Author Topic: [DSS] Clepsydra  (Read 12380 times)

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Offline JustAdam

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[DSS] Clepsydra
« on: December 15, 2016, 04:15:03 AM »

Stunters:

Alibi
DanielO
Joep
SkilZ
Spike
Toty 

Guest: Rahim



Enjoy.
TBV Edit: Happy birthday to Alibi! Have a great one, Adam. Always stay cool. I am really glad you finished this project!  :a-cheer:
« Last Edit: December 23, 2016, 02:04:36 AM by λli »

Offline Art  

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Re: [DSS] Clepsydra
« Reply #1 on: December 15, 2016, 04:31:57 AM »
lmao

Offline waNEr

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Re: [DSS] Clepsydra
« Reply #2 on: December 15, 2016, 05:09:07 AM »
No Allbeast/Vlad? That's weird. Now Spike is something i didn't expect, will edit later.

Edit: Editing wasn't my taste, but it was good. I felt you guys tried to go Beat-style and did not succeed. Stunts were great, tons of precs tho i'd have liked a few big airs here and there  :cc_detective:
« Last Edit: December 15, 2016, 05:19:33 AM by waNEr »

Offline Dev

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Re: [DSS] Clepsydra
« Reply #3 on: December 15, 2016, 05:16:26 AM »
No Allbeast/Vlad? That's weird. Now Spike is something i didn't expect, will edit later.

allbeast is vc stunter

Offline waNEr

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Re: [DSS] Clepsydra
« Reply #4 on: December 15, 2016, 05:20:34 AM »
No Allbeast/Vlad? That's weird. Now Spike is something i didn't expect, will edit later.

allbeast is vc stunter

Yes i know, my comment was before i watched the video, i thought it was vc/sa

Offline Muhammad Farrukh

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Re: [DSS] Clepsydra
« Reply #5 on: December 15, 2016, 06:06:00 AM »
Edit :happy: Stunt  :sleep:

Offline wviMis

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Re: [DSS] Clepsydra
« Reply #6 on: December 15, 2016, 06:21:27 AM »
 ;D

Offline PM

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Re: [DSS] Clepsydra
« Reply #7 on: December 15, 2016, 06:43:51 AM »
To be honest 2:25, 2:50, 3:42 and 3:58 were the only worthy stunts. I don't like the editing at all.

Offline NumeRo

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Re: [DSS] Clepsydra
« Reply #8 on: December 15, 2016, 07:01:19 AM »
you can edit much better ali :) fine video

Offline Billy

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Re: [DSS] Clepsydra
« Reply #9 on: December 15, 2016, 07:39:54 AM »
Spike's flippy boost looks cool, Danielo's ambulance double bump is good, Joep's freeway double grind and Alibi's infernus prec are fine, Skillz' double grind has a nice execution and... and that's all. Poor choice of stunts for opener and finisher. I didn't really get the idea of this prelude, altough the concept seems cool but not with this kind of edit, which was some kind of weird mashup.


Offline Art  

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Re: [DSS] Clepsydra
« Reply #10 on: December 15, 2016, 07:57:38 AM »
in case any of you didnt notice any mods there, watch again (even if its painful to watch)

Offline JustAdam

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Re: [DSS] Clepsydra
« Reply #11 on: December 15, 2016, 09:10:17 AM »
Youre painful to watch, so get lost hater.

Warner wtf you just wrote? Beat got his own style and ask him what he's thinking about my videos. I bet he may tell you or type that its something diferent. He gave me some tips once about lighting/colors. Maybe my cc wasnt so great and some of the stunts, but cmon guys! Its not a commercial shit or something we wanted to look exactly like somebody's work. It's ridiculus! I only thank you for the ppl who can understand that and if you dont like then keep it for yourself. I understand ppl diferent tastes and yeah... Thank you tbv! It was unexpected. You could also post it and dont even bother about edit to surprise me, but yeah. Thanks a lot!

Offline Rust

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Re: [DSS] Clepsydra
« Reply #12 on: December 15, 2016, 09:39:37 AM »
Stopped at 1:58.

The edit was cringe-worthy except for the colour correction. Not only because you added text to the video (a very risky move and something I regret having done so myself), but also because you added the most unfitting effects ever. The song did not match anything let alone the weird angles (including those free camera movements that you did not cut and we were able to see how you randomly moved the camera) and these unsynced angle cuts. Something I have to say, there is no wrongdoing if you are trying to copy from Beat, you are supposed to learn from your superiors and eventually get better than them, but yes, do not go full-of-him in every video you release.

I have no idea what you were thinking, but I have seen better stuff coming from you, and I have known you since you started.

Offline Erney

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Re: [DSS] Clepsydra
« Reply #13 on: December 15, 2016, 09:44:06 AM »
Not bad video.
I've expected something better this time from you ali, some of freeplay cams were annoying to watch, but overall some neat ideas in editing. About stunts, Spike's boosts, DanielO's double bump with ambulance, and alibis mtb electric tower/infernus prec were my favourites. Anyway props for keeping SA alive,

7/10
« Last Edit: December 15, 2016, 09:46:26 AM by Erney »

Offline SyperDimon

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Re: [DSS] Clepsydra
« Reply #14 on: December 15, 2016, 10:12:42 AM »
Nice!

 

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