this one live. The only 2 stunts I recorded were these:
SFPD
doublebump2palmwallride2casino

I tried 7:30 many times, but it just wasn't happening. I'd love to see live recording of some of the stunts.  :happy:
As I said I don't have a live recording of this one, but it's one of the easiest stunts I landed for this project. Once you get the hang of the runup, its not that hard. I tried this for ~2 hours after you posted it and managed to reland it:
https://www.youtube.com/watch?v=5IO11iSB4o0
https://www.youtube.com/watch?v=0dtaw9yI5xc
You can keep most of your speed in you hydrau jump at the middle part of the runup, then it's all about hitting the bump with the right angle (and maybe get lucky and get some extra height from the wallride). You also need offroad tyres for this one.
holy fuck, you rock.
so I'm gonna find out off-road tyres affect stunting in 2022? nice, how, better steering?
« Last Edit: March 29, 2022, 02:20:52 AM by PM »

Offline Jason

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Re: [SA]End of the Line
« Reply #39 on: March 29, 2022, 11:55:08 PM »

Offline Simon

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Re: [SA]End of the Line
« Reply #40 on: March 30, 2022, 02:45:11 AM »
This is like the video embodiment of Jason's speech on why he loves stunting.

Absolutely fantastic video, a joy to watch from start to end. I can't really put into words how the video made me feel, but now I just wanna open SA, turn on the in game radio, and stunt. I do wish the video had nametags, but I can understand the choice not to include them.

Offline jakuba

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Re: [SA]End of the Line
« Reply #41 on: March 30, 2022, 04:48:41 AM »
One of the Best edits ever for sure. Lovely ideas, amazing cc. Great mix of regular, scripted, fisheye, free play cameras. Also seamless blend of live recordings. And stunts are of course top notch. I dont understand the physics of barts stunts but i assume its magic.
« Last Edit: March 30, 2022, 04:56:05 AM by jakuba »

Offline Artifex

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Re: [SA]End of the Line
« Reply #42 on: March 30, 2022, 09:53:48 AM »
Thanks for all the kind comments guys, it's a pleasure to read  :wub:

Offline Hugo

Re: [SA]End of the Line
« Reply #43 on: April 01, 2022, 11:40:19 AM »
Masterclass 10/10

Offline CRYOSPHERE

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Re: [SA]End of the Line
« Reply #44 on: April 01, 2022, 05:38:29 PM »
That's some fucking amazing Video, I think I cried a little. Tears of joy and nostalgia ofc.
The combination of replays and ingame footage captured the whole stunting vibe perfectly. I also loved the vertigo effect.
Great stunts, great editing. 10/10 Awesome!

 

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