Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Faiz

Pages: [1] 2 3 ... 9
SA Un-Modded Video Releases / Re: Disarray 2
« on: November 18, 2021, 03:16:39 AM »
Awesome !!! camera angles, cinematic angles, effects...! damn I love your editing style! :D the amazing song choice as well, it fits perfectly.
Excellent job Legend !!! and everyone involves!

Modus Operandi Public Section / Re: Uoosilver Series
« on: November 16, 2021, 03:26:42 PM »
/!\ Alert\ Cringe, goosebump /Alert
:lol: the Uoosilver series had been there for a very long time since the first one came out, it's has been 10 years, 10 FUCKING YEARS OMG!!! but I believe that isn't just simply just a LONG TIME to you... it's has become something more than that, something special to you... yes, we feel you, we understand, I understand... ;) the series has grown well  as we have witnessed it gets better and better throughout the years each part by part as well as its reputation that has resonated across this small lovely community   :lol: woohoo for me the first breakthrough was Uoosilver 4, I remember having discussions that with my bros on a Facebook group of how good it was, hahaha 2015 good times  :wub: 2015 - 2018 it's the golden age of this series XD you were so productive, like when peeked at GTAS and I saw Uoosilver 13 I was like WTF!!! what did I miss?  :lol: where are the other parts? How can he landed these good stunts so quickly!? I was so dump at the time, lol. xD  :P used to come to this series by search "Uoosilver" [best unique keyword] on youtube just to re-watch, listen, music, feeling and chilling and playing VC xD, I still do it, but not much now  :P, so from what I have described you can see that this series is something to me too but I definitely can't feel it 100% as the owner obviously xD it's not just a series, it contains all kind of emotions that have flew throughout the years :sleep:... it has now become a journey's memory, a good memory, a memorable memory.... ohhhoooo why am I  so deep?  :happy: from Ches comment I can guess that he was going to edit Uoosilver 20 hahaha I totally get it, as you said time is getting less and less...  :jajaja: for Uoosilver 20 was banger enough to be a final for the series... don't push yourself too hard! be safe and sound! Thank you for producing such an awesome series. GL in life all Chinese folks and everyone ofc xD  :D !


Modus Operandi Public Section / Re: wviMis - U20(the final)
« on: November 16, 2021, 10:18:54 AM »

Modus Operandi Public Section / Re: wviMis - U20(the final)
« on: November 16, 2021, 10:17:56 AM »
 :P Sorry for the late comment  :P I have watched it many times! and I now I will give my thoughts


0:15 - OPENER - vertical natural bump: unique runup, amazing bump, spins, vertical angle, and clear landing and it's NATURAL BABY !!! hot damn!! decent good stunt for opening da party:lol:
0:24 - Ramp2bonk2ramp2grind: aesthetic af :D, I like the spins and the way you touch the grind with your bike's rear always love those kinds of engaging.
0:37 - Sanchez skimmer's tail bump: I have tried it very long ago, gave up! because couldn't even reach 8/10 to that roof, man! I see you've barely landed it! SHIT! awesome! that was CLOSE, always interesting to see these kinds of landings. Hahaha, I guess only China stunters can push the limit of this method  :P :P, I wonder who was the first one to use this method? (I learned from Ruiner btw).  :P
0:49 - Bump packer to precision: oh hooohoo, there's only a few spots like these, high rare level xD, therefore => Good find and badass execution. :D
1:00 - Drop2ramp2watergap: I couldn't see anything but since it made it to here, so I'm sure it's a good stunt.
1:14 - Psm2bump to BB: so cool, the key point of this spot it's the second bump, and you've known that :D hahaha so big prod for your chad vision :D
1:25 - Regina CSM: great idea to land the other roof,
1:33 - Ches guest Taxi B2prec: wahoo I'm not an Taxi booster xD, but every kind of taxi touch the water and boost to prec deserved a love :D
1:44 - Highbump to prec: Awesome nat high bump, you bump it from the diagonal direction, I can totally imagined how hard to get a bump right there.
1:56 - LC curb dropbump: as Smut said "that was a Barney level dropbump" :D
2:06 - Ramp to ocean's rock: exclusive from you only you mad man finds and try to land those ahahahahah :D
2:13 - Sorcery's BSM to grind: very smooth, great techniques. 
2:21 - Double curb bump to bump2grind: I can see some Zero's vibe hahaha, OMFG so awesome, beautiful execution, I don't know how to describe it ... but AESTHETIC!
2:37 - Grind2drop2 ledge grind: there's a reason why it has chosen to be an opening stunt for SATAN extra.  :P :P
2:45 - Small bump to PSM: my god!!! I'm sure that everyone has tried this spot, tried to find a way to land that roof, tried to get a good setup... but only a master Jaguar can deal with this stupid crappy tricky run up, and have the most powerful bump and set us free from the misery, Therefore you're our HERO!!! fucking awesome stunt. 
3:00 - Stadium Regina CSM: without RAD but you got so high !!! some much pushing the limit in this video :d
3:15 - FINISHER - Regina CSM to prec antenna: NO ONE EVER DONE THAT!!! NO ONE EVER DONE THAT BEFORE!!! my jaw and my Vietnamese homie's are down on the floor! SPECTACULAR !!!


