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Messages - Rainbow

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1
Modus Operandi Public Section / Re: Insanity of Grandeur 2
« on: December 26, 2023, 02:04:36 PM »
at 2:10 i thinked Fighter will land this precision, very sad
The song lyrics are 'so close' at that time because for a moment I thought the same when watching the replay :lol:

2
Modus Operandi Public Section / Insanity of Grandeur 2
« on: December 25, 2023, 10:47:42 AM »
[2HR] Insanity of Grandeur 2

Not the video I wanted to release today on the 10 year anniversary of Dreamtime but sometimes life gets in the way. It's not the video you think it is when I say that anyway :ninja: I landed my stunts in 2014 somewhere, no too long after the first part of this was released. Fighter landed his stunts in 2022 and then I was too lazy to edit it. Had it ready a bit ago so now I have a back-up video for today. Honestly not sure how many attempts it would take me to reland these stunts in two hours again, some went down really quickly.

Youtube: https://www.youtube.com/watch?v=0ehy2_ZXZYk
Download: https://www.dropbox.com/scl/fi/afw61uwhfn3g7t827d2dp/Insanity-of-Grandeur-2-Download.mp4?rlkey=cpeacjjxgsrc7ncv3wg3uzchb&dl=0

Music: Disco Ensemble - Golden Years

Enjoy (hopefully)! Time limited stunting keeps being fun for some reason.

3
Modus Operandi Public Section / Re: MO - Magnum OPUS
« on: October 22, 2023, 02:10:03 PM »
Seen most of it but the parts I didn't see yet were even better than I expected. Great way to go out and absolutely stellar job Max, not only for the editing which was bonkers but also for landing both of the spots I showed you far too quickly yet again :P Thanks to fckR for the help on my first stunt, I was an idiot and did the run-up the wrong way round. And also thanks for that Sanchez spot that you let me have, loved that one. Will make a longer review with my favourite stunts but I'll have to rewatch it a few times and that might take a few business days with this video length.

4
VC Modded Stunting Videos / Re: Snail's Pace [Grav Mod]
« on: October 20, 2023, 04:20:45 AM »
Lost a few stunts surprisingly. Really enjoyed watching this and loved some of the combos. Good job everyone :o

5
Modus Operandi Public Section / Re: FIGHTER & Rainbow - LowKey
« on: October 20, 2023, 04:18:52 AM »
Was fun to just pick a random map and vehicle restriction and land some stuff :ajaja: The freeway stuck stoppie spin to precision in LS was surprisingly annoying but the rest didn't take long. Most were safely within an hour each. Editing combined with the song worked better than I expected, very relaxing atmosphere. The sanchez watergap will always be awesome. Yes let's try Eddeman's watergap on a sanchez he says and then it turns out it's doable :lol:

6
Haha that was awesome :D Going the extra mile with the song. My favourites were the opener, 0:41, cooper's natbump MAG and the finisher.

7
VC Chat & Support / Re: Is there justice in this forum?
« on: January 17, 2023, 02:51:02 PM »
https://www.youtube.com/watch?v=1sJ_UDzSrTc

After talking with a larger group, the ppl considered the technique as cheat.
But that is not Powersave, you're confusing tools. If you're doing a packerbump for example the packer, at least in VC, will move forward a tiny bit with each attempt. After a bunch of tries you will have to get in the packer and load your second save location to put it back in the correct place. Powersave is literally just being able to let the packer load the secondary position without having to get in the packer. It's no different than using a teleporter with your bike to get back to the start of the run-up. There is no 'bending the physics', it's just reloading a location to waste less time when trying stunts. What you're showing in that video is modding, sure, but that has nothing to do with what you're saying which is:

As far as I'm aware, there are several stunts when the stunter is saving in the game's action. Quick example - opener of TEOTL or https://www.youtube.com/watch?v=wN6rka-FnhU.
In order to set a certain vehicle for our bump, we have a probability of one in a million in regular gaming.
I'm talking about saving ped's stats, like a barracks or a police helicopter.
Again, not powersave. Can you read? The examples you give are not powersave.

