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Messages - Blaze

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31
USS Video Releases / USS - Obelisk
« on: October 28, 2020, 02:08:15 PM »

Blaze | EAtaB | IceD | mehmet | Silw | Xtramus | and a special guest...

Hello everyone, I'll skip the regular old paragraph about how life gets in the way/setbacks/etc and say we're happy to release our latest video, Obelisk. We had alot of fun stunting for this, I had fun editing it, and we hope you have fun watching it!

YT:
https://www.youtube.com/watch?v=-z2asNwOn8o

DL:
https://mega.nz/file/Sh1WBLKL#LJJ-lbEIqBQbxmuOWWEvpVm4aLv3w2IMVYto8m8DHxQ


Review template for anybody kind enough to write a full review:
https://pastebin.com/G8aG6RZR

32
Full reviews are a large task regardless of video length, but let's be fucking real here this video deserves it. Before actually getting into it, massive respect to AR and everyone involved in this project.

When Everything Dies - Full Review by Blaze
 
Intro:

Intro was cool, some very nice establishing shots of SA/the stunters - honestly I wasn't really sure who was who in the first half of the intro :D The shot of the mtb on the bridge and the shot from the rear of the Infernus were really nice. I also liked the way the title of the video just popped up then faded into the intro for the first section.
 
COMMENT.
 
- Part I -
Afterlife - MTB wallride to double grind: MTB Wallrides boggle my mind, very nice stunt. Very nitpicky here but I would've liked to see the second grind in it's entirity, but with the speed of SA grinds I understand why they get cut. Great thinking on finding that spot!
Biel - NRG grind to 90° backwards to grind: Nice combo, I love stunts that go back on themselves/in the opposite direction so this was cool to see.
Afterlife - FREEWAY ramp to double ledge grind: This was real fuckin neato, you have a real good eye for finding nice creative spots. Loved the way the second LG rotated across the whole ledge and you still managed to make it to the end.
Erney - FCR fall grab to precision: Good thinking on the spot, nice execution too - looks like it would've been a fucking hassle to line up the grab with the prec, gj.
Kacknase - NRG smallbump to wallride to precision: Great stunt, wallride was super stylish as was the landing. Timecyc looked real good too.
Biel - INFERNUS crane magnet to double chimney precision: That was fuckin sick, even better that you landed it twice.
UndeadX - NRG curb bump to fence bump to chimney precision: Cool spot, I'd imagine lining up the bumps to be a fucking annoyance, gj.
Afterlife - NRG curb bump to 360 to bump to precision: God damn that shit was cool, I love how the second bump cancelled out the rotation and sent you straight up.
UndeadX - NRG polehit to breakable fence grind to grind: Nice long grind, is one of those fences bugged or something?
Kusiu - MTB skatepark combo to grind: I'm fucking loving the amount of tech combos in this, that shit was dope.
Biel - NRG wallride to 360 to wallride to rock precision: I had absolutely no idea where the fuck you were going with this stunt and the prec hit me out of nowhere, loved the 360 in the wheelie too. Nice!
 
 
- Part II -
Promagic - INFERNUS ramp to tree bump to circular roof: Nice to see you still rocking PM, rad stunt - I liked how you made it up to the higher part of the roof.
Biel - NRG packer to tree bump to roof: Should've went to grind ;) jk, nice stunt.
Mistake - NRG highbump to parking lot: As someone who despises doing any sort of natbump, fair fucking play for landing that. Great stunt.
UndeadX - INFERNUS double bump to roof: bruh how the fuck are you guys doing this shit with infernus', those kinda stunts have always perplexed me. rad as fuck.
Minq - MONSTER leap to crane precision: god damn prec on that thing looks ridiculously hard to stay on, good shit man.
mqtH - INFERNUS smallbump to tree bump to zip building: Great thinking on the curb to tree bump, solid as fuck.
Afterlife - NRG grind to bandito bump to grind/double grind: Oooooh that was nice, lots of spins lots of grinds. Dope shit.
Mistake - NRG natbump to roof: BIG FUCKIN BUMP, BIG FUCKIN RESPECT FOR DOING THAT.
Named - NRG packer to billboard bump to roof: Really fuckin enjoying the variation of stunts in this video, never been much of a bumps guy but it's always sick to see roofs getting landed.
Biel - NRG highbump to come-a-lot: Loving the variation of your stunts in the vid, good blend of tech shit, bumps etc. Rad stunt.
UndeadX - NRG double bump to crane: That shit looks mad annoying, really liked the way you kinda grinded/slid around the edge of it.
Promagic - NRG smallbump to high roller sign precision: fuck precisions those kinda stunts would put me on suicide watch, very cool.
Biel - NRG triple grind: you fuckin madman, stylish as fuck combo.
Minq - CABBIE palm boost to antenna precision: Really like this spot and the execution of it, good job.
UndeadX - INFERNUS double bump to LVPD roof: Never ceases to amaze the shit you guys do with Infys, great stunt and execution.
Biel - NRG natbump to V Rock sign precision: This looks like a painful fucking spot but god DAMN that was awesome.
Mistake - INFERNUS ramp to bump to KACC precision: Jesus fucking christ. The more this video goes on the more I'm lost for words.
 
