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Messages - Prog

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1
GTA Modding / Re: Update USCM
« on: September 29, 2020, 06:50:27 AM »
Topic closed! dannye is back to update her USCM.

2
GTA Modding / Re: Ultimate Stunters Main SCM
« on: September 29, 2020, 06:49:06 AM »
I'd love to see save warps and load warps, where in your runup you can save location somewhere and upon loading, it keeps the speed you had at the time. It'd make stunt testing significantly easier. Not sure if it's realistic to make. But I know this works on MTA. You know better than I if it's a possibility or not.


it already exists, but for me it is modding.
the stunt is already easier nowadays, taking a run up is an integral part of a try.

3
GTA Modding / Re: PowerSave SA / VC
« on: September 24, 2020, 11:04:56 AM »
tried in VC and all I can say its very helpful! tried on Alien City SA but crashes sometime.

huuum, after more than 200h at 4 people on various GTA mods to do tests, we did not experience any crash due to speedo ... But thanks for report !

Super useful and straight forward to use having tested in Vice City. The effort you've put into making this is highly appreciated. A lot of interesting applications and it spares a lot of frustrating idle-time when setups go wrong.

Thanks !
This version is like a beta test. I will do my best to finish the VC version and add all the other functions.

If you have ideas for improvement, feel free to share them.

4
GTA Modding / Re: PowerSave SA / VC
« on: September 20, 2020, 08:12:21 AM »
Looks really useful, congratulations Prog! :cc_detective: Also kudos for also making a VC version!

I wanted to try it out (the VC one) but after managing to get CLEO to work (it was weird), when I type "power" it displays the "POWERSAVE ON" text but after that my screen goes black - it doesn't crash the game but all I see is a black screen and when I press escape/space/enter it displays the menu (like when you normally press escape). So yeah, I know it's a long shot but do you happen to have any idea what's happening? :wacko:

if you had trouble installing CLEO, the problem must be there.
probably a missing cleo plugins. Try with this archive, extracted at the root of the GTA VC folder (the archive includes the US / UK powersave)
https://cdn.discordapp.com/attachments/733930047513034763/757257077155430420/CleoTest.zip

You can contact me on discord if needed  Boooing#6540

5
GTA Modding / Re: PowerSave SA / VC
« on: September 19, 2020, 05:40:32 AM »
Here is a partial conversion to VC:

- Make a backup of the position of a second vehicle.
- Change the backup of the vehicle in 4 axes, named North, South, East and West. (Visible on the minimap with a modified Hud.txd)
- Reload the position in one press at any moment.
- Save in real time all the modifications made in a Powersave.txt file (Shareable, modifiable manually (even in game))
- Return to its original save point at any time.

Some functions will come if time permits


Check readme !

PowerSave VC : https://bit.ly/2HfZM7k

Cleo 2 VC : https://cleo.li/cleo4/VC.CLEOv2.0.0.5.zip

No indicator, no auto load, only basic functions
I'm not a VC super player , so Pls report if you have some crash or problem

6
GTA Modding / Re: PowerSave
« on: September 16, 2020, 07:47:09 AM »
Probably a lot of opcodes are not compatible with VC, but I can try to convert it partially if I have some time. I don't promise anything ^^

7
GTA Modding / Re: PowerSave
« on: September 15, 2020, 07:20:50 AM »
Seems really interesting, I will try this. Does it actually work for iBSM?

Nop , no stuck methods with that . Only carpark , but if you understand all the possibilities that there are, you would quickly leave out the stuck methods ;)

But can be useful for more basic things like p2b with infernus, without being afraid to hit the packer and move it.

N / S / E / W shifts are useful for perfecting your setup.

Watch YT  link for basic utilisation of the PowerSave.

8
WH Video Releases / Re: Parangon
« on: September 14, 2020, 10:58:26 AM »
Thanks all !

Most of us have  leaving the stunt world for years, we really couldn't look for hours who were or not old. Burn less, but in 2020 it's complicated to go back on 15 years of stunt ... The pleasure of having shared this with 4 is far greater than the few flaws

Don't think you know who does what! we used the techniques of others to put you in doubt.
ALL the spots were COMMON ... thanks to the Powersave :)

About the turismo and nrg (finisher) questions, there is no stuck. Only the powersave which allows to reload the position of a second vehicle at each try. Like a rhino bump. But with lighter vehicles, it allows you to lengthen a jump without losing speed. > https://www.gtastunting.net/index.php?topic=71290.msg1369628

9
GTA Modding / PowerSave SA / VC
« on: September 11, 2020, 12:51:46 PM »
Allow  ,

I'm glad to introduce the PowerSave ! A new generation of personal car park. Modulable and customizable.
Any vehicle can now be used as a bump or a ramp extend (similar to Rhino), depending on the spot and the required height. There are some HUGE possibilities ...


It allows to :
- Make a backup of the position of a second vehicle.
- Change the backup of the vehicle in 4 axes, named North, South, East and West. (Visible on the minimap with a modified Hud.txd)
- Display the modifications of the original save point on top left of the screen.
- Choice of tires which should or should not be popped. (visible at the top left of the screen)
- Reload the position manually or automatically. (loading distance can be changed in-game)
- Save in real time all the modifications made in a Powersave.txt file (Shareable, modifiable manually (even in game))
- Return to its original save point at any time.
- Acess a help menu so you can refer back to the commands.

Bonus : AutoClose Car Doors. Active on PowerSave start. > Keeps doors closed, so they no longer appear open during a replay.

