Hi guys ! Yes , i'm not dead :D
Small challenge of the holiday : Original of Gta Shift City Finale Map are unradable. (SA engine)
I works 1 week on problem and this is My Final Version:
- 95% Dff & 95% txd are ok
- Road coll ok , with " ORIGINAL SA FUCKING ROADBUMP* "
( I thinks stunt are best with challenge ;) )
- Rescript SCM , inclu Dannye USCM and Stunt stats
- Reduct 150 mo on Gta3.img & 150 mo on Resource.img
- Fast game loader
- Custom tymecycle for low config
- Speedometer (\cleo\speed.cs for remove)
- Custom Cleo script for low config
- +100 fix on IPL & IDE
- Reduct over 100 TXD too large, +/- 1000 .PNG (1024x512 just for a letterbox...)
/!\Bug/!\
- I dont know why , bug the map crash randomly... You can play 2 hours without problem and 10 min with 3 problem. RNG
(http://i.imgur.com/bJNfz0p.jpg)
How to install ?!
1) Add Original SFX & Streams in Audio
2) Start and quit game
3) Copy your Gta_sa.set in .\documents\GTA Shift Citys User Files
4) START Game AND GO RAAAAAD !
####THIS MAP IS REALLY NOT PERFECT####
##### BUT IT'S MY FINAL RELEASE.######
Link : (http://urlz.fr/5GnJ) http://urlz.fr/5GnJ[/url]
UPDATE USCM : http://urlz.fr/6voM
####THIS MAP IS REALLY NOT PERFECT####
##### BUT IT'S MY FINAL RELEASE.######
(FOR EDITING , I HAVE A HQ VERSION. Send me a PM if you want this)
Thanks to Raek , minq and Chiler For the beta test :)
* ("RADBUMP" For those new who have not yet understood the physical GTA...)