GTAStunting

GTA Series => Grand Theft Auto - V => V Chat & Support => Topic started by: VaNilla on April 13, 2015, 08:28:37 AM

Title: GTAV PC: Stunting Changes
Post by: VaNilla on April 13, 2015, 08:28:37 AM
Working on a video right now, so I won't be able to exhaustively test the PC version until I'm done. Small updates will be added to the first post until I'm ready to share my full findings.

Had a little look into the handling files since OpenIV 2.5 was released, confirmed all my findings regarding the PS4/XO versions from the heists topic (handling is exactly the same as PS4/XO). Found some more changes as well. I'll post these up when I've got the time.

UPDATE: The only difference I haven't been able to account for is the Sanchez. It's got exactly the same handling file as it does on X360/PS3, but it's clearly much faster on PS4/XO/PC. Perhaps one of the Sanchez vehicle modifications on X360/PS3 isn't applying correctly? I need to test whether or not the stock version of the Sanchez displays any differences between X360/PS3 and PS4/XO/PC.

UPDATE 2: Yup, my findings on PS4/XO were correct (professional testing skills ftw :jajaja:). However, I've discovered that the Burger Shot Stallion, Pißwasser Dominator, Redwood Gauntlet and Sprunk Buffalo are all faster than the original versions. I've also confirmed that the Cheval Marshall and the Vapid Liberator share exactly the same handling line, so there's really no reason to own the Liberator. More information coming when I'm ready to post it (and believe me, there's more :euro:). Not for a while though, I'm busy with something.

UPDATE 3: New update (17th April) didn't change handling files or physics.

UPDATE 4: New update (21st April) didn't change handling files or physics.

UPDATE 5: See first post for information on future updates.

Sorry for the double post, but I compiled a list of the handling changes between X360/PS3 and PS4/XO/PC (this does not include general physics changes, like car gliding being removed).

https://www.diffchecker.com/jl6x6yhb (https://www.diffchecker.com/jl6x6yhb)

Left side is X360/PS3, right side is PS4/XO/PC.

I'm going to stop apologising for multiple posts upon minor updates :euro:. A new update (https://support.rockstargames.com/hc/en-us/articles/205086728--4-30-15-GTAV-PC-Patch-350-1-Notes) for GTA V on PC has been released. I've checked the handling files, and I've also checked game physics - nothing has changed. Move along :jajaja:.

Now, I'll update the first post when I actually have the time to thoroughly test the PC version, but having invested significant time with it, I'm 99% sure that it's exactly the same as PS4/XO for stunting. The only differences come in the way of keyboard controls and unlimited frames per second.

  • You can steer left/right while wheelying with a keyboard. This is barely possible while using a gamepad, unless you combine analogue stick wheelies with motion control steering (PS4 only).
  • High frame rates slightly changes bicycle handling on PC. The wallclimb glitch is much stronger with high frame rates than it is with 30fps on all platforms (including PC), given the higher amount of bunnyhops per second (much like cabbie boosting in SA). Additionally, successive forwards bunnyhops are slightly more difficult (you have to lean forwards less upon landing for multiple bunnyhops), while backwards bunnyhops are slightly easier (higher speed per backwards bunnyhop).

The Rockstar Editor is very good, but it probably needs its own topic, so I won't be covering it here. Hopefully this helps people out until I've got time to exhaustively test everything on PC :).
Title: Re: GTAV PC: Stunting Changes
Post by: foresttravesty on April 13, 2015, 09:08:14 AM
can't wait!!! im gonna be stuck on a shitty computer until next month, but i don't even care.
i'ma go reland all the stunts i've been saving and get crackin at that editor ASAP.
hope there aren't any game breaking physics surprises.
Title: Re: GTAV PC: Stunting Changes
Post by: BIGpoppaKEGdog on April 13, 2015, 09:20:19 AM
When you play, can you add (or send me a message) how CPU intensive it is, I really want to get it so I can play with some of you guys, but my intel i7 870 might be a bit outdated... to say the least, hopefully my GPU makes up for it or something.

Title: Re: GTAV PC: Stunting Changes
Post by: foresttravesty on April 13, 2015, 09:34:07 AM
fuck it get it and play low/medium til you can upgrade! i'm playing on a laptop until next paycheck when i can build a new PC. i'll just stick to solo lobbies / friend sessions and hope that helps lol
Title: Re: GTAV PC: Stunting Changes
Post by: foresttravesty on April 13, 2015, 09:38:44 AM
i know very little about PC since i quit WoW, but if i can't play i'll just sit on my copy until i get the new PC.
i'm hoping medium - low graphics won't look any worse than xb1 (which looks almost like 360 now anyway) and run smoothly in solo sessions.
Title: Re: GTAV PC: Stunting Changes
Post by: BIGpoppaKEGdog on April 13, 2015, 09:45:46 AM
Thing about upgrading a CPU, is you need to replace (or at least should) basically everything but the GPU (I've already got a 970) and I estimate it at about $1000 AUD, which is a bit out of the question when you don't have a job.