Interlude:
 
Real shit this is some of the best scripting/comedy work I've ever seen in a stunt video; from the little things like the inside jokes and posters on the wall to the voice acting, the whole plot of it all, the effort that went into the shit on the TV, that was real fuckin cool. YOU CANT HIDE FROM DEATH YOU IDIOT

 
- Part III -
Kusiu - BMX bunny hop to stoppie to wallhit to spinning grind: Fucking love the amount of combos in this video; sick spot, stylish execution.
Afterlife - NRG grind to stoppie to grind: This might be one of my favourite stunts in the whole video; the pop out of the initial grind, lining up the stoppie and taking it to a second grind - stylish as fuck, gj.
UndeadX - NRG highbump to hospital top: Never gets old seeing that hospital get landed, good job.
Plani - FREEWAY grind to bonk to grind: That was cool as fuck, very stylish exection.
Mistake - CABBIE mountain boost to tree precision: Holy fucking shit that was sick, I'd write more but lets be real how the fuck do I even describe that stunt. Super sick.
Afterlife - NRG wallride to rock precision: That prec was satisfying as fuck, gj.
Biel - NRG highbump to sex shop sign precision: Nice!
Afterlife - NRG grind to backwheelie to spin to sign grind: Bruhhhh how the fuck do you do that shit, that was insane. Great thinking on the spot and a solid execution to go with it.
Minq - MTB grab to fence grind: Yoooo that was dope as fuck, love a grab to grind. Great stunt.
Biel - INFERNUS leviathan magnet to tower top: I have no idea how the fuck you managed to angle that to get to the top of the tower, but fair fucking play that was a sick ass stunt.
Afterlife - MTB bridge combo to cork to grind: Bro calm the FUCK down that shit was insane, gotta say that was prolly my favourite stunt in the whole damn video! Lining up that many bonks
UndeadX - NRG highbump to makavelik roof: Good shit, runup looks like a bitch. Great execution.
Afterlife - CABBIE boost combo to chilliad top: man what the actual fuck that was wild, you sir are a fucking madman and I love it.
 
Outro:

That was a real nice way to tie up the video and fit in with the theme. Ain't gonna lie as lame as this sounds the ending of it was kind of emotional with the pan up to the group photo knowing there wont be another AR video after this.
 
Editing:

Where do I even start with this, I take it we are all in agreement this is one of the best edited stunt videos of all time? Kacknase, you have a ridiculous amount of talent and I salute all the effort you put into this. When reviewing videos it's real easy to nitpick over very simple things because they'll jump out at you - ie twitchy camera movement, bad syncs etc. This had none of that, everything was coherent and made for a great viewing experience. The whole thing was dope but a loose list of my favourite transitions/editing would be:

Transition through the mtb frame on Afterlifes stunt.
Train angles on afterlifes ledgegrind.
Camerawork on Kusiu's skatepark stunt.
The whole SF segment and transitions between UndeadX's infy stunt, Minq's monster stunt and mqtH's Infy stunt.
CC in SF on Biel's grind.
Entirity of that fucking helicopter scene.
Camera pan through the tower on Plani's freeway ledgegrind combo.
Transition through the tunnel from Afterlife's mtb combo to UndeadX's NRG stunt.

As absolutely insane as the editing is, I do have one very small nitpicky critique. Some of the angles in the first section of the video didn't really flow too well - don't get me wrong, they were still great and enjoyable to watch but for example the angles on Biel's ledgegrind felt kind of jarring and not as cohesive as the rest of them. That's literally the only thing that stands out to me, and it's not really that bad.

Soundtrack was super nice and chill, worked really well with the stunts/editing and culminated in a very good vibe throughout. The shit you did in this video with the angles, combined with the scripting etc is some fucking Steven Spielberg shit. I hope AR have bought you some beers because jesus fucking christ you deserve them.