8
VC Chat & Support / Re: Is there justice in this forum?
« on: January 17, 2023, 01:57:41 PM »
https://www.youtube.com/watch?v=1sJ_UDzSrTc

After talking with a larger group, the ppl considered the technique as cheat.
But that is not Powersave, you're confusing tools. If you're doing a packerbump for example the packer, at least in VC, will move forward a tiny bit with each attempt. After a bunch of tries you will have to get in the packer and load your second save location to put it back in the correct place. Powersave is literally just being able to let the packer load the secondary position without having to get in the packer. It's no different than using a teleporter with your bike to get back to the start of the run-up. There is no 'bending the physics', it's just reloading a location to waste less time when trying stunts. What you're showing in that video is modding, sure, but that has nothing to do with what you're saying which is:

If you want justice, simply disable powersave.   :wub:

That does not make any sense.

9
VC Chat & Support / Re: Is there justice in this forum?
« on: January 16, 2023, 03:17:10 AM »
If you want justice, simply disable powersave.   :wub:
You saw powersave used in 1 stunt where you can see the reload happen during the run-up and now we need to remove it because 'justice'? You cannot be serious. Might as well remove Dannye's at that point and drive back to our starting point  :lol:
em, on which stunt? i never ever used powersave
also on most of stunts i didnt use dannye scm, like in old days, just was reloading savestate, without teleporting
If you never used it then why assume I'm talking about you. Look at the 'No Debuff' topic.

10
VC Chat & Support / Re: Is there justice in this forum?
« on: January 15, 2023, 05:27:14 PM »
If you want justice, simply disable powersave.   :wub:
You saw powersave used in 1 stunt where you can see the reload happen during the run-up and now we need to remove it because 'justice'? You cannot be serious. Might as well remove Dannye's at that point and drive back to our starting point  :lol:

11
GTA Modding / Re: SAiVC mod help?
« on: January 08, 2023, 12:24:27 PM »
The current Dutch modder supplying the games to the original Dutch modder. Welcome back I guess.

12
VC Un-Modded Stunting Video Releases / Re: UNDERWHELMING
« on: December 28, 2022, 09:41:38 AM »
My favourite was Skuller's casino grind with the wall bonk. Looked stylish. Apart from a handful of stunts the whole video was basically old though, including the finisher for which it looks like you used TBV's savegame. That made it not very interesting from a stunting perspective.

The editing combined with the music was very enjoyable though. Some nice angles that went well with the song. But what is that sanchez model on the opener? :euro:

13
Modus Operandi Public Section / Re: mo - xmasvid
« on: December 25, 2022, 09:48:54 AM »
if you guys can do those stunts in 5 days, i really want to see what will be in main crew video
Not everything was landed in the past 5 days. I think most people had some unused replays but I'm not fully sure. From my stunts only the p2b2stoppie2grind was done after the video organisation started for example. But looking at the video I do see stunts that were landed very recently.

Honestly surprised about the stunting, some really neat stuff in there. Sorcery's line, Turbo's first boost, Darkstar doing the grind without VM (know that for sure since he livestreamed it in a Discord call with some of us there), Gryzlek's opener, Max' stoppie spin to grind, Zero's polebump mag to roof, Krypton's wallkick to ledgegrind, Gryzlek's p2b to the higher part (still new? :hmm:) and the firetruck grind from Mateus.

Song was relaxing and the edit was clean and well done. Great work! Not that anyone will notice the differences but the older version of my player was used. Don't really care though :P

14
VC Modded Stunting Videos / Re: [TAS] THE SIASIN VIDEO.
« on: December 06, 2022, 04:22:55 AM »
That was a banger! :a-cheer: My favourites are definitely the opener, the yellow wall outside to inside to outside grind combo, the improved sunshine autos grind and the ledgegrind combo on the LS highway where you did 180s. Editing was awesome as well. Will do a review of the stunts later but I still have to do that for Cenotaph also so might have to do that in order ya know  :euro:

15
VC Un-Modded Stunting Video Releases / Re: SyperDimon - 9 world
« on: November 21, 2022, 10:38:28 AM »
Nice video. Think a few people lost a stunt. My favourites were 7:34 and the direct landing of the sticking out bit on the finisher. How it was supposed to be done :)

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