What laptop do you have? I suspect you're gonna have a harder time running GTA 5 than you imagine.
Title: Re: GTAV PC: Stunting Changes
Post by: foresttravesty on April 13, 2015, 09:54:51 AM
lol yeah it's a shit HP and i know it's going to run like shit. i'm just lying to myself as long as i can.
i'll have 1,000-1,500 USD to spend in the coming weeks to get something decent.
i've been eyeing a number of builds on here http://pcpartpicker.com/guide/ (http://pcpartpicker.com/guide/)
you know much about PC's keg and which of those might be my best option?
Title: Re: GTAV PC: Stunting Changes
Post by: BIGpoppaKEGdog on April 13, 2015, 10:14:20 AM
lol yeah it's a shit HP and i know it's going to run like shit. i'm just lying to myself as long as i can.
i'll have 1,000-1,500 USD to spend in the coming weeks to get something decent.
i've been eyeing a number of builds on here http://pcpartpicker.com/guide/ (http://pcpartpicker.com/guide/)
you know much about PC's keg and which of those might be my best option?
I feel like we're hijacking this thread... anyway. I don't know to much, but I know a bit, and this seems like an absurdly good deal, the mobo and cpu are one of the best bang per dollar combos around for gaming, the PSU allows for almost any upgrade you may want in the future, and it's got two R9 290's, which from what I can tell, is the best bang per dollar GPU you can get.

http://pcpartpicker.com/guide/88rxFT/enthusiast-gaming-build (http://pcpartpicker.com/guide/88rxFT/enthusiast-gaming-build)

The only issue is the 1TB HDD, though the SSD is nice (you can install your OS and main games to it, and the load times will be cut dramatically) and you'll need to buy (or steal) an OS, you'll need a keyboard and mouse, and it might be quite loud, because those GPU's are quite power hungry.

Check out: http://www.reddit.com/r/buildapc (http://www.reddit.com/r/buildapc) and http://www.reddit.com/r/buildapcsales (http://www.reddit.com/r/buildapcsales)
Title: Re: GTAV PC: Stunting Changes
Post by: foresttravesty on April 13, 2015, 10:17:42 AM
thanks mate, at that price i could afford to buy a OS and i've already got the keyboard and mouse :).
i haven't put a PC together in 15 years, hope it's not too hard.
sorry vanilla for hijacking.
Title: Re: GTAV PC: Stunting Changes
Post by: Viper on April 13, 2015, 10:23:24 AM
Hope you'll still come on PS4 to say hi sometime  :ninja:
Title: Re: GTAV PC: Stunting Changes
Post by: Rusch69 on April 13, 2015, 10:45:37 AM
Derailing :a-cheer:

Avoid part picking sites & pre-built systems. Always build it yourself from scratch for best bang for the buck. AMD are about to come around the corner with their new GPU lineup, so forget about the 200 series already. I was able to pick up Asus' OC'd R9 290 DirectCU II for ~ 180 € with 3 years warranty last year. It usually sells for ~ 280 € in GER. After a weekend I sent it back due to 2 retarded bugs (could only run 59 Hz without artifacts; VRAM was always @ max clock in multi monitor mode = raised temps). It also reached 90°C + in a well ventilated CoolerMaster HAF 912 Plus at load, so Crossfire might be a bad idea with those. I then went with Gigabyte's GTX 970 G1 and OC'd it (1470/7600 @ stock voltage) almost to the reference GTX 980 performance. The 3,5 GB VRAM issue doesn't bother me (yet), since I'm still just running Full HD. Downsampling from 4K or WQHD will do for recordings.

BIGpoppa you should be just fine with an i7 870 and a GTX 970.

--------------------------

I probably can provide some workload/performance/benchmark stuff tomorrow midday. Hopefully the GTA IV disaster won't repeat.
The editor mode looks very promising from what I seen. I think I read earlier that "replays" will have a maximum length of just 30 seconds, but don't quote me on that. We'll see tonight/tomorrow. :jajaja:
Title: Re: GTAV PC: Stunting Changes
Post by: BIGpoppaKEGdog on April 13, 2015, 11:27:12 AM
Most people recommend the 290 for budgets such as the one Forrest laid out, though waiting for the new AMD cards is definitely the right call, I forgot about that.