Overall:
 
Without a doubt this is one of the best videos to come out of GTAStunting and in my eyes really shows how far stunting has came as a whole, and how the game has been pushed to it's absolute limits. I bet Buzzsaw and the rest of the SA OG's would've never expected stunting in that engine to reach this level of insanity, nor would people piecing together videos in Windows Movie Maker 15 years ago expect videos to reach this level of detail and cinematography.

I don't really know what else I can say about it as my mind has been well and truly blown, every single one of you guys involved should give yourselves a pat on the back and be proud of what you've achieved not only with this video, but everything you've produced as a crew over the years. Rest in peace AR, you guys fucking killed it.

Solid fucking 10 out of 10.

33
VC Stunting Challenges / Re: Hoff's easy challenge game
« on: October 25, 2020, 04:49:42 AM »

34
Modus Operandi Public Section / Re: Fighter & Rainbow - Freaks
« on: October 18, 2020, 07:21:28 AM »
Fucking dope video, always thought MI had alot of potential but I can't really recall any videos from it aside from an old vid by Daffy named Divided? Nice to see some work put in on it, good balance of techy combo stuff and solid bigairs. Really liked Fighter's ledgegrind and pretty much all of Rainbow's combos, good job guys.

35
GTA Modding / Re: Ultimate Stunters Main SCM
« on: September 17, 2020, 03:17:56 AM »


Always gave me a chuckle :lol:

36
VC Time Limit Videos / Re: New Stunt Video OMG! what?!
« on: September 17, 2020, 03:09:06 AM »
Fuckin rad.

See ya'll in 2030 for 24 hours - 20 years later? ;)

37
Modus Operandi Public Section / Re: g r i n d y
« on: September 13, 2020, 12:44:22 PM »
Dope as always, maybe wishful thinking but 1:10 would be dope with a midair grab.

Also in keeping with the stunt vid skate vid soundtrack crossover, was this a Ted Degros inspo or just coincidence?  :cc_detective:

38
V Videos / Re: Blaze - Lunatic
« on: September 12, 2020, 03:23:29 AM »
I thought the REAL Blaze released a solo, what a pity :unsure:

fun tidbit of info, technically I'm not the "real" Blaze - there was a Blaze prior who was in UTS/MVS except he used the name Blaz3 whereas I used Blaze. Worked out well enough since after he went inactive I ended up getting his PCJ from Burnout :lol:

39
Modus Operandi Public Section / Re: Sorcery - Absinthe Vol. 3
« on: August 24, 2020, 06:47:52 AM »
Sick vid Heath ;)

41
GTA Modding / Re: Ultimate Stunters Main SCM
« on: August 08, 2020, 06:56:50 AM »
If I remember correctly Vice Andreas was a project started by Nitzkit which was the first attempt at converting the SA map to VC however I think he encountered LOD/texture problems and other issues so he scrapped the project. I don't think a full version of VA was ever released, however around the same time it was cancelled another team of modders had started their own project which was San Andreas in Vice City aka the SAiVC we currently know.

https://www.moddb.com/mods/san-andreas-in-vice-city

There's a few different repackaged versions of the SAiVC mod put out by stunters over the years, but at the core they're all based on the same map. This is the Main SCM from Gavran's version, 15kb and an edit date of 2015.

https://easyupload.io/k3n6wc

42
Introduce Yourself / Re: print("Hello, World!")
« on: July 03, 2020, 07:19:49 AM »
:hmm:

did we have a brief conversation in a certain shitposting group a month or two back?

43
Introduce Yourself / Re: Uttergarbage - Wow it's been awhile
« on: June 13, 2020, 01:26:29 AM »
I remember you, sup!

44
Modus Operandi Public Section / Re: Uoosilver 16
« on: June 01, 2020, 02:54:41 AM »
Super dope, really liked the hedge bump spin to grind and the airgrab to prec, had a couple grind spots that I thought you probably could've krailed/corked into - rad video regardless and great editing too.

45
SA Tutorials / Re: Stuck Methods
« on: June 01, 2020, 02:50:03 AM »
Okay so the ZR thing is legit for me. Even the high poles can be reached with the helicopter that got the magnet (dont remember the vehiclename). But the 2nd method using the spawnsystem to stuck something in the wall which isnt possible naturally in the game should be modded. Thanks for sharing this.  :a-cheer:

That would be the Leviathan in the mission Up, Up and Away.

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