Author Topic: USS - Perpetuity  (Read 32567 times)

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Offline NEM

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Re: USS - Perpetuity
« Reply #45 on: August 31, 2016, 02:34:53 AM »
I wouldn't even be surprised if you were a fake account pasha, because who the fuck names himself after a csgo player in a gta stunting related community. Blaze was around before you even knew about pasha.

Kickass vid, Xtramus' VC natural stoppie to grind is old by Daffy, I bet someone mentioned that already. Mehmet's stunts, Blaze's finisher, Xtramus' natural grind2prec and some other stunts I don't remember were outstanding, pretty chill editing Blaze.

I'm glad so many VC vids get released nowadays, gj :cheernutz:

Offline Blaze

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Re: USS - Perpetuity
« Reply #46 on: August 31, 2016, 10:35:47 AM »
Blaze and Mehmet owned this video! So many slick stunts across the both of them  :a-cheer: hard to pick a favourite---that taxi flipness was awesome, but I guess that Mehmet's wallride to grind was beyond competition, amazing. It's also great to see Raskal again, that backbump2prec in LC was awesome!

The colours/timecyc/etc of the game were great, and the soundtrack choices were beautiful. Contrary to what some may think, I feel that no more than two stunts were diminished by the use of cinematic cameras---often it worked quite well!

Feels great to see such a classic style video from a classic crew in 2016. 9/10 from me.

Thanks Petar, it's nice to get a solid comment from one of the best editors we've seen!

I wouldn't even be surprised if you were a fake account pasha, because who the fuck names himself after a csgo player in a gta stunting related community. Blaze was around before you even knew about pasha.

Kickass vid, Xtramus' VC natural stoppie to grind is old by Daffy, I bet someone mentioned that already. Mehmet's stunts, Blaze's finisher, Xtramus' natural grind2prec and some other stunts I don't remember were outstanding, pretty chill editing Blaze.

I'm glad so many VC vids get released nowadays, gj :cheernutz:

I don't see the problem with me being in USS or how I'm "ruining" a classic crew - iirc USS got crew section around the same time I joined, I've been a fan of USS/X/BJ/mehmet and pretty much everyone in the crew for years plus they liked my audition, myself as a member and the video I've made so I'm not too fussed what he thinks. Cheers for the comments too mate <3

Offline Caio

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Re: USS - Perpetuity
« Reply #47 on: August 31, 2016, 03:37:44 PM »
I just watched xtramus do a radded stunt. Times change.

Lovely video, the bars reminded me of Symphony :wub:

Stuntwise it was really entertaining, lots of cool ideas, everyone had sick stuff there. Cheers to X (you did a nice work there landing loads of stunts!), mehmet (great as always), iced and the finisher by blaze, that was sexy.

Good to see Raskal back in a video too :D
« Last Edit: August 31, 2016, 03:39:36 PM by Caio »

Offline Raskal

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Re: USS - Perpetuity
« Reply #48 on: August 31, 2016, 09:56:02 PM »
Alright, I'm ready now...

First things first, Blazer, you killed it man. You really took the load and carried this team to the finish line. I admire how you took the initiative as the new guy and offered to edit. This video was a huge undertaking and not everyone around here will realize it but the crew did and you proved it to us. I think I can speak for the rest of the crew when I say you will always be a welcome member in USS for as long as you want to be. You handled yourself like a true gentleman in adhering to our many requests and changes before you pushed out the final product and I can say you did a fantastic job with your patience.

As far as the crew goes. Well done boys! We pushed out another one! You guys are my only inspiration for stunting anymore and I'm so glad to be apart of one of your videos! I've been MIA for quite some time and I really felt excited for this one, so thank you all for putting in the effort you did! USS has gone through some interesting times but we truly are something special.

Offline RedX

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Re: USS - Perpetuity
« Reply #49 on: September 01, 2016, 08:13:06 AM »
Nice video! Surprisingly fresh considering how much has been done in these maps :)

Offline Urban Legend

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Re: USS - Perpetuity
« Reply #50 on: September 01, 2016, 12:56:33 PM »
Daaamn, 957,000,000 kilobytes...more to come! I might be way off...but GTAS ya'll are too nice! We appreciate you guys and there is more to come...

"2028" :lol:

Offline Max_

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Re: USS - Perpetuity
« Reply #51 on: September 01, 2016, 04:16:50 PM »
USS - Perpetuity Review by: Mex

Stunts: 8/10

Part 1: very calm atmopshere, dig it

Blaze - Packer Grab to Grind: This looks familiar.. LOVE it
DriZzly - Bump Spin to Precision: smooth
Xtramus - Fallgrab Bail Into Garage: like it! who needs vehicles anyway
mehmet - Wallride to Grind: good job not getting stuck on that grind
Blaze - Pole Bonk to ring: sweet
Raskal - Bump to Precision: I think I have seen this one before
mehmet - Pole Bump to Precision: so sick, great height
Blaze - Taxi Flip Drop Boost to Roof: sexy
Xtramus - Ramp to Stoppie Roof to Grind: that bike was remembered :ninja: nice one
Blaze - Taxi Gap to Flip to Boost to Roof: spinnin and flippin
Raskal - Maverick Bump to Roof: always enjoying heli stents
Blaze - CSM to Hill Top: this one is old too i think
Raskal - Bus Bump to Grind: nice
Xtramus - Stair Bash to Grind to Prec: sickest execution!
DriZzly - Flatbed Bump to Roof: nice height there
Xtramus - P2B Triple Spin to Grind: that made me dizzy, GJ landin that!

