Author Topic: Christmas collab 2016  (Read 14820 times)

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Offline Amaluna

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Re: Christmas collab 2016
« Reply #45 on: December 26, 2016, 01:48:39 PM »
There is no GTA video without uncontrolled modding accusations. Really nice video guys! I am not too familiar with VC stunting so I won't point out everything. But Zero's Cabby double grind and Sheikah's Hotring film hangar gap were my favorites from VC.

SA part obviously my favorite because I main that game. Some amazing stunts released here.
Rush' opener is old by Playboyz, but it's still one of my favorite stunts found in SA.
Toty's grind at 5:51 amazed me actually. It looked really nice with a solid execution.
Ratchet's hydra stunts kept some variety through out the video. Nice and fresh stunts.
Toty's wallride at 7:41 kinda messed up with the cam angle but if it was a landing on the grind straight away I love it.
Obviously PM's highwire landing was one of the standouts this video. Amazing stunt, nicely found as well.
Finisher was old by Scavenger though it was modded as people said in the video they released it in. Really nice job on landing it!

Great overall video. I like the music choice but I don't think it really fits a Christmas themed video.
Loved the editing atmosphere and the quality of the stunts. Thanks for adding my stunt as well, though I was a bit late with sending replays, sorry about that.
Great job to everyone involved!

Offline waNEr

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Re: Christmas collab 2016
« Reply #46 on: December 26, 2016, 02:39:28 PM »
Rust LC replay https://www.sendspace.com/file/wfllqv

Wow, he is floating.
Excuse me but how the hell am I "floating"
Your run-up was short as fuck.

The RAD was on point, and it's been about 10 years since VC was released and you still don't know that bumps matter more than speed in that engine

Offline Billy

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Re: Christmas collab 2016
« Reply #47 on: December 26, 2016, 05:04:00 PM »
Gj UDX, Your execution looks way less modded than Scav's. PM won with his stunt, Toty, Afterlife, Ratchet and ARS had some great ideas. Amaluna's LV sequence was so fucking obvious that I've never actually put any effort in landing it, I simply thought it's old af :D

VC part was watchable. Dunno what to think about Rust's stuff, ambulance bump looks kinda floaty but velocity seems fine in my opinion. GJ with finisher. Textures were ugly af.

Offline Muhammad Farrukh

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Re: Christmas collab 2016
« Reply #48 on: December 26, 2016, 05:15:04 PM »
Textures were ugly af.
My Idea  :mellow:

Offline J.Mario

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Re: Christmas collab 2016
« Reply #49 on: December 27, 2016, 12:51:33 AM »
Rust LC replay https://www.sendspace.com/file/wfllqv

Wow, he is floating.
Excuse me but how the hell am I "floating"
Your run-up was short as fuck.

The RAD was on point, and it's been about 10 years since VC was released and you still don't know that bumps matter more than speed in that engine
bro you should get a check on that reply, even you can check it in the vid carefully that there was like a thrust underneeth the bike to go straight up til the roof.



Rust ambulance bump modded shit

nope.
yes.
I tried it for an 15 minutes but the run-up is so short. I don't think it is possible with the best RAD too. Distance is about 400 ft and height is about 140+ ft.
dat height is about 230+ft , is absolutely one of the imposs spots no doubt
« Last Edit: December 27, 2016, 12:58:58 AM by J.Mario »

Offline Muhammad Farrukh

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Re: Christmas collab 2016
« Reply #50 on: December 27, 2016, 01:18:10 AM »
Rust LC replay https://www.sendspace.com/file/wfllqv

Wow, he is floating.
Excuse me but how the hell am I "floating"
Your run-up was short as fuck.

The RAD was on point, and it's been about 10 years since VC was released and you still don't know that bumps matter more than speed in that engine
bro you should get a check on that reply, even you can check it in the vid carefully that there was like a thrust underneeth the bike to go straight up til the roof.



Rust ambulance bump modded shit

nope.
yes.
I tried it for an 15 minutes but the run-up is so short. I don't think it is possible with the best RAD too. Distance is about 400 ft and height is about 140+ ft.
dat height is about 230+ft , is absolutely one of the imposs spots no doubt
Lol i am getting 130+ height and 500 + distance with PBM

Offline ARS

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Re: Christmas collab 2016
« Reply #51 on: December 27, 2016, 03:15:28 AM »
Good collab, liked music and editing in both parts, good job NumeRo and PM!
Stunts were good in both parts too, in VC liked almost all stunts, same in SA!
PM omg, you sick! GJ on landing this stunt!

Offline Afterlife

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Re: Christmas collab 2016
« Reply #52 on: December 27, 2016, 05:48:33 AM »
Good video. Glad we didn't miss a year (?). Would've been better with christmas songs though.

Offline J.Mario

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Re: Christmas collab 2016
« Reply #53 on: December 27, 2016, 05:56:53 AM »
@Farrukh  but you didn't land it.

Offline Bendis

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Re: Christmas collab 2016
« Reply #54 on: December 27, 2016, 06:08:10 AM »
Good video. Glad we didn't miss a year (?). Would've been better with christmas songs though.
We missed 2015 cuz of community video  :hmm:

Offline Afterlife

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Re: Christmas collab 2016
« Reply #55 on: December 27, 2016, 07:24:24 AM »

Offline Turok

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Re: Christmas collab 2016
« Reply #56 on: December 27, 2016, 08:58:41 AM »
You guys complaining about modding and stuff.. yet you all forgot it's Christmas and we should express love only to each other and forgive our mistakes..... LOL jk. Continue the fight *grabs popcorn *

Offline Bendis

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Offline Diaz

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Re: Christmas collab 2016
« Reply #58 on: December 27, 2016, 11:42:31 AM »
Turned out great.
About VC part: the stunts were overall good, Rust probably modded, Zero had a creative stunt, it was good to see TBV again, liked ARS' stunts as well as the finisher, great landing. The soundtrack was surprising and I personally did not like the PCJ skin.
About SA part: Toty had some good grinds, liked Afterlife's warehouse stunt, props on landing that LV combo over the houses OD, always knew it was possible to get through them and reach the final roof but I never really tried to land it, was so good to see it landed. I loved how ARS kept landing simple yet good stunts even in SA, keep up the work dude! Ratchet's hydra action added a new colour to the video, it was very refreshing to see them. PM's tower landing was unexpected, the spot itself is obvious but personally I never really thought it would happen. The finisher was nothing new to me, good to see you finally releasing this one. I was trying it for months back in 2011 or so and I know how huge bump2wallrides you can get from it. Seems like you got the perfect one and easily reached the roof backward, amazing landing. Same as the VC part, the soundtrack was unexpected and personally I didn't really like it, the bike looked fancy, a bit too fancy for my taste, but a good thought nonetheless.

Overall solid video, I'm glad this series still goes on!

Offline Rainbow

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Re: Christmas collab 2016
« Reply #59 on: December 27, 2016, 03:33:11 PM »
Even though I was the replay checker, I did not see Rust' ambulance CSM. A long with a couple of other stunts just to clarify, but those didn't look weird. I would not have accepted that stunt. RADs, airtime and especially that weird landing.

 

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