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Messages - SoLoD

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31
VC Un-Modded Stunting Video Releases / Re: Puzzle - A City In The Sky
« on: November 20, 2019, 10:44:58 AM »
Actually, it might be a wrong section since it is a map modded video  :cheernutz:
Stoppie2grind was the best i think. And freeway's one was cool (compared to SA's freeway, kinda shocked about the difference between this moto in two games).
[spoiler_block]Are you that guy who downloaded SA with pre-installed silent patch and was trying Burn's V-rock spot  :hmm:[/spoiler_block]

32
Introduce Yourself / Re: First time here and my movie too
« on: November 08, 2019, 09:56:21 AM »
Not only Leo told you about mods. There were others from GTAS. And you started modding way before going to army. So, no. Saying that you mod because it is too hard to stay clean is like saying that life is too complicated so you just jumping into a window.

33
SA Un-Modded Video Releases / Re: BlackTear - Farewell (Live Stunting)
« on: November 04, 2019, 09:34:53 AM »
Good to know people still trying to reland Taz's stunts  :sleep:
[spoiler_block]Bring back to utube channel your old videos  :|[/spoiler_block]

34
Grand Theft Auto - San Andreas / Re: spot?
« on: October 31, 2019, 09:35:07 AM »
Do not know about landing, but years and years ago someone used this bump for height tests. He was not trying to land it on the tree tho.

35
Yeah, i thought about this stunt, but it is not even in his best of. Anyway, i saw this stunt only in some random old collab with MMM. Maybe it is possible with extended run-up (but it gives only like + 10 km/h).

36
First impression - very good  :cheernutz:
Edit gives good vibes.
Now about stunts.
1:45 originally, it was landed with curb 2 tree bump. You landed curb 2 fence. So, formally, it is new stunt (not sure if someone landed it).
1:52 good one. i've seen this one in some very old SA vid with very bad quality (probably it was modded there). Nice one with landing it without heli.
3:48 sadly you did not land this SF bump 2 hotel top. If i am right Taz landed a lower part on that hotel in 2008 or something (this lower part is pretty "easy" compared to the top one).
finisher - never was a fan of that double bump (because Daffy's single bump one exists), but that was a nice one.
Outro - another thanks.
Respect +

Btw, what bump2hopital top stunt are you talking about?

37
SA Un-Modded Video Releases / Re: 60 Seconds Chrono - Unknown Artist
« on: August 19, 2019, 07:29:18 AM »
Ouch! First you insult anime songs on Burn's stream, now this transition to my personlity that has nothing to do with this video.
This transition is nothing important, but under one of my videos there is an interesting comment saying, and i quote "feels like some of those Art's solos, but unmodded". I do not thing that you are a modder. I saw your videos and i like them. Actually, i even try to reland some of the stunts. I even do not think that quote is all about your stunts and NOT your behavior as GTAS member. In other circumstances i would love to take that quote as compliment (if it was serious). But you must admit that this quote, your quote about me and quality of this "remake" allows me to say: OH THE IRONY.
But if "transition" is just a funny thing, insulting an anime songs is a serious shit and can not be ignored. That is why i must step forward and make another post insulting something related to you. So, why dont i make a UNBIASED review to your "remake" since the quality of it allows me to do it? Unbised answer to your biased insulting to anime songs.

First of all, why do people make a remakes. People do not make a remake of some random video. This video must be classic/popular/legendary/favorite. They make a remake to show respect to that video, stunters and influence that video made years and years ago.
You chose FB Kizen. In the description you posted what a Kaizen means. And Kaizen means to do your best, right? So, you say people can expect a really good remake. But what is the first thing people see? That you threw work UNFINISHED. You call that "outro stunts"? But if you will look at old SA stunting videos, you will see, that "outro stunts" are part of a stunting videos with the same quality (or sometimes even higher) OR they are just bails. In Kizen they were not bails. They were a part of the stunting video. So, you just threw your work on a half way. And i am asking - is it some irony or what people call today "postirony"? Or is it your own interpretation what Kaizen principles mean?

Now, let's make it easily to understand. Let's look at a good remake video, PM's TSM S,D&R'n'R remake. Obviously you can not do it way better than original (only some small things), but also you should not make it worse than original. Because, what is the point? What is the point to take 11 years old video and make it worse than original? You say those stunts were landed/executed "okay"? They were not. Maybe you think i bother you with some irrelevant details? Because i do not. I see 3 experienced skilled stunters, i know what they are capable for. And when i see those "executions" on a pretty easy stunts, when i see "prec landings" where part of vehicle hanging in the air instead of making a normal solid landing (and this is the point of prec landing stunts btw), i know those stunters just did not put enough effort. They did not put 10 more minutes to do things properly.
And that "missed" stunt now looks like not a "miss", but like a regularity. Lack of effort's regularity. So, do you think you've done enough?

Now, you did not land those "outro stunt". But not just that. You did not make an OUTRO. So, your video is just a STUMP. It feels like you threw stunts to Vegas, rendered and now throw "something mixed" to our faces: "Go, watch". Video must be a finished product. After all, where is simple "thanks for watching"? Special thanks? Where is explanation what we just watched, why it was made? Intro, main part, outro. Do you think it is a niggle? But we are talking about respect. Remake to show respect. And your "product" has nothing to do with respect. Even this fucking title of this thread, why do you put there a song from an outro of original video if you decided to ignore it in your "remake"?

So, this is not PM's type of remake. Maybe it is a BlackTear's type of remake (WH Megaton, btw it has no intro/outro too)? Maybe it is a joke/irony/postorny? When i saw PM's remake - i said "WOW", when i saw BlackTear's remake - i said "LOL". Tell me, what do i need to say when i look at your "product"?