My i7 870 hits 65-70 degree playing Farcry 4, so I think I'm gonna wanna new cooler first.
Title: Re: GTAV PC: Stunting Changes
Post by: foresttravesty on April 13, 2015, 12:01:42 PM
i live in alaska so computer shopping for parts is out of the question unless it's on the internet.
someone at /r/buildapc put this together for me http://pcpartpicker.com/p/hMgJHx (http://pcpartpicker.com/p/hMgJHx) 
i think i might be able to order it this weekend.
i'm really a noob, i just want to play GTA at high settings and use the editor.
Title: Re: GTAV PC: Stunting Changes
Post by: BIGpoppaKEGdog on April 13, 2015, 12:55:59 PM
i live in alaska so computer shopping for parts is out of the question unless it's on the internet.
someone at /r/buildapc put this together for me http://pcpartpicker.com/p/hMgJHx (http://pcpartpicker.com/p/hMgJHx) 
i think i might be able to order it this weekend.
i'm really a noob, i just want to play GTA at high settings and use the editor.
Spend the full $1500, don't be stingy, you'll regret it in a few years when you need to upgrade prematurely (like me, I'm $2500 deep in this mess of mine). That build is good for the price, but I say you spend the rest of the money and get a Intel Core i5-4690K, a better Motherboard, and a nice CPU cooler. A GTX 980 would also be nice, because the 970 has a few issues (research the 3.5 GB memory issue before you decide to buy it) but the 970 will get the job done.

The reason for those upgrades is so you can overclock your CPU and GPU, if you can afford it, it's always a nice option to have. And I fear the 3.5 GB issue with the 970 may show up big time in GTA 5, because it's such a detailed world.

EDIT: If I were going to build a $1500 PC, here's what I'd roughly get, though I might adjust the case, SSD, and the GPU depending on various things. http://pcpartpicker.com/p/vg6Rbv (http://pcpartpicker.com/p/vg6Rbv) 

PS. consider yourself lucky, that build would cost $1800+ in Australia.
Title: Re: GTAV PC: Stunting Changes
Post by: FIGHTER on April 13, 2015, 01:35:31 PM
Derailing :a-cheer:

Avoid part picking sites & pre-built systems. Always build it yourself from scratch for best bang for the buck. AMD are about to come around the corner with their new GPU lineup, so forget about the 200 series already. I was able to pick up Asus' OC'd R9 290 DirectCU II for ~ 180 € with 3 years warranty last year. It usually sells for ~ 280 € in GER. After a weekend I sent it back due to 2 retarded bugs (could only run 59 Hz without artifacts; VRAM was always @ max clock in multi monitor mode = raised temps). It also reached 90°C + in a well ventilated CoolerMaster HAF 912 Plus at load, so Crossfire might be a bad idea with those. I then went with Gigabyte's GTX 970 G1 and OC'd it (1470/7600 @ stock voltage) almost to the reference GTX 980 performance. The 3,5 GB VRAM issue doesn't bother me (yet), since I'm still just running Full HD. Downsampling from 4K or WQHD will do for recordings.

BIGpoppa you should be just fine with an i7 870 and a GTX 970.

--------------------------

I probably can provide some workload/performance/benchmark stuff tomorrow midday. Hopefully the GTA IV disaster won't repeat.
The editor mode looks very promising from what I seen. I think I read earlier that "replays" will have a maximum length of just 30 seconds, but don't quote me on that. We'll see tonight/tomorrow. :jajaja:

got an r9 290 works like a charm dude :D best gpu i ever got =D dont even get hot :P
Title: Re: GTAV PC: Stunting Changes
Post by: Rusch69 on April 13, 2015, 03:15:24 PM
@Fighter: I know there's some good R9 290(X) cards too, such as The Sapphire ones. Just thought I'd share my experience with that certain Asus model, since it was included in that 1 rig that got posted somewhere above. To me it was a no-brainer at that bargain price, but I got disappointed. Maybe I was just unlucky with the silicon lottery or had a slightly faulty card. :P

@BIGpoppa: I'm not very familiar with the Nehalem CPUs, but I wouldn't worry about those 70°C too much.

