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GTA Modding / Re: Update USCM
« on: December 29, 2017, 03:39:46 PM »
Link MEGA in first post
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WH Video Releases / Re: [Burn / Taz] Burnt Ass« on: October 12, 2017, 09:13:04 AM »
Modded. 39/10
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SA Chat & Support / Re: Reflection/ enhanced vehicle reflections« on: August 22, 2017, 01:15:38 AM »20
SA Chat & Support / Re: [Burn] Alien City collaboration« on: August 20, 2017, 10:51:38 AM »You still have the cleo mod of uscm?https://www.sendspace.com/file/vbfy0n 21
SA Chat & Support / Re: Shift City Collab« on: August 20, 2017, 10:35:00 AM »
I have update the USCM: https://www.sendspace.com/file/6bnqlz Already posted on Shift topic.
I probably add on the collab 22
GTA Modding / Re: Update USCM« on: August 18, 2017, 06:12:45 AM »Quote In that case well done, I only vaguely used the CLEO SCM a year or two ago on SAMP and had no idea it was that awful. Good workI don't speak for SAMP , i really don't use it .... Probably you have reason for SAMP. I currently try to fix the last little bug on AC and U1.2 , but the good news: JETPACK IN-CAR ARE HERE =) Same controls like in foot. 70% more fast in car compared to foot For SA: https://www.sendspace.com/file/sjbef7 Links for others Map with all fix this day. 23
GTA Modding / Re: Update USCM« on: August 17, 2017, 09:26:08 AM »
UPDATE:
-Fix game crash with CarToMe and MeToCar in AC. -Fix game crash with MeToCar in United (I have disabled fonction CTM for the moment) -Delete the first money text from Stunt stats on all Maps , like this : Edit : IDEA[usefull or not to integrate the speedometer in the scm ? Like on GIF , or with another position] 24
GTA Modding / Re: Update USCM« on: August 17, 2017, 05:01:59 AM »can you edit spawn1 for san andreas version too? would appreciate itI already have it : https://www.sendspace.com/file/b300dz /!\ HE'S NOT COMPATIBLE WITH YOUR ACTUAL SAVE IF YOU USE ONE ! /!\ (This is a reason for I don't post it) 25
GTA Modding / Re: Update USCM« on: August 17, 2017, 03:25:50 AM »Good effort but isnt there a CLEO version of Dannye's SCM that works on all map mods/samp/etc?The Cleo version is a really **** ! It does not contain all the options , Sometimes does not work with hydrau/Nos , rollboost and more conflict. With this scm, all works at the first start. He contains no missions or plugins of original AC/U Main. (Like fire boost in AC). Many people talk to me for a clean USCM , so this his for them. 26
GTA Modding / Update USCM« on: August 16, 2017, 05:35:13 PM »
Hi guys ,
SA USCM Update: /!\ This is not compatible with your actual save /!\ -Modify "spawn car 1" for change Turismo, Sanchez and Taxi >in> Hotring, Sandking and MTB. -Delete the first money text from Stunt stats : https://media.giphy.com/media/M1IYK5cnhucFy/giphy.gif -Add Jetpack in-car. Camera + Horn on/off. Same controls like in foot, but more fast. Auto off if you get off your bike/car. Alien USCM Update: -Valide start CJ spawn -Modify "spawn car 1" for change Turismo, Sanchez and Taxi >in> Hotring, Sandking and MTB. -Nos and Hydrau ok -Rollboost ok -Delete the first money text from Stunt stats : https://media.giphy.com/media/M1IYK5cnhucFy/giphy.gif -Add Jetpack in-car. Camera + Horn on/off. Same controls like in foot, but more fast. Auto off if you get off your bike/car. United 1.2 USCM Update: -Personal start CJ spawn (Up/Down, Space for select , Enter for Exit. Type "9" for Teleport Menu at every moments in game) -Modify "spawn car 1" for change Turismo, Sanchez and Taxi >in> Hotring, Sandking and MTB. -Nos and Hydrau ok -Rollboost ok -Delete the first money text from Stunt stats : https://media.giphy.com/media/M1IYK5cnhucFy/giphy.gif -Add Jetpack in-car. Camera + Horn on/off. Same controls like in foot, but more fast. Auto off if you get off your bike/car. Link pack USCM : https://mega.nz/#!xvIBybxA!YTZci5wfX4_CdwnFzEQv9nmFfRgmJaUrchfKuVkW51c Original Dannyes USCM : http://gtasd.cba.pl/ /!\ Delete "Dannyes USCM - Cleo Version.cs" from \CLEO\ for no conflict on map mod /!\ I'm open to all ideas for modify or add an option. If you have request , questions or any things > Tell me And of course , thanks to dannye for the original of USCM 27
SA Un-Modded Video Releases / Re: Driveshaft II« on: August 15, 2017, 04:36:07 PM »
Fat and dirty ! Loud and clear ! Nem and PM
Maybe 1 or 2 grind missing in this video for variety. Glad to have worked on this mod to finally see it in a video. Nice works guys 28
VC Chat & Support / Re: GTA LC« on: August 10, 2017, 09:46:26 AM »
https://www.dropbox.com/s/0lq4phs2aeasavx/
DON'T TOUCH ANY DATA FILES ! <3 29
GTA Modding / Re: Gta Shift City« on: August 07, 2017, 08:29:04 AM »
I have fix this fall part : https://imgur.com/a/HgeVs and 2 litlle others. +30 Lod road.
Re-up in progress , with last scm. Ty Minq e/ updated link 30
GTA Modding / Re: Gta Shift City« on: August 06, 2017, 02:41:27 PM »Quote I was wondering why am I getting 1/100 bumps..Sorry for that ... I use SACC for explorating map and he upgrade all stats in max. And honestly , i dont really try to stunt on this to realize it... |
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