First impression of this video was: damn, this editor lasted, like, 30 seconds. Editing, stunting, feels like you made it "on exhale". And now i remember what you said on Burn's stream. You said that you can make like 10 attempts per 1 stunt and then you move to another one. I assume this video was made in the same direction. This is not a good stunting video. This is not a good remake of a good stunting video. You have made a monument to your own unwillingness to stunting. Tell us, how does it feel when you need to search for a reasons every time you open SA? Is it worth it?

38
Introduce Yourself / Re: Twitch Stunting
« on: August 19, 2019, 05:42:55 AM »
We will check that.

39
SA Un-Modded Video Releases / Re: 60 Seconds Chrono - Unknown Artist
« on: August 13, 2019, 02:42:51 PM »
reported for reporting for breaking unexisting rule.

[spoiler_block]Also, i am not the one who missed Daksad's LS packer2bump stunt and landed Chiliad bump2prec like, fuck, do not even know how to call that "landing", some advanced cliffhanging. And we even not talking about that SF infy tank bump "landing".[/spoiler_block]

The real question is: are we going to see the rest of the stunts from original video?

40
SA Un-Modded Video Releases / Re: 60 Seconds Chrono - Unknown Artist
« on: August 13, 2019, 01:48:47 PM »
Where are outro stunts?

41
SA Stunting Challenges / Re: REPLAY CRASHES SUCK ASS!!!
« on: July 01, 2019, 03:56:14 AM »
Another crash happened. This time i've tried next:
1st F2 just 10 secs after landing.
2nd F2 after i moved i little bit on landing area
3rd F2 after i teleported back to start of run-up
4th F2 after i moved after i teleported
Everything crashed. This "teleport back to start of run up" was a Grescha's idea from another topic about crashes.
Next thing i wanna try is to overfill replay (keep making replays until them will be more than 780 kBs so possible problematic moment will be removed from the beginning of replay and replaced with normal in the end of replay).
Another thing to think about is some "PC problems" - memory, register etc. But it seems to be kinda shaky since nobody can't tell what causes crashes.

42
SA Stunting Challenges / Re: REPLAY CRASHES SUCK ASS!!!
« on: June 29, 2019, 05:54:00 PM »
If you landed an amazing stunt you can save the rep more than once


1) Land stunt
2) Hit F2
3) Alt+tab, rename replay.rep to awesome_stunt1.rep
4) Alt+tab back into game
5) Hit F2
6) alt+tab, rename to awesome_stunt2.rep


That way you'll never suffer from having a crashed rep because you'll have atleast 2 of every stunt.
 

:euro:

This shit aint help at all. For a while i used to make 3 replays for each stunt i landed. Everything was okay, but 2 times "1st replay" was crashed. So i went to 2nd ones, they were crashed too. So the third one were. So, it looks like it is not about "when" you push F2. It is all about stunt itself. If something was wrong - it will crash no matter how many replays you will make.  :angry:

move a little after each saved replay so it's not the same

maybe u really need to fly away to let all objects to reset (it this is the problem)

43
SA Stunting Challenges / Re: REPLAY CRASHES SUCK ASS!!!
« on: June 29, 2019, 02:22:20 PM »
If you landed an amazing stunt you can save the rep more than once


1) Land stunt
2) Hit F2
3) Alt+tab, rename replay.rep to awesome_stunt1.rep
4) Alt+tab back into game
5) Hit F2
6) alt+tab, rename to awesome_stunt2.rep


That way you'll never suffer from having a crashed rep because you'll have atleast 2 of every stunt.
 

:euro:

This shit aint help at all. For a while i used to make 3 replays for each stunt i landed. Everything was okay, but 2 times "1st replay" was crashed. So i went to 2nd ones, they were crashed too. So the third one were. So, it looks like it is not about "when" you push F2. It is all about stunt itself. If something was wrong - it will crash no matter how many replays you will make.  :angry:

44
Grand Theft Auto - San Andreas / Re: These guys are good.
« on: June 02, 2019, 04:14:23 AM »
wow too much mods! no rads, short runup
Finally, thanks!

45
Grand Theft Auto - San Andreas / Re: These guys are good.
« on: June 01, 2019, 02:53:57 PM »
Looks like you guys do not really care about mods when it comes to opportunity to argue with each other.
But when i saw this few days ago i felt real butthurt. Because in my next vid i want to use some of those nrg stunts from 1st vid. Some are already landed, some in line. And it was really bad feeling to see them being landed on that way.
Especially when it comes not to replays, but live recordings, which makes it all way easier to see everything you need to see.
They did not show run ups, and it is another funny thing, because imo they even do not use RAD. And then just jumping from 190 to 220/250 km/h.
2:24 boosted
2:34 probably landed without rad with regular bump
2:40 second bump really shows it all
2:46 again, second bump
2:51 well, this stunt is possible. it was landed in Intangible by FTO, and i relanded it too. The thing about this stunt is: it is possible with perfect bump. Type of bump that "boosts" you. And the funny thing that in this video there is a regular bump, and with regular bump you probably can not even hit the lower part.
2:56 not even sure he used RAD
3:49 smart to show only 0,3 secs of run up, but boost is obvious anyway. Btw, is this variation of avalance finisher was ever landed? I've seen another modded attempt of this one on youtube, but I've never seen in any GTAS video.

Not really good with infy, but damn
0:17 0:38 0:47 1:03 1:09 1:29 1:39 (again, second bump really shows it all) 1:48

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