Part 2:classic song, enjoyed it

Xtramus - Stoppie to Bus Stoppie to Grind: like it
DriZzly - Squallo Ledgegrind: smooth!
Xtramus - Flipped Skimmer Grind to Flyaway to Bail into Garage: nice combo, still not needing vehicles
Raskal - Stoppie to Curved Ledge Grind: old but cool
Xtramus - Faggio Cork to Grind: twist it and shoot it
Blaze - P2B Gap to Roof to Bump to Roof: nice
Xtramus - Ramp to Slider to Grind: nice combo
Raskal - Back Bonk to Prec: that was sweet
Xtramus - Bump to Stoppie to Ledgegrind: old shoolish
IceD - Bump to Roof: nice
mehmet - Packer to Wallride to Grind: that was complete fckn carnage! Great job dude
Blaze - Rhino Back Bump to Roof: That was huge, always great seeing a new way to land that roof


Editing/Soundtrack:
Editing was nice, very clean and not too many effects which fitted them songs
Atmosphere was very entertaining
Although I would have changed some cam angles, especially on the finisher
But still pretty fuckin rad vid guys! Hope there will be more

Offline Blaze

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Re: USS - Perpetuity
« Reply #52 on: September 03, 2016, 05:51:49 AM »
Thankyou to everyone who took the time to write a full review or leave a comment about the video, it's nice to see videos are still appreciated and getting comments/views. I know a few people mentioned the angles and I agree I did go overboard with the freeplay cinematic views however I had expected to get 10+ more stunts which would've balanced it out (which is also the reason why the finisher angles aren't the greatest as it was going to be prefinisher).

Another thing I believe got mentioned was it could've been combined into one whole video/drop the weaker stunts/etc; that was actually something we'd considered at one point. I'd edited the first half of the video and left some spaces for people who were late with sending stunts. I tried to fit as much in as possible but the video was too fast paced and there were still quite a few stunts left out so it was either re-edit the video to a new longer song, add a second part or release the first part only. It could've been consolidated into a new part with the best stunts but we all enjoyed the vibe of the first half so I thought it'd be better to go all in and start fresh for the next video. Maybe a few of the stunts are quite lacklustre but I'm happy with the final product, the crew are happy with it and for the most part I think people enjoyed it which is nice considering it's the first proper video project I've been involved in  :ajaja:

If anyone's interested this was the first beta of the first part, there's a good 15/20 betas on my channel but I doubt anyone's interested in watching them to spot miniscule changes lol.

https://www.youtube.com/watch?v=CzV9GaQuAgk

Also slightly related, when I returned to GTAS in November I had planned on releasing a solo on June 26th to commemorate me being on GTAS for 10 years it was going to have bunch of OG stunters guesting; a lot of people said yes to it but as editing/deadlines got closer pretty much 90% of them dropped out so I dissolved that project and put my reps/editing into this video instead, but here's a snippet of what was going to be a solo.

https://www.youtube.com/watch?v=aUKHZ9QX8iU

Offline waNEr

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Re: USS - Perpetuity
« Reply #53 on: September 03, 2016, 10:25:30 AM »
Thankyou to everyone who took the time to write a full review or leave a comment about the video, it's nice to see videos are still appreciated and getting comments/views. I know a few people mentioned the angles and I agree I did go overboard with the freeplay cinematic views however I had expected to get 10+ more stunts which would've balanced it out (which is also the reason why the finisher angles aren't the greatest as it was going to be prefinisher).

Another thing I believe got mentioned was it could've been combined into one whole video/drop the weaker stunts/etc; that was actually something we'd considered at one point. I'd edited the first half of the video and left some spaces for people who were late with sending stunts. I tried to fit as much in as possible but the video was too fast paced and there were still quite a few stunts left out so it was either re-edit the video to a new longer song, add a second part or release the first part only. It could've been consolidated into a new part with the best stunts but we all enjoyed the vibe of the first half so I thought it'd be better to go all in and start fresh for the next video. Maybe a few of the stunts are quite lacklustre but I'm happy with the final product, the crew are happy with it and for the most part I think people enjoyed it which is nice considering it's the first proper video project I've been involved in  :ajaja:

If anyone's interested this was the first beta of the first part, there's a good 15/20 betas on my channel but I doubt anyone's interested in watching them to spot miniscule changes lol.

https://www.youtube.com/watch?v=CzV9GaQuAgk

Also slightly related, when I returned to GTAS in November I had planned on releasing a solo on June 26th to commemorate me being on GTAS for 10 years it was going to have bunch of OG stunters guesting; a lot of people said yes to it but as editing/deadlines got closer pretty much 90% of them dropped out so I dissolved that project and put my reps/editing into this video instead, but here's a snippet of what was going to be a solo.

https://www.youtube.com/watch?v=aUKHZ9QX8iU

A E S T H E T I C S

Offline MtS

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Re: USS - Perpetuity
« Reply #54 on: September 07, 2016, 11:23:07 AM »
.
« Last Edit: April 10, 2017, 10:13:29 PM by mateus »

Offline JeriChopper

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Re: USS - Perpetuity
« Reply #55 on: September 07, 2016, 12:34:33 PM »
Mehmet is a beast :D (NOT MEHmet) sry bad joke lmao

Nice vid guys!

Offline ODR

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Re: USS - Perpetuity
« Reply #56 on: September 10, 2016, 08:14:53 AM »
It's good to see Blaze's finisher landed, i bailed it million times.. :lol:

Offline puzzLe

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Re: USS - Perpetuity
« Reply #57 on: September 11, 2016, 10:50:00 AM »
Xtramus & MehMet


Offline Blaze

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Re: USS - Perpetuity
« Reply #58 on: September 11, 2016, 12:25:12 PM »
Wait until you see mehmets stuff for the next vid :P

Offline Aries

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Re: USS - Perpetuity
« Reply #59 on: September 11, 2016, 01:29:54 PM »
Loved the video guys, great work!

 

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