Author Topic: SA mods, trainers, and tools.  (Read 46679 times)

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Offline Buzzsaw

SA mods, trainers, and tools.
« on: June 07, 2005, 09:49:31 AM »
*this is a work in progress*

here is a detailed list of what mods/trainers/tools are available so far. if you know any modders or are one yourself see if you can make some of the ones in the "unavailable" list or ask someone to make them. if you have found something not on the list please post a link and i will add it.

for a detailed guide to cheats, strategy, and tips check out Marklund's thread: here

100% game save file - this will not work with any mods involving the main.scm file.

Ultimate SA Stunter's Package v3.1 - contains the following mods: Transfender Overhaul, No Rust/Dirt, a 100% complete game save, Replay Removed, [FP]SARAH, Empty Streets, SA Advanced Control, SA Control Center, Clean NRG, SA CamHack, SA Ultimate Editor, TXD Workshop, and tutorials for editing TXDs and carcols.


Available mods, trainers, and tools (so far)[/color]

Open-Map Mods[/color]
San Andreas Opened Up 1.2 - you must start a new game with this mod. map completely open, all interiors open, mod shops open, all stores open, most radar/map markers visible, all buyable safehouses open for buying, casino open, airports open, all special vehicles spawn (except the ones that should be earned). includes a NRG+Packer spawner. activate the spawner by pressing sprint+lookleft+lookright while on foot. this mod has mission bugs so use it for stunting, not for doing missions. huge thanks to Craig Kostelecky for this custom mod.
SANGA - you must start a new game with this mod. all stats upgraded to full, entire map opened up without restrictions, all side mission bonuses unlocked (oysters, horseshoes, vigilante, etc.), most properties available for purchase from the start, all parked vehicles available from start, all unlockable weapons and pickups available from start (including IR goggle fix), gang wars available from start. you must start a new game with this mod.
SANGA+SACS - SANGA with a cycled spawner that can spawn every vehicle, even the deleted ones. you must start a new game with this mod.

Stats Mods[/color]
Max Vehicle Skills, Weapons Skills, and Stamina - allows you to increase these stats very fast.
Hitman Level For All Weapons - allows you to have Hitman level for all weapons without actually having the required 1000 skill level points.

Weapon Mods[/color]
Double Wield All Weapons - allows you to double wield additional weapons, including Silenced Pistols, Desert Eagles, Combat Shotguns, SMGs, M4s, AK-47s, and Miniguns (in addition to Pistols, Sawn-Off Shotguns, Machine Pistols, and Tec9s). Hitman stats are applied to each weapon.
Dynamite Weapon - replaces satchel charges with dynamite sticks.

Vehicle Mods[/color]
Enhanced Tire Traction - all surfaces are treated as roads, meaning your car will not skid and slide on grass or when it's raining. you no longer need to go and buy off-road tires.
Transfender Overhaul - gives many options for Transfender shops.
Rare Vehicle Mod - rare vehicles that normally don't spawn as traffic will spawn as traffic. includes 4 cheat codes for the mod that control what spawns (somewhat).
No Dirt/Rust On Cars - makes your cars look purty.
Speedometer - vroom!
Helicopter Magnet - adds a crane magnet hanging from the buttom of all helicopters (except the Sparrow, Sea Sparrow, and RC Goblin). you must start a new game with this mod.
Stunt Traffic - changes which vehicles appear in traffic regularly when you use the "EVERYONEISRICH" and "EVERYONEISPOOR" keyboard cheats to the vehicles most commonly used for stunting (plus a few obscure vehicles).
Clean NRG - all decals removed from the NRG.

Player/Clothing Mods[/color]
SA Player Selection Screen - allows you to play as other characters from the game.
White CJ - turns CJ into a goofy looking white guy.
Hood Wear Clothing #1 - custom clothes for CJ by DJBOI.

