Author Topic: GTA V Basics  (Read 14624 times)

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Offline norm

Re: GTA V Basics
« Reply #45 on: August 08, 2015, 04:04:39 PM »

I personally dislike using gamepads in VC/SA. But in GTA V, I would go as far as saying that using a keyboard puts you at a major disadvantage. You might be more comfortable with it, and keyboards are sometimes more convenient than gamepads (BMX sprinting, wheelie steering). However, losing out on smooth glides, simple turn gliding (changing direction in the air), and all the methods that only work with analogue triggers is simply not worth it.

Note: That last sentence is just my opinion. But I'm probably right :ninja:.


PC doesnt completely lack analog control. By default, holding mouse 1 allows you to control the bike during a glide. Simply hold control until you are in the desired position, and then hold mouse 1 and do gentle circles with it. Its not as awkward as it sounds and it works fantastically, definitely as good as some youtube stunters I've seen and you can fine tune the glide very well if not better.

The keyboard mashing stuff- I couldnt figure it out and even if I could I dont know if my pinky finger could handle it. Not trying to bring up an old topic btw- this is just the first thing on google when you search keyboard + glide + gta5.

Also, ruffian best bike 2015.

Offline VaNilla

Re: GTA V Basics
« Reply #46 on: August 09, 2015, 01:25:53 AM »
Despite being analogue, mouse steering doesn't give you a lot of consistency. Pumping your glide up and down isn't as quick with a mouse, even at high sensitivities. Gliding and flipping into a horizontal wallride position is a bit trickier with a mouse for the same reasons. Correcting mistakes with mouse steering is also quite slow versus keyboard and analogue stick movement. Mouse steering is still a good option for gliding, but you can get pretty good results with keyboard gliding once you're used to it.

Offline norm

Re: GTA V Basics
« Reply #47 on: August 09, 2015, 05:29:21 AM »
Despite being analogue, mouse steering doesn't give you a lot of consistency. Pumping your glide up and down isn't as quick with a mouse, even at high sensitivities. Gliding and flipping into a horizontal wallride position is a bit trickier with a mouse for the same reasons. Correcting mistakes with mouse steering is also quite slow versus keyboard and analogue stick movement. Mouse steering is still a good option for gliding, but you can get pretty good results with keyboard gliding once you're used to it.


In air control is set to a static stat, raising or lowering mouse sensitivity does nothing. Low sensitivity is the only way to stabilize a glide with a mouse, as it is more consistent, and also the direction of the camera will dictate how the glide starts- so keeping it somewhat behind the bike is key.

As for flipping, its a matter of running out of mouse pad, and thats why I still use control, shift, and direction keys for flipping into and leaving the glide. Mouse is only better for the stabilization part, and at that for long glides especially, it truly is way better.

And in that sense I agree with you. Steering in air, flipping into a wall ride etc is of course better on keyboard. I'm really only arguing about the glide mechanic, I switch to keyboard controls as soon as I want to seriously alter the glide.

Offline OrangeW

Re: GTA V Basics
« Reply #48 on: August 09, 2015, 07:09:05 AM »
Despite being analogue, mouse steering doesn't give you a lot of consistency. Pumping your glide up and down isn't as quick with a mouse, even at high sensitivities. Gliding and flipping into a horizontal wallride position is a bit trickier with a mouse for the same reasons. Correcting mistakes with mouse steering is also quite slow versus keyboard and analogue stick movement. Mouse steering is still a good option for gliding, but you can get pretty good results with keyboard gliding once you're used to it.


In air control is set to a static stat, raising or lowering mouse sensitivity does nothing. Low sensitivity is the only way to stabilize a glide with a mouse, as it is more consistent, and also the direction of the camera will dictate how the glide starts- so keeping it somewhat behind the bike is key.

As for flipping, its a matter of running out of mouse pad, and thats why I still use control, shift, and direction keys for flipping into and leaving the glide. Mouse is only better for the stabilization part, and at that for long glides especially, it truly is way better.

And in that sense I agree with you. Steering in air, flipping into a wall ride etc is of course better on keyboard. I'm really only arguing about the glide mechanic, I switch to keyboard controls as soon as I want to seriously alter the glide.

I believe I'm pretty experienced in gliding with a keyboard, and I can't emulate the results at all with a mouse at all. Sure, the keyboard isn't the best tool for gliding (for me, it's just preference across the years), but a mouse is worse to me, purely because a lot of glides involve turning, so anything from angled bigairs to dirty Mafia-Glides just won't work with a mouse  :neen:

Offline λli

Re: GTA V Basics
« Reply #49 on: August 06, 2016, 10:59:25 AM »
Nice tutorial, but I can't see the outfits. Is there some way to add this option into race?

Offline Raskal

Re: GTA V Basics
« Reply #50 on: August 10, 2016, 05:43:46 PM »
wow this is awesome! I can't say I'll get into stunt in V because of the way it looks in GTAV as opposed to VC (the gliding just looks ridiculous) but this is definitely something to help people get going! Great write up

Offline λli

Re: GTA V Basics
« Reply #51 on: August 16, 2016, 12:11:43 PM »
Nice tutorial, but I can't see the outfits. Is there some way to add this option into race?

I've created an usual race, overlooked that while reading. Create a stunt race if you wanna see the outfits.

Thanks for this tutorial! now everything works fine. Also expect something from me brothers.  :cc_detective:

 

anything