@forest: If I was in your position, I'd just wait for a couple of benchmarks and then decide what to go with. According to the offical system requirements pretty much any recent mid tier build will have no problems running V maxed out at Full HD.
Title: Re: GTAV PC: Stunting Changes
Post by: FIGHTER on April 13, 2015, 03:44:22 PM
well im lucky i guess :D some friend one my have also one but it makes alot of noise so yeah
Title: Re: GTAV PC: Stunting Changes
Post by: MxZz. on April 13, 2015, 04:14:35 PM
(http://i.gyazo.com/3f67c75ef38f7dbb79b1889f9f68e08a.png)

that moment when you realize servers are overloaded tho
Title: Re: GTAV PC: Stunting Changes
Post by: Erney on April 13, 2015, 04:40:01 PM
http://www.rockstargames.com/videos/video/11269 (http://www.rockstargames.com/videos/video/11269)

Ingame video editor, yus.
Title: Re: GTAV PC: Stunting Changes
Post by: foresttravesty on April 13, 2015, 05:46:17 PM
@Fighter: I know there's some good R9 290(X) cards too, such as The Sapphire ones. Just thought I'd share my experience with that certain Asus model, since it was included in that 1 rig that got posted somewhere above. To me it was a no-brainer at that bargain price, but I got disappointed. Maybe I was just unlucky with the silicon lottery or had a slightly faulty card. :P

@BIGpoppa: I'm not very familiar with the Nehalem CPUs, but I wouldn't worry about those 70°C too much.

@forest: If I was in your position, I'd just wait for a couple of benchmarks and then decide what to go with. According to the offical system requirements pretty much any recent mid tier build will have no problems running V maxed out at Full HD.

thanks man. i won't be able to make any moves until at least this weekend, but i'm anxious to get something ordered.
can't wait to hear more gameplay results so i can make a decision.
Title: Re: GTAV PC: Stunting Changes
Post by: Rusch69 on April 13, 2015, 06:16:13 PM
I didn't expect it to be this heavy. Updates will hopefully improve it. Mid level system will not be able to run it as good as I hoped.

GTX 970 @1470/7600 (350.12 driver)
i5 3570K @4,2
16 GB @1600
Max settings @ Full HD (except AA modes, TXAA enabled only)

= ~ 40 FPS average it seems, but it ranges from 30-60 FPS most of the times.


If you're wanting to max out everything, it surpasses the 4 GB VRAM mark, but that only happens if you're forcing all the AA modes up to the very maximum. 3,4 GB VRAM are used in my case. Highest CPU load I noticed was 98%.



EDIT: I just realized Afterburner was running the wrong profile, so the OC was not applied. With it enabled it runs a noticable tad better as it seems to have drops less often now.
Title: Re: GTAV PC: Stunting Changes
Post by: BIGpoppaKEGdog on April 13, 2015, 06:35:42 PM

If you're wanting to max out everything, it surpasses the 4 GB VRAM mark, but that only happens if you're forcing all the AA modes up to the very maximum. 3,4 GB VRAM are used in my case.
I was worried about that, though I've read other reports, like people claiming high settings at 60fps on a 760.

Forrest, a 970 might be a bad choice for GTA by the sounds of it, go with an AMD card of similar rank, or the 980.
Title: Re: GTAV PC: Stunting Changes
Post by: foresttravesty on April 13, 2015, 09:53:38 PM
aside from draw distance, this doesn't look much better than xb1 to me... 
Grand Theft Auto 5 PC â–º 60 FPS Max Settings Ultra - GTX 980 (http://www.youtube.com/watch?v=40Ahl5Eq4Z4#ws)
i expected it to look nearly unrecognizable from consoles at those settings.
guess it's just going to come down to the editor.
i really wish they would just add it to console so i could save 1,500 bucks .
 
* now i heard you can only upload videos from the editor straight to youtube. is that intended?
Title: Re: GTAV PC: Stunting Changes
Post by: Simon on April 14, 2015, 01:29:52 AM
Youtube doesn't do the quality justice at all  :P Also you can export files to your computer from the editor, but I think it's a size limit on it, 1080p or sumthin.
Title: Re: GTAV PC: Stunting Changes
Post by: foresttravesty on April 14, 2015, 09:07:47 AM
honestly, i'm only changing so my stunt videos didn't look so shitty graphically and edit wise.
after witnessing this though, i'm very hesitant to make the move. the only place people watch montages is youtube, so if the quality doesn't do it justice...there doesn't seem to be a need for the change.
it honestly does not look any better than PS4 (just slightly better than xb1) and the 60 fps is noticeable, but not enough that i'm blown away.  i'm going to have to see some amazing things in that editor to solidify the need for a jump now.
Title: Re: GTAV PC: Stunting Changes
Post by: BIGpoppaKEGdog on April 14, 2015, 09:46:48 AM
More thread Hijacking... but I was wondering if you can transfer your Xbox One/PS4 character if that character was already transferred from your Xbox 360/PS3? I assume no, but after the delay I feel like you certainly should be able too.