Uoosilver series had been there for a very long time since the first one came out [2012 !!! SHIT! WHEN I WASN'T EVEN BE HERE...] ....... hold up... wait... I'll continue to write my comment in the Uoosilver series topic.... that will do better  :lol: :P XD

Uoosilver series topic link:;topicseen#new






VC Modded Stunting Videos / Re: Spatially - Faiz & Skuller [PMG map]
« on: November 02, 2021, 09:16:29 PM »
 thank you thank you :a-cheer: :a-cheer: ;D stay positive my friends !!! :D

VC Un-Modded Stunting Video Releases / Re: HALLOWEEN 2006 | REANIMATED
« on: October 31, 2021, 03:09:56 AM »
amazing ! even nowaday !! Sabotage owned :D

VC Stunting Challenges / Re: Hoff's easy challenge game
« on: October 24, 2021, 03:35:39 PM »
Thank you! Skuller challenge was hard xD, I landed new challenges 2 in a row btw

VC Modded Stunting Videos / Re: Spatially - Faiz & Skuller [PMG map]
« on: October 11, 2021, 04:03:01 AM »
Really great video guys, enjoyed it much. I liked the tank stunts the most. VC rhino stunts are getting out of hand, this vehicle is now more efficient for stunting that an infernus in SA  :lol: I mean, some of these tank tricks kinda reminded me of the movement of an infy, which is cool.
hell yeah :D I think the same as you ! thank you

VC Modded Stunting Videos / Re: Spatially - Faiz & Skuller [PMG map]
« on: October 10, 2021, 08:34:51 AM »

VC Modded Stunting Videos / Spatially - Faiz & Skuller [PMG map]
« on: October 09, 2021, 05:30:43 AM »
Hello guys, hope you all doing good :D
we bringing you a stunting video with familiar hardcore rock editing in an old map mod which is PMG made by Kapper, all the stunts were done in two weeks, me and Skuller had fun stunting for this dumbass project xD
well, it's a MAP MOD STUNTING VIDEO, not a real map of the game which everybody expects, but still hope you guys can enjoy the entertainment of it :D


VC Un-Modded Stunting Video Releases / Re: MOPEDBOI$
« on: October 04, 2021, 05:15:59 AM »
amazing chill creative editing by Ezraph :D

i love it :D

VC Stunting Challenges / Re: Hoff's easy challenge game
« on: September 12, 2021, 03:37:36 AM »

Awesome solid job from everyone :D

Stunts: as Rainbow said everyone have contributed all those good stuff which entertain me every single one, the best stunt was Ches finisher ofc :D OMFG perfect landing, I wonder how much motivation, time, and effort that took you to land that, I also loved all yours saivc stunts, Wvimiss  PSM2prec, Wvimiss hotring prec , Ingkery PSM to bridge ( those kind of double bump are always looks cool  :P), RNV double grind, Lhvin big air ramp2ledgegrind , Brain natural vertical bump,,  grind stuffs by the others are cool too......   

Editing: High skill editing that Ches pulled out, amazing beautiful visual, I can see you have put a lot of effort into this project from the intro, those cinematic angles, cool-looking effects, and the modding of the game gave extremely lively frames :D , but yeah have to agree with Rainbow once again, too many jumps cuts make us hard to knowing what happening 

Overall: the Chinese community always provide good products, these kinds of project DO take a lot of time and works the first Hue was from 2016 right ? damn been long time :D , and now in 2021 I'm very happy and grateful that I get to see part 4 of the series :D big thank to Ches and everyone for making this happen  :a-cheer: :a-cheer: :a-cheer:


Pages: [1] 2 3 ... 9
SimplePortal 2.3.7 © 2008-2021, SimplePortal