Author Topic: GTA V Vice City Teamtage  (Read 16312 times)

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Offline Blaze

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Re: GTA V Vice City Teamtage
« Reply #30 on: April 15, 2018, 03:27:13 AM »

Offline Asaaj

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Re: GTA V Vice City Teamtage
« Reply #31 on: April 15, 2018, 03:10:43 PM »
Yeah I guess we are a backwards ass site. How dare we criticize anything am I right fellas?

Fuck off Forest if you legit can't take any criticism from 'lesser' people just because they aren't stunting in the game you are stunting in. That's not how it works.

The video was alright but as pointed out there were a lot of lackluster stunts as well. Stick to your map and we will stick to ours. That's as simple as it gets.


Offline FIGHTER

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Re: GTA V Vice City Teamtage
« Reply #32 on: April 16, 2018, 12:23:49 AM »
As fully VC engine stunter, i really like to see new people who stunt V in comes to the old LC/LC maps in their favorite engine, i think this video lacks the hardcore stuff which could be accomplished in this engine. take for example some of those natural stunts who are not possible in VC engine. im just dissapointed, but hopefully you will take some of the criticsim and will do better next time :D

Offline Marston5000

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Re: GTA V Vice City Teamtage
« Reply #33 on: April 16, 2018, 09:17:30 AM »
I shouldn't have posted this here. Sorry if we offended you guys with this video, it was not our intention. I respect every stunter from every GTA. :(

Offline FIGHTER

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Re: GTA V Vice City Teamtage
« Reply #34 on: April 16, 2018, 09:43:33 AM »
I shouldn't have posted this here. Sorry if we offended you guys with this video, it was not our intention. I respect every stunter from every GTA. :(

we are not offended lol, we (i) just think you guys can do way better!

Offline Plani

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Re: GTA V Vice City Teamtage
« Reply #35 on: April 16, 2018, 12:22:38 PM »
funny how some of these ideas are +10 years old

Offline luli guy

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Re: GTA V Vice City Teamtage
« Reply #36 on: April 16, 2018, 05:32:39 PM »
glad you guys liked my finisher

Offline Lex

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Re: GTA V Vice City Teamtage
« Reply #37 on: April 16, 2018, 09:24:39 PM »
its like im watching 2000s porn but 60 fps

Offline J.Mario

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Re: GTA V Vice City Teamtage
« Reply #38 on: April 20, 2018, 08:06:42 PM »
I know you paid efforts into this video but honestly if you wanna use V engine to stunt in Vice City map, that‘s a really stupid idea because the Vice City area/size don’t fit with V engine at all. Editing was enjoyable tho.

Offline SoLoD

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Re: GTA V Vice City Teamtage
« Reply #39 on: April 23, 2018, 04:14:42 AM »
I am not a VC stunter, but it is obv for me that they will not accept "V stunting" in "their" map. All because of V`s engine and physics. Probably it is too painful to watch this type of video when you know how hard it is to do stunts in VC with VC engine.  :euro:

Offline The Big V

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Re: GTA V Vice City Teamtage
« Reply #40 on: April 26, 2018, 06:58:32 AM »
I liked the stunts that were once spots in the VC engine and you managed to land them. Its actually seeing how a burden falls off someone's shoulders.  :D

But as others said, knowing what V's engine is capable of and seeing stunts that are "almost" landable in the VC engine wasnt that impressive. I was really hoping to see some holy roofs landed naturally, or 1st island to 2nd island gaps (even if you used gliding it would still be impressive). Instead I saw some oldies in VC relanded. Cheers for the atmosphere, it really brought back the VC spirit, keep producing vids  :a-cheer:

Offline Urban Legend

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Re: GTA V Vice City Teamtage
« Reply #41 on: April 26, 2018, 07:45:20 AM »
Nice comment Big V. Hope they can grow off that

Offline Enough

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Re: GTA V Vice City Teamtage
« Reply #42 on: August 30, 2018, 08:07:23 AM »
pretty nice i love it

Offline Enough

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Re: GTA V Vice City Teamtage
« Reply #43 on: August 30, 2018, 08:07:57 AM »

Offline luli guy

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Re: GTA V Vice City Teamtage
« Reply #44 on: September 13, 2018, 05:35:24 PM »

 

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