Author Topic: Gta Shift City  (Read 1496 times)

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Offline Prog

Gta Shift City
« on: August 06, 2017, 05:30:01 AM »
Hi guys ! Yes , i'm not dead :D

Small challenge of the holiday : Original of Gta Shift City Finale Map are unradable. (SA engine)
I works 1 week on problem and this is My Final Version:

- 95% Dff & 95% txd are ok
- Road coll ok , with " ORIGINAL SA FUCKING ROADBUMP* "
            ( I thinks stunt are best with challenge ;) )
- Rescript SCM , inclu Dannye USCM and Stunt stats
- Reduct 150 mo on Gta3.img & 150 mo on Resource.img
- Fast game loader
- Custom tymecycle for low config
- Speedometer (\cleo\speed.cs for remove)
- Custom Cleo script for low config
- +100 fix on IPL & IDE
- Reduct over 100 TXD too large, +/- 1000 .PNG (1024x512 just for a letterbox...)

/!\Bug/!\
- I dont know why , bug the map crash randomly... You can play 2 hours without problem and 10 min with 3 problem. RNG


How to install ?!
1) Add Original SFX & Streams in Audio
2) Start and quit game
3) Copy your Gta_sa.set in .\documents\GTA Shift Citys User Files
4) START Game AND GO RAAAAAD !

####THIS MAP IS REALLY NOT PERFECT####
##### BUT IT'S MY FINAL RELEASE.######

Link : http://urlz.fr/5GnJ[/url]
UPDATE USCM : http://urlz.fr/6voM
 ####THIS MAP IS REALLY NOT PERFECT####
##### BUT IT'S MY FINAL RELEASE.######

(FOR EDITING , I HAVE A HQ VERSION. Send me a PM if you want this)


Thanks to Raek , minq and Chiler For the beta test :)
* ("RADBUMP" For those new who have not yet understood the physical GTA...)
« Last Edit: February 03, 2018, 01:10:02 PM by Prog »

Offline PM

Re: Gta Shift City
« Reply #1 on: August 06, 2017, 05:35:41 AM »
Let's try this out!
boooing

Offline Prog

Re: Gta Shift City
« Reply #2 on: August 06, 2017, 11:14:46 AM »
MASSIVE UPDATE FROM SCM : https://we.tl/Wvv2Fn6yZu

I forgot the full Driving stats :o
« Last Edit: August 06, 2017, 11:23:44 AM by Prog »

Offline .Dakar

Re: Gta Shift City
« Reply #3 on: August 06, 2017, 12:25:22 PM »
what is this
e: oh god great mod
« Last Edit: August 06, 2017, 02:09:08 PM by GINSENGXX »

Offline PM

Re: Gta Shift City
« Reply #4 on: August 06, 2017, 02:03:22 PM »
MASSIVE UPDATE FROM SCM : https://we.tl/Wvv2Fn6yZu

I forgot the full Driving stats :o
I was wondering why am I getting 1/100 bumps..

Offline Prog

Re: Gta Shift City
« Reply #5 on: August 06, 2017, 02:41:27 PM »
Quote
I was wondering why am I getting 1/100 bumps..
Sorry for that ... I use SACC for explorating map and he upgrade all stats in max.
And honestly , i dont really try to stunt on this to realize it...
« Last Edit: August 06, 2017, 02:49:41 PM by Prog »

Offline Minq

Re: Gta Shift City
« Reply #6 on: August 07, 2017, 07:25:49 AM »
I just can recommend to test it. For me almost everything works fine, except the crashing part, which is cursed by the map loading I think but I'm not sure either.

Thanks prog I appreciate ur hard work. And maybe we can expect some collab on it. :)

Offline Prog

Re: Gta Shift City
« Reply #7 on: August 07, 2017, 08:29:04 AM »
I have fix this fall part : https://imgur.com/a/HgeVs and 2 litlle others. +30 Lod road.
Re-up in progress , with last scm.

Ty Minq :)
 e/ updated link
« Last Edit: August 07, 2017, 10:59:39 AM by Prog »

Offline Lex

Re: Gta Shift City
« Reply #8 on: September 04, 2017, 06:20:27 PM »
wtf cleo mod uscm notavailable????

Offline Jomra

Re: Gta Shift City
« Reply #9 on: February 14, 2019, 08:03:18 AM »
Great work Prog! Is there any way to turn off the dark cars?

Re: Gta Shift City
« Reply #10 on: February 14, 2019, 11:08:37 AM »
What do you mean Jomra?

Offline Jomra

Re: Gta Shift City
« Reply #11 on: February 14, 2019, 11:15:03 AM »

probably happening cause shift city actually has no lights but that bug occasionally happens in vanilla SA aswell so not 100% sure

Offline Akiri

Re: Gta Shift City
« Reply #12 on: April 16, 2019, 01:28:36 AM »
Nice map! ;D