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Messages - Noah

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31
Community Council / Re: Ways to increase activity
« on: January 16, 2014, 11:00:09 AM »
I'm done with stunting in all the old games, I just don't want to see this place die since I had fun here. Besides with all the media attention GTA 5 is getting, I'm sure stunting will be a big thing once the PC version gets out. The only problem is that this place is completely unknown to folks who may be interested in stunting, before we know it a website called Gta5stunting will show up, and if it does then we're done for.

I like your idea though, after all everyone likes music.

32
Community Council / Ways to increase activity
« on: January 16, 2014, 10:30:21 AM »
Some suggestions because this place is hella dull.

1. Creating a contest of some sort. We could grab hold of a few copies of the GTA all-in-one edition and host a competition for members and spread the word somehow, then have you be required to sign up to the forum to be eligible to win.

2. New poster groups. Having an 'active poster' group assigned to people who post alot would be an incentive to participate in the forum threads. I've witnessed people go ham over this silly orange veteran title, so why not create something equally silly and have people obsess over that? It would benefit the community if it became something sought-after, expand the colour palette sorta thing.
(They hosted a competition over at the APB forums where the reward was being able to have a blue username, believe it or not things got heated and a lot of people participated.)

3. Mass emailing all 11.000 registered members with a brief message, remind people we're still here.

4. Spice things up a bit and get a new theme, just an idea, this place looks just like any free forum template. 'Cept for the portal, the portal is really well done, but we're not here for my personal opinion.

5. Be more active. This goes out to everyone, just post more, don't be lurkers.

6. The "pictures of your faces" as well as similar massive threads are great, gives people an incentive to pop on here. Anything we can do to expand on this?

Other suggestions?

33
V Chat & Support / Re: GTA Online - Stent with Rainbow :3
« on: January 02, 2014, 03:40:43 PM »
Imagine 5-6 people all doing that at the same time, would be insane :P
Could probably get 10+ people once the PC release is out. Really looking forward to do synchronized landings, they were great fun in GTA4.  :D

34
Just c'moon, do nat bumps before laming spots with these ramps  :angry:
It's been over 24 hours since the CC was released, I'm assuming Machinima has already lamed every natbump by now.

35
Introduce Yourself / Re: good night
« on: November 21, 2013, 01:49:09 PM »

36
V Chat & Support / Re: 1.0.6
« on: November 20, 2013, 09:20:06 AM »
Outrage in console county Wait for the PC release guys

37
Gaming Discussion / Re: Contrast Speedrun
« on: November 20, 2013, 02:19:56 AM »
Sig is nuts, so are BebopBandit and Biinny. BK has gotten to the point where the smallest mistake warrants a reset, since like you said it's so close to the TAS. Makes watching streams pretty boring huehue.
Amnesia reminds me of Half Life in terms of speedrunning, lots of clipping and stuff, not my cuppa tea.

38
Gaming Discussion / Re: Contrast Speedrun
« on: November 20, 2013, 12:05:02 AM »
Stivitybobo, SixFifteen, Smasher32, Konditioner and SpecOne23 are incredible at BK, you should check them out if you haven't already. And yeah you won't be able to compete, but banjo is such a fun game you'll find pleasure in improving your own PB. The 100% world record is 2:20:16 by Smasher.

39
Gaming Discussion / Re: Contrast Speedrun
« on: November 19, 2013, 09:16:10 AM »
Looks like a fun game to run, is there a community for it? Certain games have huge speedrunning fanbases, SM64 and SMB for instance.
Been running Banjo Kazooie for a bit, but with a ps3 controller, gotta get my hands on a real N64 soon enough. I know most of the routing just from endless hours of watching streams on Twitch.

Wish I knew of any good keyboard based games suitable for speedrunning.

40
V Chat & Support / Re: Enough of this slow-mo bullshit
« on: November 08, 2013, 12:37:32 AM »
Comparing V's slowitdown with RADs and BSMs lol, stopped reading right there.

Fragmovies don't have slow-motion gameplay to make it 'easier' and neither should stunt videos.

41
VC Chat & Support / Re: Placing LC models in VC
« on: October 28, 2013, 01:57:51 PM »
Much appreciated dude!  :)

42
V Chat & Support / Re: Best song in GTA V?
« on: October 28, 2013, 09:09:03 AM »
El Sonidito, without a doubt.

43
VC Chat & Support / Placing LC models in VC
« on: October 28, 2013, 08:29:16 AM »
Just wondering if anybody knows how to place objects from LC into the Vice City map/engine/whathaveyou, I'm playing around with Moo Mapper again, it's tons of fun. However I'm clueless as to what program I should use to do this, been out of the game for so long I've started to forget.

Also I just reinstalled windows on my computer, so if anybody has a .rar copy of GTALC.. 'hint hint'

44
Introduce Yourself / Re: We don't have a bears on the streets
« on: October 27, 2013, 04:49:46 AM »
My grandparents had a bear walk through their yard last year, shit must've been mad scary. I'm always on the look-out when I walk home through the woods at night.

Stay strong comrade and don't get mauled.

45
V Stunting Challenges / Re: Combo wallride challenge
« on: October 26, 2013, 04:46:28 PM »
Cool spot but you'd be better off just bumping all the way to the roof, would look better imo.

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