Map Mods[/color]
VIP Parking Lot - adds loads of cars in the pink car park in San Fierro.
Ocram's 1st GTA SA Map - map mod that adds a skate park.
Empty Streets - prevents all cars and peds from spawning anywhere in San Andreas (with the exception of emergency services, such as the Firetrucks, Ambulances, and Police in general). this is probably as close as we're gonna get to a "lonely" mod for SA, unless someone makes a main.scm version.

Weather Mods[/color]
Blue Skies - countryside weather settings are used throughout San Andreas, eliminating the horrible orange/red color seen in Los Santos and the desert region.
Sunlight 24/7 - never gets dark outside. ground area darkens a little but the sky stays lit up.
Cloudless Skies - removes the clouds that you get at high altitudes.

Miscellaneous Mods[/color]
Insanendreas - way too many features to list. "insane" is an understatement. it is recommended that you NOT use this mod for stunting, because it is near impossible to prevent it from enhancing your stunts.
Hot Coffee - gives access to unused girlfriend humping missions.
Naked Chick Gangs - boobs.
Gang War Mod - only gangs spawn in all areas of San Andreas; they are automatically assigned to hate each other, so they'll shoot on sight. cops will spawn occassionally as well.
10x Draw Distance - increases draw distance 10x. for use with high powered PCs only.
Replay Removed - american.gxt with the "replay" text removed.
SA Mission Master Mod - allows you to start any mission in the game at any time. still being developed, not all missions are available in this release. you must start a new game with this mod.
Remove blur fx when driving fast - removes the blur effect when driving fast or using nitro.

Trainers[/color]
Garage Editor - lets you change what cars you have parked in your garages, their colors, whether they are damage proof and it also lets you lock them so that everytime you open the garage the cars will be waiting for you. this final version works for ALL garages.
Pizzadox +27 Trainer - includes pretty much every popular feature and then some. you can also trick the game into thinking you have 100% completion.
SA Control Center 2.1.1 (formerly SA Admin Console) - an amazing app that combines a kickass trainer, vehicle spawner, teleporter, garage editor, and clock adjuster all in one.
Vehicle Spawn Trainer - allows you to spawn any vehicle without changing the main.scm!
Spawn-Teleport Trainer - a teleporter and vehicle spawner combined. no need to change the main.scm!
+111 Trainer - nice trainer that lets you spawn any vehicle and has a built in replay handler.

Tools[/color]
SA Clock Advance - allows you to adjust the game clock in 1 hour intervals forward or backward at the touch of a button, in-game.
San Andreas Place Manager - customizable teleporter. let's you create your own teleport locations.
TXD Workshop - works for GTA3, VC, and SA. supports all TXD formats, including compressed.
Ultimate Editor - features editing options for vehicles, stores, weapons, weather, peds, GTX & IMG files.
TimeSync Tool - allows you to sync the game time with real world time.
SA Handling Editor - tool for editing the handling.cfg file.
SA Playlister - lets you put playlists in the "user track" folder rather than copying and pasting music files to the folder.
SA Mission Builder - it does whatever mission builder mods are supposed to do.
Pedstats Editor - allows you to easily edit the pedstats.dat file.
Water Level Customizer - allows you to adjust water levels and wave sizes.
SA GXT Editor -  lets you edit the replay text.
San Andreas Advanced Control - allows you to customize joypad controls better.
IMG Tool - allows you to extract and replace the files trapped inside the IMG files.
[FP]SARAH: San Andreas Replay Handler - replay handler by gunner.
SA Auto Backup - automatically creates backups of your game save files regularly while playing.
Window Mode/Coordinates Display - allows you to run the game in coordinate display or windowed mode.
SA Vehicle Editor - tool for editing the handling.cfg file.
DFF Viewer - loads most of the DFF formats.
SA Music Extractor - allows you to extract all in-game music.
Spark IMG Editor - a new IMG editor, with a lot of never-before-seen features.
SA Map Cleaner - allows you to automatically remove objects from the SA map, to make room for new maps.
SA CamHack - yay!
Advanced Settings - for slow computers.
GTA Garage Mod Manager - for managing vehicle mods.
SA Mod Manager - makes switching between main.scm mods simple.
Game Speed Changer - Marklund's tool for adjusting the game play speed.
Game Address Tester - Marklund's tool for testing addresses and values.
SA Flashback - another replay handler.

