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Messages - Ezraph2001

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VC Chat & Support / Re: Collision Fixing: Modded or Overdue?
« on: April 14, 2021, 03:38:19 PM »
In my opinion anything that's a map mod is fair game to change. However I think learning from previous instances of attempts at this, release the fix to the community before ever giving it to single people. This way the fix is just an 'update' everyone gets.

I 100% agree with you. It's just a map mod made by the LC community. Imagine GTAS teaming up with them just to fix them collisions.

Also, "extracted", not "extractet" :D sorry if I'm being a grammar nazi here even though i find that funny XD

ATS Video Releases / Re: ATS - The Fantabulous 4
« on: April 08, 2021, 11:47:24 PM »
VC is hell of a game

It's not just a game. It's an art.

Stunt Video Database / Re: Vid re-upload requests
« on: April 03, 2021, 05:16:46 AM »
somebody add ypsilon But I'm not sure if it's the original or YT rip.

Thanks skuller, would download it when i come back home

ATS Video Releases / Re: ATS - The Fantabulous 4
« on: April 02, 2021, 06:07:10 AM »
Dannye's opener, boat bump to 360 to prec, Aries' wallride to prec, sanchez bump2grind, Kingjad's awesome fall to a grind imagine struggling to get stuck on the rail without bailing, your stoppie through the hole in LS and the finisher :wub: :wub:
Awesome themed video, 10/10
Damn tho, still using 24/7 sunshine in 2021. HAHA. I don't use it because I'd much rather use Freeplay's change time feature :lol: Old school is the shit it is XD

I understand why you don't want to up to youtube. I'm not on my PC at the moment which is why I posted that request on my phone :lol: It's a good thing Jason made a reaction video haha.

Awesome video overall, liked the intro and the outro, looks cute seeing the outro drawings :wub: :wub: :wub:

ATS Video Releases / Re: ATS - The Fantabulous 4
« on: April 01, 2021, 04:05:50 PM »
somebody upload this to youtubeeeee

SA Un-Modded Video Releases / Re: Solid Ground (2021)
« on: March 29, 2021, 05:03:57 PM »
What an INSANE video, the camera angles and overall editing are seriously top notch. The stunts were mad, so much creativity, so many stunts that made me question why the fuck I never bothered with it.

I agree, they remind me of the last Aero crew especially since Kacknase was mentioned in the credits, I swear I still can't believe how astonished I was looking at the two

1:12, 4:15, 5:11, 5:36, 7:19, and 7:34 are ones I like. yes I had to include Nem's so he wont get mad at me HAHAHHA XD


GTA Modding / Re: SA Tree lods fixed
« on: March 29, 2021, 03:45:12 PM »
I would love to see this experience in LC, you know these tree LODs that were there they're very annoying to be with no bushes. Still good fucking job my fellow gay brother

I don't have experience with Art being a complete asshole towards me, but I mean just stay on the other channel :) I can give you an invite xd

GTA Modding / Re: Ultimate Stunters Main SCM
« on: March 28, 2021, 07:12:02 PM »
Cheers Diaz!  :happy:

All desired features/improvements have now been coded, and I've just finished setting up the different button-combo variants. All that's left is to test those variants to make sure they work as intended, and then to deal with the documentation side of things. Until then, here's some more highlights of the upcoming release...

Brand New Stuff:
  • NOS + Hydraulics can be toggled separately, and they both work more reliably and properly now (see my previous post for info)
  • Bike Teleport Snap-to-North (when loading a teleport location in/onto a bike, if the saved location's angle was within 15degrees of North and this feature is enabled, it will load you at perfect-north instead)
  • See current/previous car (use when on foot to get camera to go and aim/follow the coresponding vehicle; toggle on/off or switch between them; example use = see what happened to vehicle after you bailed from it during a stunt). With thanks to Nitz on this one!
  • Always cut replay on teleport load (the USCM has always cut replays on foot-to-car teleport loads, and still does; but if enabled, this makes it so it will cut the replay no matter what kind of teleport is performed)
  • Show Stats Overlay (when enabled, constantly shows the coordinates/angle of player/active-car on screen; also shows vehicle speed + health subject to availability)
(these last 3 I'll be porting into the VC USCM for a future update too)

Some of the other stuff brought over from VC USCM:
  • Save Game at any time (if not on a mission). And note that savegames will save the state of many of the USCMs features, the status of toggles, your teleport locations, etc.
  • All 8 vehicle spawners (customised for vehicles appropriate for SA stunting, as best I could) + the Random Vehicle spawner feature
  • Toggle Last/Previous Vehicle Preference (will be utilised by other features that are triggered on-foot and interact with your last-used vehicle, letting them interact with your 2nd-last-used one instead; I have found it handy with secondary-vehicle-setup stunts where you need to reset its position every few attempts)
  • Jetpack has more movement options, can be triggered underwater, and it (nor being in the water) prevents you from using any other features anymore
  • Weather changing now consistently cycles through all available weather types rather than being random
  • All variants of the USCM will work regardless of your input device (k/m or gamepad). The only reason to preference one variant vs the other (other than familiarity for what you've always used up until now) should now be which has button combos that work best for your button mappings.
  • Significantly improved source code (to be included in the release), which should be easier than ever to customise if you would like to do so.

If I can, I might try to mock up a video to show off some of this stuff, for anyone who'd like to see some of the new features in action.

Still not on my PC yet but looking forward!

VC Chat & Support / Re: 🔥 SKYWARD 4 🔥 Taxi Collab Organisation
« on: March 22, 2021, 07:51:18 PM »
I sent you more reps to up my rep count a bit haha, sad that it's not going to be rave music like in the last one feelsbadman XD oh well :)

Grand Theft Auto - San Andreas / Re: FINALLY! After all this time!
« on: March 16, 2021, 08:09:37 PM »
private video lol xdd

VC Chat & Support / Re: 🔥 SKYWARD 4 🔥 Taxi Collab Organisation
« on: March 15, 2021, 03:17:26 AM »
Sent Jason some of my taxi hippity hoppitys.

Deadline far from over, looking forward to this :) :D

SA Un-Modded Video Releases / Re: Gta sa - Kompot Land [custom map]
« on: March 15, 2021, 02:49:37 AM »
Love your samp videos, been watching them recently  :wub:

Btw in my language your nickname means this

wtf does that mean HAHA

« on: March 13, 2021, 09:11:51 PM »
check your discord my dudes :D :D

DSS Video Releases / Re: DSS - Eradicate [2021]
« on: March 13, 2021, 08:03:38 PM »
I came my pants.

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