Author Topic: [WIP]StormLexer's Weather  (Read 2971 times)

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Offline UtterGarbage

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[WIP]StormLexer's Weather
« Reply #15 on: May 06, 2008, 02:14:21 PM »
well since it seems like realisticness is the mission here everythign sounds good. But wouldnt you have to adjust he anims for the trees to bend and sway, and since there not solid wouldnt you also need to maek a .col for them? (i know nothign about this buisness.... dont kill me!)

Offline Krow+

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« Reply #16 on: May 06, 2008, 02:39:50 PM »
Quote from: StormLexer
Help me help you:
I would like to know your opinions on the following questions, to help better the mod.

Q: When nightfall comes, would you like the draw distance to be lowered, so you can't see buildings from extreamly far away.

Q: Would you like "Stormy" to be hard rain with lots of wind on the trees, ect? ( There will still be normal "rain", just so you know. )

Q: When it's sunny, would you want the draw distance encreased more or left normal?

Q: What else do you think would be good?
1. Yes
2. Not alot of wind, but mildly heavy rain
3. Increased, not quite 10x, but far
4. Umm... well blended and realistic colors?

Offline Cody

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[WIP]StormLexer's Weather
« Reply #17 on: May 06, 2008, 07:20:18 PM »
Quote from: UtterGarbage
well since it seems like realisticness is the mission here everythign sounds good. But wouldnt you have to adjust he anims for the trees to bend and sway, and since there not solid wouldnt you also need to maek a .col for them? (i know nothign about this buisness.... dont kill me!)
Wrong. That's what VC.Config is for if I can properly figure it out.

Quote from: Krow
Quote from: StormLexer
Help me help you:
I would like to know your opinions on the following questions, to help better the mod.

Q: When nightfall comes, would you like the draw distance to be lowered, so you can't see buildings from extreamly far away.

Q: Would you like "Stormy" to be hard rain with lots of wind on the trees, ect? ( There will still be normal "rain", just so you know. )

Q: When it's sunny, would you want the draw distance encreased more or left normal?

Q: What else do you think would be good?
1. Yes
2. Not alot of wind, but mildly heavy rain
3. Increased, not quite 10x, but far
4. Umm... well blended and realistic colors?
3. It'd prolly be far enough that you could see the brown building in downtown from i dunno maybe the white building that demonfade landed in a MS video.

Offline Flat Face

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[WIP]StormLexer's Weather
« Reply #18 on: May 06, 2008, 07:25:49 PM »
another nice touch would be removing the brown ... underground colour

also blaze thats the particle.txd <_<... plus you actually get them in real life..

duering the day don't make it a better draw distance imo, the stock VC dd is hella far as i.. but at night try n reduce it

Offline Jason

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[WIP]StormLexer's Weather
« Reply #19 on: May 06, 2008, 07:44:04 PM »
Not really related to the project but in my SA, the road fades into black some way in front of me. Draw distance is on full. Do you know why this happens, Mr Weatherman?

Offline Cody

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« Reply #20 on: May 06, 2008, 08:47:45 PM »
Quote from: Haywire
Not really related to the project but in my SA, the road fades into black some way in front of me. Draw distance is on full. Do you know why this happens, Mr Weatherman?
I heard from some people on SAMP that it was to add "depth" into the game or something.
« Last Edit: May 06, 2008, 08:57:51 PM by StormLexer »

Offline Jason

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« Reply #21 on: May 06, 2008, 08:51:28 PM »
It adds a big fuckin' shadow in front of me, that's what it adds.

Offline Cody

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« Reply #22 on: May 06, 2008, 08:58:28 PM »
Quote from: Haywire
It adds a big fuckin' shadow in front of me, that's what it adds.
Mmhmm, it's gay, I should check the timecyc to see if I can change/remove it.

Offline Jason

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« Reply #23 on: May 06, 2008, 08:59:29 PM »
Love you Cody.

Offline FIGHTER

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« Reply #24 on: May 06, 2008, 09:34:33 PM »
i have that soemtimes in vc :usure:

Offline jessrocked

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« Reply #25 on: May 06, 2008, 09:40:12 PM »
Quote from: Blaze
Make the rays of sun that come down circular instead of hexagonal >.<

there is already a mod for that

Offline Eddeman

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[WIP]StormLexer's Weather
« Reply #26 on: May 07, 2008, 02:10:54 PM »
Quote from: Haywire
It adds a big fuckin' shadow in front of me, that's what it adds.
I have that too if it looks like in this clip: Clicky

Annoying shit tbh

Offline Krow+

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[WIP]StormLexer's Weather
« Reply #27 on: May 12, 2008, 02:13:33 PM »
any progress to report?

Offline Cody

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« Reply #28 on: May 12, 2008, 05:36:17 PM »
Addiction to anime has slown progress. >.>

Offline Jason

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[WIP]StormLexer's Weather
« Reply #29 on: May 12, 2008, 05:41:51 PM »
Your animated sigs and avas prevent me from doing anything aswell. Seriously, look at them. They just keep swaying back and forth, back and forth... He keeps whirring his head round and round... I'M SUPPOSED TO BE DOING SOSE GOD DAMN


So anyway, I might consider raping you for a Spiengraph 2 timecyc.

 

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