ScreenShot :



Exemple with a simple packer : https://youtu.be/0miMrgXRWws

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
/!\ WARNING /!\
For the sake of ergonomics, each command is managed by cheat code. It was originally created it for an AZERTY - FR keyboard.
So I created a second version for QWERTY - US / UK.
But this one will not be 100% compatible with a QWERTY - ES for example. So I'm going to follow up on the topic for a while and see if you have some requests.

More than 3 posts which requires the same keyboard, will have its version.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

PowerSave V1 (FR/US/UK/BR): https://bit.ly/2FoVyJX   (Add Brazil Qwerty)
(Bonus : The powersave.txt in archive includes the save of the nrg from the PARANGON's finisher  (Frenchland Heroes))

Last CLEO Version : https://cleo.li/cleo4/CLEO4_setup.exe


Scripted by Me. Beta testing by Frenchland Heroes.


__________________________________________________________________________________


Here is a partial conversion to VC:

- Make a backup of the position of a second vehicle.
- Change the backup of the vehicle in 4 axes, named North, South, East and West. (Visible on the minimap with a modified Hud.txd)
- Reload the position in one press at any moment.
- Save in real time all the modifications made in a Powersave.txt file (Shareable, modifiable manually (even in game))
- Return to its original save point at any time.

Some functions will come if time permits


Check readme !

PowerSave VC : https://bit.ly/2HfZM7k (Edit : Fix origin problem)

Cleo 2 VC : https://cleo.li/cleo4/VC.CLEOv2.0.0.5.zip

10
WH Video Releases / Re: Burn & Prog - Devil's Puppets
« on: April 29, 2020, 01:00:32 AM »
Nice video, burn's stuff was top level as usual, Prog  :| eh, well he floats too much, seems like his vehicles are made of helium, so i wont comment on his.

regardless, nice video, and keep up the good content

You know, burn has been my best friend for over 20 years. I used a copy of his version of karma by laziness to install it. Landed 80% of my stuff in his room next to him and the other 20 in live discord. It proves nothing, but think about it anyway ...

11
SA Un-Modded Video Releases / Re: BlackTear - Unreleased Stuff + Fails
« on: April 08, 2020, 11:48:34 AM »
https://streamable.com/7q187f

Watch how precise you are with the slowitdown. Parallel to the roof without problem.
However, you are very agited on ALL of the other trials. Unable to rivaled with the accuracy of 10 frames per second.

The only views on the video will be for music.

Peace

12
SA Un-Modded Video Releases / Re: BlackTear - Unreleased Stuff + Fails
« on: April 07, 2020, 10:24:26 AM »
Dude seriously, how old are you?
I play and decrypt this game since 13 years ago. He don't have secret for me. Easy to mod , same for live.


https://streamable.com/a0oer6
right: slowmo guy with 10 fps,  fast moving cj on the nrg
left: Normal guy with 60fps, real moving cj on the nrg

Maybe it's wrong , but... Saxo guy never lie

13
SA Un-Modded Video Releases / Re: BlackTear - Unreleased Stuff + Fails
« on: April 07, 2020, 08:16:21 AM »
Pls move this topic into Modded section.  :a-cheer:

14
GTA Modding / BarracksPop and Co | Fl On/OFF
« on: February 02, 2020, 12:38:38 AM »
Hi, Hoy, Hey,

- To start here is a small script to Activate or Deactivate the FRAME LIMITER without having to go to the menu. Just to press "Secondary Fire" in Car.
[spoiler_block]https://mega.nz/#!pvZxHQjL!tKJL8OzwmLtvGobVPJ79qG9qapfCyea_m1TWKFUaga0[/spoiler_block]

- Then, here is what will surely not please many. BarracksPop, MaverickPop and CarPop.

[spoiler_block]Barraks : https://mega.nz/#!Ui41mKwT!M36v7JsRaap7W6jpe2WBeSlB8oTZqFR9prlYPtdGmXU
Maverick: https://mega.nz/#!BmgjTQCC!Iw1q1pF56CCcfaf5xGDJiH1qp9SVN7Kf08pIvecLu-Y
Car : https://mega.nz/#!Qq51SAyL!ezPPDavcwPz1F6jlkx1xSLKohfGALng8eWxXtKCOSs4

Obviously do not use them at the same time[/spoiler_block]

How to use it:
By vehicle, go to the desired location at the right angle. Save position with Brake + Handbrake + Horn. (Target created on the map and display "SAVE")
Do your run up and press "next radio" to spawn a vehicle (ON).
Repress next radio for despawn car. (OFF)
To change the position save press "Brake + Handbrake + Submission" ((delete the target and display "ERASE")(vehicle MUST be spawned))


In my opinion, everyone has already dreamed of making a maverick bump.
Like many we dream of making big barracks bump like Burn.
This makes it more accessible.

####It Is Easy To Recognize A Stunt Which Will Use One Of These Sripts####
#######Mod or Not , It Is ONLY Your Judgment. Use , Dont Abuse#######


Goodbye Again for 3 years.

15
GTA Modding / Re: Update USCM
« on: January 21, 2018, 07:03:41 AM »
Because it's raining today, I've found a simple solution to make stats more accurate.
Welcome to 1-2-4-5-7-8-9 !
:ninja: All noobs are legitimate now !!  :ninja:

Useless ? Totally ! I thinks don't update SCM , Just a wink to "LeoDeThug" who claims to do 217ft

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