Unavailable (so far)[/color]

Mods[/color]
Gang respect - rival gang members won't shoot at you.
Boost hydraulics for taxi/cabbie - gives you instant ability to use the taxi/cabbie boost without having to drop off 50 passengers first.
« Last Edit: December 25, 2006, 07:40:52 AM by Turtle Dick »

Offline Laketown

SA mods, trainers, and tools.
« Reply #1 on: June 07, 2005, 05:51:06 PM »
you don't need the lonely mod, just do the no peds/transfender glitch (look at gamefaqs)

Offline Scorpio

SA mods, trainers, and tools.
« Reply #2 on: June 07, 2005, 05:55:03 PM »
aswell as some kick ass skins :D

Offline gotups294

SA mods, trainers, and tools.
« Reply #3 on: June 07, 2005, 06:53:51 PM »
im sure that glitch was removed
 

Offline Laketown

SA mods, trainers, and tools.
« Reply #4 on: June 07, 2005, 06:59:47 PM »
what do you mean?

Offline Scorpio

SA mods, trainers, and tools.
« Reply #5 on: June 07, 2005, 07:07:16 PM »
the no peds/trafic using the transfender glitch was probly removed by the programers. though the no traffic cheat is probly still there
« Last Edit: June 07, 2005, 07:07:47 PM by smallbrady89 »

Offline Juan

SA mods, trainers, and tools.
« Reply #6 on: June 07, 2005, 07:07:32 PM »
Rockstar probably heard of some of the glitches in the ps2 version, went back and fixed some of the problems, of course some new glitches might appear because of these new modifications.

Offline deviate

SA mods, trainers, and tools.
« Reply #7 on: June 07, 2005, 07:25:34 PM »
Well I did the first AG! will post vid soon.

Offline Juan

SA mods, trainers, and tools.
« Reply #8 on: June 07, 2005, 07:37:40 PM »
Judging by Aenimas clip you wont need a mod to remove the blur effect since you use replays it doesnt show during the replay B) .

Offline Buzzsaw

SA mods, trainers, and tools.
« Reply #9 on: June 07, 2005, 08:32:27 PM »
well, the main reason i want the blur fx removed is because it's harder to see and time your bump when going at max speed.

Offline WEREWOLF

SA mods, trainers, and tools.
« Reply #10 on: June 08, 2005, 04:01:17 AM »
Can someone post a link to a SA Mission Builder that works with SA-PC main.scm if it exists?
« Last Edit: June 08, 2005, 05:12:16 AM by WEREWOLF »

Offline InsaNe

SA mods, trainers, and tools.
« Reply #11 on: June 08, 2005, 04:21:10 AM »
Quote
Well I did the first AG! will post vid soon.
I did a backflip AG in my PS2 version...Month ago  :P  

Offline Samurai

SA mods, trainers, and tools.
« Reply #12 on: June 08, 2005, 04:23:35 AM »
I'm gonna ask Bloodymess13 to see if eAi can make a SA  teleporter.
He made the VC one in 30 mins lol
« Last Edit: June 08, 2005, 04:23:55 AM by Samurai »

Offline InsaNe

SA mods, trainers, and tools.
« Reply #13 on: June 08, 2005, 04:28:45 AM »
Quote
I'm gonna ask Bloodymess13 to see if eAi can make a SA  teleporter.
He made the VC one in 30 mins lol
rofl, but teleporter in SA is the prob dream  B)  The map is soooooooo huge but theres also infinite amount stunts :P

Offline Samurai

SA mods, trainers, and tools.
« Reply #14 on: June 08, 2005, 04:39:31 AM »
eAi is a pretty bad ass programmer