Forrest, the game will be more enjoyable on PC, trust me. But if you honestly only care about stunting, and the only reason you aim to spend $1500 on a gaming PC is to use the video editor.... you should still build a PC, because fuck it, you only live once.
Title: Re: GTAV PC: Stunting Changes
Post by: foresttravesty on April 14, 2015, 11:04:32 AM
yeah i most likely will any way. i just don't feel as rushed now.
i thought it was going to be RIP consoles as soon at PC hit, but i think consoles can still keep up with good editing.
i still need to see 1 good rockstar editor produced video. everything out is shit right now.
Title: Re: GTAV PC: Stunting Changes
Post by: Afterlife on April 14, 2015, 12:48:36 PM
That will probably take some time dude.. Until you learn to use it and the time you put in the project.
Title: Re: GTAV PC: Stunting Changes
Post by: Viper on April 14, 2015, 01:43:40 PM
...i still need to see 1 good rockstar editor produced video. everything out is shit right now.
You'll see some in the future. I don't know how the editor works, but I'm sure players will mod it to be even better.
Title: Re: GTAV PC: Stunting Changes
Post by: VaNilla on April 16, 2015, 07:34:46 PM
Had a little look into the handling files since OpenIV 2.5 was released, confirmed all my findings regarding the PS4/XO versions from the heists topic (handling is exactly the same as PS4/XO). Found some more changes as well. I'll post these up when I've got the time.

UPDATE: The only difference I haven't been able to account for is the Sanchez. It's got exactly the same handling file as it does on X360/PS3, but it's clearly much faster on PS4/XO/PC. Perhaps one of the Sanchez vehicle modifications on X360/PS3 isn't applying correctly? I need to test whether or not the stock version of the Sanchez displays any differences between X360/PS3 and PS4/XO/PC.

UPDATE 2: Yup, my findings on PS4/XO were correct (professional testing skills ftw :jajaja:). However, I've discovered that the Burger Shot Stallion, Pißwasser Dominator, Redwood Gauntlet and Sprunk Buffalo are all faster than the original versions. I've also confirmed that the Cheval Marshall and the Vapid Liberator share exactly the same handling line, so there's really no reason to own the Liberator. More information coming when I'm ready to post it (and believe me, there's more :euro:). Not for a while though, I'm busy with something.

UPDATE 3: New update (17th April) didn't change handling files or physics.

UPDATE 4: New update (21st April) didn't change handling files or physics.

UPDATE 5: See first post for information on future updates.
Title: Re: GTAV PC: Stunting Changes
Post by: VaNilla on April 19, 2015, 07:47:48 AM
Sorry for the double post, but I compiled a list of the handling changes between X360/PS3 and PS4/XO/PC (this does not include general physics changes, like car gliding being removed).

https://www.diffchecker.com/jl6x6yhb (https://www.diffchecker.com/jl6x6yhb)

Left side is X360/PS3, right side is PS4/XO/PC.
Title: Re: GTAV PC: Stunting Changes
Post by: VaNilla on April 30, 2015, 05:50:35 AM
I'm going to stop apologising for multiple posts upon minor updates :euro:. A new update (https://support.rockstargames.com/hc/en-us/articles/205086728--4-30-15-GTAV-PC-Patch-350-1-Notes) for GTA V on PC has been released. I've checked the handling files, and I've also checked game physics - nothing has changed. Move along :jajaja:.

Now, I'll update the first post when I actually have the time to thoroughly test the PC version, but having invested significant time with it, I'm 99% sure that it's exactly the same as PS4/XO for stunting. The only differences come in the way of keyboard controls and unlimited frames per second.


The Rockstar Editor is very good, but it probably needs its own topic, so I won't be covering it here. Hopefully this helps people out until I've got time to exhaustively test everything on PC :).
Title: Re: GTAV PC: Stunting Changes
Post by: RDG on August 29, 2016, 02:58:28 AM
Any new news about the anti fall bug or is it still the same?
Title: Re: GTAV PC: Stunting Changes
Post by: FuriousStunting on September 09, 2016, 02:31:29 AM
It still did not change at all, but if you make a stunt race you have your helmet and then you can not fall of your bike anymore.
Title: Re: GTAV PC: Stunting Changes
Post by: VaNilla on September 09, 2016, 12:33:49 PM
You can fall off in your own stunt races, just not in Rockstar's.
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